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34th SIGGRAPH 2007: San Diego, California, USA - Educators Program
- Janese Swanson:
International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2007, San Diego, California, USA, August 5-9, 2007, Educators Program. ACM 2007, ISBN 978-1-4503-1830-3
Educators program: papers
- Steven R. Flack, John B. McGhee:
3-D computer visualisation and animation in clinical care. 1 - Gitta Domik:
A graduate level course on real-time medical graphics. 2 - Mei-Fen Chen:
Active learning to interactive design: the rise of web rich media to engage art dialogue. 3 - Corey Timpson, Valérie Chartrand:
Agora: a collaborative virtual learning environment. 4 - Christine L. Liao:
Collaboration and dialogue: video as an agent in extending and enriching learning and writing. 5 - Hyun Ju Kim, Diana Coluntino, Fred G. Martin
, Linda Silka, Holly A. Yanco
:
Artbotics: community-based collaborative art and technology education. 6 - Eike Falk Anderson
, Leigh McLoughlin:
Critters in the classroom: a 3D computer-game-like tool for teaching programming to computer animation students. 7 - Anna Ursyn
, Ruwang Sung:
Learning science with art. 8 - Bipin B. Agravat:
Inputted text to animated sign language, interactive interface, a self-learning with fun. 9 - Tomoko Hatanaka:
Integrating digital art practice and art history studies. 10 - Torben Lorenzen:
Lessons learned from an ARTS / CS game design collaboration. 11 - Lyndsay Grant
, Hans Daanen, Steve Benford
, Alastair Hampshire, Adam Drozd, Chris Greenhalgh
:
MobiMissions: the game of missions for mobile phones. 12 - Herminia Wei-Hsin Din:
Play to Learn II: developing educational games for museums. 13 - Matthew Knox:
Rear window redux: learning from the architecture in Hitchcock's film using 3D modeling and animation. 14 - Peter Shirley, Kelvin Sung, Erik Brunvand, Alan L. Davis, Steven G. Parker, Solomon Boulos:
Rethinking graphics and gaming courses because of fast ray tracing. 15 - Ronald J. Glotzbach, James L. Mohler, Jaime E. Radwan:
RSS as a course information delivery method. 16 - Nicoletta Adamo-Villani
, Kelly Wright:
SMILE: an immersive learning game for deaf and hearing children. 17 - Anthony Lewis Brooks
, Eva Petersson
:
SoundScapes: non-formal learning potentials from interactive VEs. 18 - Hans Daanen, Lyndsay Grant
:
Space Mission: Ice Moon. 19 - Yolanda A. Rankin, Thomas Lechner, Bruce Gooch:
Team-based pedagogy for CS102 using game design. 20 - Janet Iwasa:
Visualizing the origins of life: molecular animation for scientific research and education. 21 - Anna Ursyn
, Terry Scott:
Web with art and computer science. 22 - Lien Fan Shen:
What is "computer animation"?: examining technological advancements and cultural aesthetics of Japanese animation. 23
Educators program: QuickTakes
- Mike Bailey, Steve Cunningham:
A GPU shader programming workshop. 24 - Jared E. Bendis
:
Designing a portable high-definition stereoscopic camera system for capturing cultural content. 25 - Jared E. Bendis
:
Developing educational virtual worlds with game engines. 26 - Hans Daanen, Tash Lee, Dan Sutch:
Fizzees (Physical Electronic Energisers). 27 - Hans Daanen, Tash Lee:
Fountaineers. 28 - Bipin B. Agravat:
Interactive gaming tools, to acquire mouse control for illiterate and people with disability. 29 - Jerry Ann Dowdle, Sue Vernon:
Interactive multimedia oral language instruction for at-risk students. 30 - Hue Walker:
Inventing a collaborative full dome production course. 31 - Hayes Raffle, Cati Vaucelle, Ruibing Wang, Hiroshi Ishii:
Jabberstamp: embedding sound and voice in traditional drawings. 32 - Rob O'Neill, Paris Mavroidis, Meng-Han Ho:
openPipeline: teaching and implementing animation production pipelines in an academic setting. 33 - Jason van Gumster
:
Red Hat High: using open source software in a technology camp. 34 - Hayes Raffle, Laura Yip, Hiroshi Ishii:
Remix and robo: sampling, sequencing and real-time control of a tangible robotic construction system. 35 - Paul H. Dietz, Catherine Dietz
:
The animatronics workshop. 36
Educators Program: Forum
- William J. Joel:
Undergraduate Research Project. 37
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