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GameSys@MMSys 2022: Athlone, Ireland
- GameSys 2022: Proceedings of the 2nd Workshop on Games Systems, Athlone, Ireland, 14 June 2022. ACM 2022, ISBN 978-1-4503-9381-2
- Hao He, Yingying She, Yu Jiang, Wei Cai:
See through them: a framework for inferring the cognitive states of puzzle game players via eye gaze. 1-4 - Liang Xu, Elaine Uí Dhonnchadha, Monica Ward:
User experience study of "Cipher: Faoi Gheasa", a digital educational game for language learning and student engagement. 5-8 - Syed Zohaib Hassan, Pegah Salehi, Ragnhild Klingenberg Røed
, Pål Halvorsen, Gunn Astrid Baugerud
, Miriam Sinkerud Johnson, Pierre Lison, Michael Riegler, Michael E. Lamb, Carsten Griwodz, Saeed Shafiee Sabet
:
Towards an AI-driven talking avatar in virtual reality for investigative interviews of children. 9-15 - Ivan Slivar, Sara Vlahovic
, Matko Silic, Lea Skorin-Kapov, Mirko Suznjevic:
The impact of network and social context on quality of experience for competitive multiplayer virtual reality games. 16-21 - Yu Chen, Tian Min
, Juntao Zhao
, Wei Cai:
Synchronization in games sound: an audiovisual study on player experience and performance. 22-28
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