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Interactive Learning Environments, Volume 23
Volume 23, Number 1, 2015
- Sue Greener:

What do we mean by "student-centred" learning? 1-2
- Kung Wong Lau

, Pui Yuen Lee:
The use of virtual reality for creating unusual environmental stimulation to motivate students to explore creative ideas. 3-18 - Ji Yong Park:

Cross-cultural language learning and web design complexity. 19-36 - Esther Lozano, Jorge Gracia

, Óscar Corcho
, Richard A. Noble
, Asunción Gómez-Pérez
:
Problem-based learning supported by semantic techniques. 37-54 - Fouad Zablith

, Miriam Fernández
, Matthew Rowe:
Production and consumption of university Linked Data. 55-78 - Simon Boung-Yew Lau

, Chien-Sing Lee
, Yashwant Prasad Singh:
A folksonomy-based lightweight resource annotation metadata schema for personalized hypermedia learning resource delivery. 79-105 - Wei-Chih Hsu, Cheng-Hsiu Li:

A competency-based guided-learning algorithm applied on adaptively guiding e-learning. 106-125
Volume 23, Number 2, 2015
Guest Editorial
- Gwo-Jen Hwang, Hui-Chun Chu

, Chengjiu Yin, Hiroaki Ogata
:
Transforming the educational settings: innovative designs and applications of learning technologies and learning environments. 127-129
- Lung-Hsiang Wong

, Ching-Sing Chai
, Guat Poh Aw, Ronnel B. King
:
Enculturating seamless language learning through artifact creation and social interaction process. 130-157 - Pei-Lin Liu, Chiu-Jung Chen:

Learning English through actions: a study of mobile-assisted language learning. 158-171 - Cheng-Yu Hung

, Jerry Chih-Yuan Sun
, Pao-Ta Yu:
The benefits of a challenge: student motivation and flow experience in tablet-PC-game-based learning. 172-190 - Ju-Ling Shih, Shun-Cian Jheng, Jia-Jiun Tseng:

A simulated learning environment of history games for enhancing players' cultural awareness. 191-211 - Hui-Chun Chu

, Kai-Hsiang Yang, Jing-Hong Chen:
A time sequence-oriented concept map approach to developing educational computer games for history courses. 212-229 - Chiu-Lin Lai

, Gwo-Jen Hwang:
A spreadsheet-based visualized Mindtool for improving students' learning performance in identifying relationships between numerical variables. 230-249 - Yan Dong, Jyh-Chong Liang, Yue-Yue Yu, Jui-Chi Wu, Chin-Chung Tsai

:
The relationships between Chinese higher education students' epistemic beliefs and their judgmental standards of searching for literature online: undergraduate versus graduate comparisons. 250-266
Volume 23, Number 3, 2015
- Sue Greener:

Does learning technology need an invisibility cloak? 267-268
- Hsien-Sheng Hsiao, Cheng-Sian Chang, Chien-Yu Lin, Hsiu-Ling Hsu:

"iRobiQ": the influence of bidirectional interaction on kindergarteners' reading motivation, literacy, and behavior. 269-292 - Ramón Tirado Morueta

, Ángel Hernando Gómez
, José Ignacio Aguaded Gómez
:
The effect of centralization and cohesion on the social construction of knowledge in discussion forums. 293-316 - Hye-Jung Lee:

A theoretical discussion for e-text communication in learning. 317-331 - William R. Watson, Sunnie Lee Watson, Charles M. Reigeluth:

Education 3.0: breaking the mold with technology. 332-343 - Chia-Wen Tsai

:
Applying web-based co-regulated learning to develop students' learning and involvement in a blended computing course. 344-355 - Yi-Zeng Hsieh, Mu-Chun Su, Sherry Y. Chen, Gwo-Dong Chen:

The development of a robot-based learning companion: a user-centered design approach. 356-372 - Chien-Pen Chuang, Min Jou, Yen-Ting Lin, Cheng-Tien Lu:

Development of a situated spectrum analyzer learning platform for enhancing student technical skills. 373-384 - Stephan Poelmans, Patrick Wessa:

A constructivist approach in a blended e-learning environment for statistics. 385-401
Volume 23, Number 4, 2015
- Sue Greener:

Thinking about students. 403-404
- Alison M. Devlin, Vic Lally, Madeleine Sclater, Karla Parussel:

Inter-Life: a novel, three-dimensional, virtual learning environment for life transition skills learning. 405-424 - Petru Lucian Curseu

