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IEEE International Workshop/Symposium on Haptic, Audio and Visual Environments and Games (HAVE)
HAVE 2019: Subang Jaya, Malaysia
- Kian Meng Yap, Abdulmotaleb El-Saddik:
2019 IEEE International Symposium on Haptic, Audio and Visual Environments and Games, HAVE 2019, Subang Jaya, Malaysia, October 3-4, 2019. IEEE 2019, ISBN 978-1-7281-2355-4 [contents]
HAVE 2018: Dalian, China
- 2018 IEEE International Symposium on Haptic, Audio and Visual Environments and Games, HAVE 2018, Dalian, China, September 20-21, 2018. IEEE 2018, ISBN 978-1-5386-5838-3 [contents]
HAVE 2017: Abu Dhabi, United Arab Emirates
- IEEE International Symposium on Haptic, Audio and Visual Environments and Games, HAVE 2017, Abu Dhabi, United Arab Emirates, October 22-23, 2017. IEEE 2017, ISBN 978-1-5386-0979-8 [contents]
HAVE 2015: Ottawa, ON, Canada
- IEEE International Symposium on Haptic, Audio and Visual Environments and Games, HAVE 2015, Ottawa, ON, Canada, October 11, 2015. IEEE 2015, ISBN 978-1-4673-9175-7 [contents]
HAVE 2014: Richardson, TX, USA
- 2014 IEEE International Symposium on Haptic, Audio and Visual Environments and Games, HAVE 2014, Richardson, TX, USA, October 10-11, 2014. IEEE 2014, ISBN 978-1-4799-5963-1 [contents]
HAVE 2013: Istanbul, Turkey
- 2013 IEEE International Symposium on Haptic Audio Visual Environments and Games, HAVE 2013, Istanbul, Turkey, October 26-27, 2013. IEEE 2013, ISBN 978-1-4799-0848-6 [contents]
HAVE 2012: Munich, Germany
- Proceedings of the 2012 IEEE International Workshop on Haptic Audio Visual Environments and Games, HAVE 2012, Munich, Germany, October 8-9, 2012. IEEE 2012, ISBN 978-1-4673-1568-5 [contents]
HAVE 2011: Qinhuangdao, Hebei, China
- IEEE International Workshop on Haptic Audio Visual Environments and Games, HAVE 2011, Qinhuangdao, Hebei, China, October 14-17, 2011. IEEE 2011, ISBN 978-1-4577-0500-7 [contents]
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