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2nd VRML 1997: Monterey, CA, USA
- Don Brutzman, Rikk Carey, Paul S. Strauss:

Proceedings of the Second Symposium on Virtual Reality Modeling Language, VRML 1997, Monterey, California, USA, February 24-26, 1997. ACM 1997, ISBN 0-89791-886-X - Olof Hagsand, Rodger Lea, Mårten Stenius:

Using Spatial Techniques to Decrease Message Passing in a Distributed VE System. 7- - Curtis Beeson:

An Object-Oriented Approach to VRML Development. 17-24 - Sungwoo Park, Taisook Han:

Object-Oriented VRML for Multi-User Environments. 25-32 - Wolfgang Broll:

Populating the Internet: Supporting Multiple Users and Shared Applications with VRML. 33- - Rodger Lea, Yasuaki Honda, Kouichi Matsuda, Satoru Matsuda:

Community Place: Architecture and Performance. 41-50 - Hiroyasu Sugano, Koji Otani, Haruyasu Ueda, Shinichi Hiraiwa, Susumu Endo, Youji Kohda:

SpaceFusion: A Multi-Server Architecture for Shared Virtual Environments. 51- - John W. Barrus, Richard C. Waters:

QOTA: A Fast, Multi-Purpose Algorithm for Terrain Following in Virtual Environments. 59- - John D. M. Edwards, Chris Hand:

MaPS: Movement and Planning Support for Navigation in an Immersive VRML Browser. 65- - Randy Stiles, Sandeep Tewari, Mihir Mehta:

Adapting VRML 2.0 for Immersive Use. 75-81 - Sam Chen, Rob Myers, Rick Pasetto:

The Out of Box Experience: Lessons Learned Creating Compelling VRML 2.0 Content. 83- - Tomohiro Fukuda, Ryuichiro Nagahama, Junji Nomura:

Networked VR System: Kitchen Layout Design for Customers. 93-100 - Noritaka Osawa, Hisaya Morita, Toshitsugu Yuba:

Animation for Performance Debugging of Parallel Computing Systems. 101- - Sandy Ressler

, Qiming Wang, Scott Bodarky, Charles Sheppard, Gregory Seidman:
Using VRML to Access Manufacturing Data. 109- - Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, Stefan Gottschalk, Dinesh Manocha:

V-COLLIDE: Accelerated Collision Detection for VRML. 117- - Dieter Schmalstieg:

Lodestar: An Octree-Based Level of Detail Generator for VRML. 125-132 - Daniel J. Woods, Alan Norton, Gavin Bell:

Wired for Speed: Efficient Routes in VRML 2.0. 133-138

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