16th IBERAMIA 2018: Trujillo, Peru

Knowledge Engineering, Knowledge Representation and Reasoning under Uncertainty

Multiagent Systems, Game Theory and Economic Paradigms, Game Playing and Interactive Entertainment, Ambient Intelligence

Machine Learning Applications, Machine Learning Methods, Cognitive Modeling, Cognitive Systems

Planning and Scheduling, Robotics, Vision

Natural Language Processing, Human-Computer Interaction, AI in Education, NLP and Knowledge Representation, NLP and Machine Learning, NLP and Text Mining, Humans and AI, Human-Aware AI

General AI, Knowledge Engineering, AI and the Web Applications, Computational Sustainability and AI, Heuristic Search and Optimization

a service of Schloss Dagstuhl - Leibniz Center for Informatics