default search action
Entertainment Computing, Volume 17
Volume 17, November 2016
- Chaoguang Wang, Gino Yu:
The value system characteristics of Chinese online game players. 1-8
- Antonella Mazzoni, Nick Bryan-Kinns:
Mood Glove: A haptic wearable prototype system to enhance mood music in film. 9-17
- Vicente Nacher, Fernando Garcia-Sanjuan, Javier Jaen:
Interactive technologies for preschool game-based instruction: Experiences and future challenges. 19-29 - Edirlei Soares de Lima, Bruno Feijó, Marco Antonio Casanova, António L. Furtado:
Storytelling variants based on semiotic relations. 31-44
- Anthony M. Bean, Lauren S. Ferro, Joao Ricardo Nickenig Vissoci, Thiago Rivero, Gary Groth-Marnat:
The emerging adolescent World of Warcraft video gamer: A five factor exploratory profile model. 45-54 - Saiqa Aleem, Luiz Fernando Capretz, Faheem Ahmed:
A Digital Game Maturity Model (DGMM). 55-73
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.