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DigiPro 2012: Glendale, CA, USA
- Armin Bruderlin, Ken Anjyo, Eric Enderton, Larry Cutler:

Proceedings of the Digital Production Symposium, DigiPro '12, Glendale, California, USA, August 4, 2012. ACM 2012, ISBN 978-1-4503-1649-1
Deep space
- Johannes Hanika, Peter Hillman, Martin Hill, Luca Fascione:

Camera space volumetric shadows. 7-14 - Nathaniel Dirksen, Justin Fischer, Jung-Hyun Kim, Kevin Vassey, Rob Vogt:

Improving crowd quality through interdepartmental collaboration on Madagascar 3: Europe's Most Wanted. 15-20 - Wan-Chun Ma, Marco Barbati, John P. Lewis:

A facial composite editor for blendshape characters. 21-26 - Philip Captain 3D McNally, Matthew M. Low:

M.A.C.: an automatic stereoscopic calculator for animation pipelines. 27-36
Fluid flow
- Syuhei Sato, Takuya Morita, Yoshinori Dobashi, Tsuyoshi Yamamoto:

A data-driven approach for synthesizing high-resolution animation of fire. 37-42 - Ronald D. Henderson:

Scalable fluid simulation in linear time on shared memory multiprocessors. 43-52 - Makoto Okabe, Ken Anjyo, Rikio Onai:

Extracting fluid from a video for efficient post-production. 53-58
Speed
- Martin Watt, Lawrence D. Cutler, Alex Powell, Brendan Duncan, Michael Hutchinson, Kevin Ochs:

LibEE: a multithreaded dependency graph for character animation. 59-66 - Meng Zhu, Donald H. House, Mark Carlson:

Ray casting sparse level sets. 67-72 - Jose Esteve, Jamie Portsmouth

, Pascal Gautron, Jean-Colas Prunier, Jean-Eudes Marvie, Cyril Delalandre:
Bringing transmittance function maps to the screen: Wrath of the Titans and Prometheus. 73-78

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