, Kimzana Sari:
The effects of gender variety and power disparity on group cognitive complexity in collaborative learning groups. 425-436 - Jongpil Cheon

, Sungwon Chung, Jaeki Song, Yong Jin Kim:
An investigation of the effects of a graphic organizer in an online serious game on learning outcomes and attitudinal perceptions. 437-452 - Paloma Garrido-Iñigo, Francisco Rodríguez-Moreno:

The reality of virtual worlds: pros and cons of their application to foreign language teaching. 453-470 - Alicia D. Beth, Michelle E. Jordan, Diane L. Schallert, JoyLynn H. Reed, Minseong Kim:

Responsibility and generativity in online learning communities. 471-484 - Michele D. Dickey:

K-12 teachers encounter digital games: a qualitative investigation of teachers' perceptions of the potential of digital games for K-12 education. 485-495 - Vesna Damnjanovic, Sandra Jednak

, Ivana Mijatovic
:
Factors affecting the effectiveness and use of Moodle: students' perception. 496-514 - Ana Horvat

, Marina Dobrota
, Maja Krsmanovic, Mladen Cudanov
:
Student perception of Moodle learning management system: a satisfaction and significance analysis. 515-527 - Ruth Johnson, Cindy Stewart, Christine Bachman:

What drives students to complete online courses? What drives faculty to teach online? Validating a measure of motivation orientation in university students and faculty. 528-543
Volume 23, Number 5, 2015
- Beaumie Kim

, Lynde Tan
, Katerine Bielaczyc:
Learner-generated designs in participatory culture: what they are and how they are shaping learning. 545-555
- Steven J. Zuiker, Kyle Wright:

Learning in and beyond school gardens with cyber-physical systems. 556-577 - Yotam Hod, Dani Ben-Zvi

:
Students negotiating and designing their collaborative learning norms: a group developmental perspective in learning communities. 578-594 - Lisa H. Schwartz:

A funds of knowledge approach to the appropriation of new media in a high school writing classroom. 595-612 - Deborah A. Fields, Veena Vasudevan

, Yasmin B. Kafai:
The programmers' collective: fostering participatory culture by making music videos in a high school Scratch coding workshop. 613-633 - Kimberley Gomez, Ung-Sang Lee:

Situated cognition and learning environments: implications for teachers on- and offline in the new digital media age. 634-652
Volume 23, Number 6, 2015
- Sue Greener:

Discontinuities in learning with technologies. 653-654
- Chantal J. J. Gorissen, Liesbeth Kester, Saskia Brand-Gruwel, Rob L. Martens

:
Autonomy supported, learner-controlled or system-controlled learning in hypermedia environments and the influence of academic self-regulation style. 655-669 - Hans G. K. Hummel, Walter Geerts, Aad Slootmaker, Derek Kuipers, Wim Westera:

Collaboration scripts for mastership skills: online game about classroom dilemmas in teacher education. 670-682 - James Life:

Success in higher education: the challenge to achieve academic standing and social position. 683-695 - Wen-Chi Vivian Wu, Rong-Jyue Wang, Nian-Shing Chen:

Instructional design using an in-house built teaching assistant robot to enhance elementary school English-as-a-foreign-language learning. 696-714 - Michael J. Jacobson

, Beaumie Kim
, Suneeta Pathak, Baohui Zhang:
To guide or not to guide: issues in the sequencing of pedagogical structure in computational model-based learning. 715-730 - Kung-Teck Wong, Timothy Teo

, Pauline Swee Choo Goh
:
Understanding the intention to use interactive whiteboards: model development and testing. 731-747 - Pai-Hsing Wu, Hsin-Kai Wu

, Che-Yu Kuo, Ying-Shao Hsu
:
Supporting scientific modeling practices in atmospheric sciences: intended and actual affordances of a computer-based modeling tool. 748-765 - Emilio Palumbo, Francesca Verga

:
Creation of an integrated environment to supply e-learning platforms with Office Automation features. 766-777 - Nirit Gavish, Teresa Gutiérrez, Sabine Webel, Jorge Rodríguez

, Matteo Peveri, Uli Bockholt, Franco Tecchia:
Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks. 778-798 - Hao-Chiang Koong Lin, Mei-Chi Chen, Chih-Kai Chang

:
Assessing the effectiveness of learning solid geometry by using an augmented reality-assisted learning system. 799-810

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