31st SIGGRAPH 2004: Los Angeles, California, USA - Posters

Modeling

Social computing

Art & design

Texture

Nonphotorealistic animation and rendering

Rendering

Augmented & virtual reality

Image-based modeling & rendering

Image processing

Applications

Education

Interaction

Users & perception

Motion capture

Facial modeling and animation

Simulation

GPU techniques

Hardware devices & systems

Visualization

Biomedical visualization

Biomedical applications

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