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SIGGRAPH Educators Program 2003: San Diego, California, USA
- Alyn P. Rockwood:
Educators program from the 30th annual conference on Computer graphics and interactive techniques, 2003, San Diego, California, USA, July 27 - 31, 2003. ACM 2003, ISBN 978-1-4503-7459-0
Papers
- Bahman Kalantari:
Polynomiography and applications in art, education, and science. - Kelvin Sung, Peter Shirley:
A top-down approach to teaching introductory computer graphics. - Who Jeong Lee:
Computer graphics and theatre. - Andrew E. Johnson
, Thomas G. Moher, Yongjoo Cho, Daniel C. Edelson, Eric Russell:
'Field' work. - Dalton Hunkins, David B. Levine:
The science of images: a cross-disciplinary introduction to the field of 3-D computer graphics. - Gustav Taxén:
Teaching computer graphics constructively. - Stephanie L. Smith:
ROVer ranch: a 3-D learning environment for K-12. - Jin Feng:
Computer simulation technology and teaching and learning interior lighting design. - Wong Lai Kuan, Yam San Chee:
Constructivist physics learning in an immersive, multi-user hot air balloon simulation program (iHABS).
Panels
- LiQin Tan, Roberta K. Tarbell, Robert Wuilfe:
Animating art history: building a bridge between disciplines. - Geralyn Abinader, Joey Stein, Molly Lenore:
Moving clocks and bending space: a learning/interactive museum environment (LIME). - Tereza Flaxman:
The future of computer animation education. - Adam Watkins, Jenifer Niles, Jim Hill, Jim Thacker:
Panel: getting the word out: how to publish in the 3D world. - Pam Hogarth, Gil Zimmerman, Craig Sylvester, Kat Curry:
Producing a real-world student group project. - Pam Hogarth, Harry Mott, Michael Scroggins:
Imparting non-technical skills in digital media students.
Forums
- Christine Daviault, Marcelo Coelho:
Forum: a new approach for the production of educational content. - Mitch Williams, Donald P. Brutzman:
Sharing ideas for teaching Web 3D. - Jason Della Rocca, John Buchanon:
Game development & design: curricular changes. - Jana Whittington:
The process of effective critiques.
Quick Tages (pedagogical sketches)
- Jared E. Bendis:
Developing a CD-ROM to teach ceramics. - Thomas G. Moher, David Haas, Janet Kim, Andrew E. Johnson
:
Designing digital phenomenaria: the bee dance. - Deanna Morse:
MOVE CLICK MOVE: creating an animation DVD. - Steve DiPaola, David Collins:
A social metaphor-based 3D virtual environment. - Jason van Gumster:
Blender as an educational tool. - Andy Yeh, Rodney Nason:
VRMath: an environment for knowledge construction of 3D geometry concepts and processes in virtual reality microworlds. - Frederico C. Figueiredo, Dena Elisabeth Eber, Joaquim A. Jorge
:
CGEMS: Computer Graphics Educational Materials Server. - Donald P. Brutzman:
X3D-edit authoring for extensible 3D (X3D) graphics.

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