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Publication search results
found 9 matches
- 2022
- Yanhai Gan, Feng Gao, Junyu Dong, Sheng Chen:
Arbitrary-Scale Texture Generation From Coarse-Grained Control. IEEE Trans. Image Process. 31: 5841-5855 (2022) - Jing Huo, Xiangde Liu, Wenbin Li, Yang Gao, Hujun Yin, Jiebo Luo:
CAST: Learning Both Geometric and Texture Style Transfers for Effective Caricature Generation. IEEE Trans. Image Process. 31: 3347-3358 (2022) - 2017
- Eun-Seok Lee, Young-Sik Jeong, Houcine Hassan, Byeong-Seok Shin, Jong Hyuk Park:
Automatic Generation of Ortho-Photo Texture from Digital Elevation Model. J. Signal Process. Syst. 89(1): 73-80 (2017) - 2015
- Eric Turner, Peter Cheng, Avideh Zakhor:
Fast, Automated, Scalable Generation of Textured 3D Models of Indoor Environments. IEEE J. Sel. Top. Signal Process. 9(3): 409-421 (2015) - 2014
- Andrey Smorkalov, Mikhail Fominykh, Mikhail Morozov:
Collaborative Work and Learning with Large Amount of Graphical Content in a 3D Virtual World Using Texture Generation Model Built on Stream Processors. Int. J. Multim. Data Eng. Manag. 5(2): 18-40 (2014) - 2013
- Andrey Smorkalov, Mikhail Fominykh, Mikhail Morozov:
Stream Processors Texture Generation Model for 3D Virtual Worlds: Learning Tools in vAcademia. ISM 2013: 17-24 - 2006
- Hongliang Li, Guizhong Liu, Zhongwei Zhang:
A new texture generation method based on pseudo-DCT coefficients. IEEE Trans. Image Process. 15(5): 1300-1312 (2006) - 2004
- Neill W. Campbell, Colin J. Dalton, David P. Gibson, David Oziem, Barry T. Thomas:
Practical generation of video textures using the auto-regressive process. Image Vis. Comput. 22(10): 819-827 (2004) - 2002
- Neill W. Campbell, Colin J. Dalton, David P. Gibson, Barry T. Thomas:
Practical Generation of Video Textures using the Auto-Regressive Process. BMVC 2002: 1-10
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