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Entertainment Computing, Volume 3
Volume 3, Number 1, January 2012
- Kevin Browne, Christopher Anand

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An empirical evaluation of user interfaces for a mobile video game. 1-10 - Karen Collins, Peter J. Taillon:

Visualized sound effect icons for improved multimedia accessibility: A pilot study. 11-17
Volume 3, Number 2, May 2012
- Taketoshi Nishimori, Yasushi Kuno:

Join token: A language mechanism for programming interactive games. 19-25 - Robert Davis, Bodo Lang

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Modeling game usage, purchase behavior and ease of use. 27-36 - Jan Heß, Benedikt Ley, Corinna Ogonowski, Lin Wan, Volker Wulf

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Understanding and supporting cross-platform usage in the living room. 37-47
Volume 3, Number 3, August 2012
- Mark H. M. Winands

, Yngvi Björnsson, Karl Tuyls
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Preface for the special issue on Games and AI. 49-50 - Kunihito Hoki, Masakazu Muramatsu:

Efficiency of three forward-pruning techniques in shogi: Futility pruning, null-move pruning, and Late Move Reduction (LMR). 51-57 - Jean-François Landry, Jean-Pierre Dussault

, Philippe Mahey:
A robust controller for a two-layered approach applied to the game of billiards. 59-70 - Sander C. J. Bakkes, Pieter H. M. Spronck, Giel van Lankveld

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Player behavioural modelling for video games. 71-79 - Li Zhang, M. Alamgir Hossain:

Contextual affect sensing and metaphor interpretation. 81-88 - Hiroyuki Iida

, Takeo Nakagawa, Kristian Spoerer:
Game information dynamic models based on fluid mechanics. 89-99
Volume 3, Number 4, December 2012
- Jung-Hyun Han, Rainer Malaka

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Preface. 101 - Min-Gyu Kim, Kenji Suzuki

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A card-playing humanoid playmate for human behavioral analysis. 103-109 - Samuel Benveniste, Pierre Jouvelot, Benoît Pin, Renaud Péquignot:

The MINWii project: Renarcissization of patients suffering from Alzheimer's disease through video game-based music therapy. 111-120 - Noreen Kamal

, Abir Al Hajri
, Sidney S. Fels
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DreamThrower: An audio/visual display for influencing dreams. 121-128 - Budianto Tandianus

, Henry Johan, Hock Soon Seah:
Real-time rendering of approximate caustics under environment illumination. 129-141

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