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Publication search results
found 59 matches
- 2022
- Ioanna Kantzavelou, Leandros A. Maglaras, Panagiotis F. Tzikopoulos, Sokratis K. Katsikas:
A multiplayer game model to detect insiders in wireless sensor networks. PeerJ Comput. Sci. 8: e791 (2022) - 2019
- Michael Scott Gibson, Wamberto Weber Vasconcelos:
A knowledge-based approach to multiplayer games in peer-to-peer networks. Knowl. Inf. Syst. 61(2): 1091-1121 (2019) - Mitchell Miller, Noah Paige, Guraik Clair, Christian Eckhardt:
An Analysis of Peer Presence Social Group Dynamics to Enhance Player Engagement in Multiplayer Games. CoG 2019: 1-8 - 2018
- Shakeel Ahmad, Christos Bouras, Eliya Buyukkaya, Muneeb Dawood, Raouf Hamzaoui, Vaggelis Kapoulas, Andreas Papazois, Gwendal Simon:
Peer-to-peer live video streaming with rateless codes for massively multiplayer online games. Peer-to-Peer Netw. Appl. 11(1): 44-62 (2018) - 2017
- Philip Mildner, Tonio Triebel, Stephan Kopf, Wolfgang Effelsberg:
Scaling Online Games with NetConnectors: A Peer-to-Peer Overlay for Fast-Paced Massively Multiplayer Online Games. Comput. Entertain. 15(3): 3:1-3:21 (2017) - 2016
- Jehn-Ruey Jiang, Jih-Wei Wu, Chi-Wen Fann, Jie-Yi Wu:
Immersive voice communication for massively multiplayer online games. Peer-to-Peer Netw. Appl. 9(1): 54-66 (2016) - Radu Prodan, Alexandru Iosup:
Operation analysis of massively multiplayer online games on unreliable resources. Peer-to-Peer Netw. Appl. 9(6): 1145-1161 (2016) - 2015
- Michael Scott Gibson:
A knowledge-based approach to multiplayer games on peer-to-peer networks. University of Aberdeen, UK, 2015 - Fábio Reis Cecin:
Peer-to-peer and cheat-resistant support for massively multiplayer online games. Universidade Federal do Rio Grande do Sul, Porto Alegre, Brazil, 2015 - Cheng Liu:
Collaborative interest management for peer-to-peer massively multiplayer online games. Nanyang Technological University, Singapore, 2015 - Emanuele Carlini, Laura Ricci, Massimo Coppola:
Integrating centralized and peer-to-peer architectures to support interest management in massively multiplayer on-line games. Concurr. Comput. Pract. Exp. 27(13): 3362-3382 (2015) - Willy Susilo, Yang-Wai Chow, Rungrat Wiangsripanawan:
Protecting peer-to-peer-based massively multiplayer online games. Int. J. Comput. Sci. Eng. 10(3): 293-305 (2015) - Lu Liu, Andrew Jones, Nick Antonopoulos, Zhijun Ding, Yongzhao Zhan:
Performance evaluation and simulation of peer-to-peer protocols for Massively Multiplayer Online Games. Multim. Tools Appl. 74(8): 2763-2780 (2015) - 2014
- Chris GauthierDickey, Craig Ritzdorf:
Secure peer-to-peer trading in small- and large-scale multiplayer games. Multim. Syst. 20(5): 595-607 (2014) - Shawn Cassar, Matthew Montebello, Saviour Zammit:
Hybrid Peer to Peer and Server Client System for Limited Users Multiplayer First Person Style Games. VS-GAMES 2014: 1-8 - 2013
- Amir Yahyavi, Bettina Kemme:
Peer-to-peer architectures for massively multiplayer online games: A Survey. ACM Comput. Surv. 46(1): 9:1-9:51 (2013) - Wei Yuan, Liang Hu, Hongtu Li, Jianfeng Chu:
Secure event signature protocol for peer-to-peer massive multiplayer online games using bilinear pairing. Secur. Commun. Networks 6(7): 881-888 (2013) - 2012
- Wei Yuan, Liang Hu, Hongtu Li, Jianfeng Chu, Yuyu Sun:
Cryptanalysis of Three Event Signature Protocols for Peer-to-peer Massively Multiplayer Online Games. J. Networks 7(3): 510-516 (2012) - John S. Gilmore, Herman A. Engelbrecht:
A Survey of State Persistency in Peer-to-Peer Massively Multiplayer Online Games. IEEE Trans. Parallel Distributed Syst. 23(5): 818-834 (2012) - Chris GauthierDickey, Craig Ritzdorf:
Secure peer-to-peer trading for multiplayer games. NetGames 2012: 1-6 - Willy Susilo, Yang-Wai Chow, Rungrat Wiangsripanawan:
Towards Formalizing a Reputation System for Cheating Detection in Peer-to-Peer-Based Massively Multiplayer Online Games. NSS 2012: 291-304 - Shakeel Ahmad, Christos Bouras, Eliya Buyukkaya, Raouf Hamzaoui, Andreas Papazois, Alex Shani, Gwendal Simon, Fen Zhou:
Peer-to-peer live streaming for Massively Multiplayer Online Games. P2P 2012: 67-68 - Andrew Jones, Lu Liu, Nick Antonopoulos, Weining Liu:
An Analysis of Peer to Peer Protocols for Massively Multiplayer Online Games. TrustCom 2012: 1994-1999 - 2011
- Xinbo Jiang, Farzad Safaei:
Churn performance study of structured peer-to-peer overlay in supporting massively multiplayer online role playing games (MMORPGs). ICON 2011: 183-188 - Chi-Wen Fann, Jehn-Ruey Jiang, Jih-Wei Wu:
Peer-to-Peer Immersive Voice Communication for Massively Multiplayer Online Games. ICPADS 2011: 759-764 - Gabriele D'Angelo, Stefano Ferretti, Moreno Marzolla:
Adaptive event dissemination for peer-to-peer multiplayer online games. SimuTools 2011: 312-319 - Philip Mildner, Tonio Triebel, Stephan Kopf, Wolfgang Effelsberg:
A scalable peer-to-peer-overlay for real-time massively multiplayer online games. SimuTools 2011: 304-311 - Gabriele D'Angelo, Stefano Ferretti, Moreno Marzolla:
Adaptive Event Dissemination for Peer-to-Peer Multiplayer Online Games. CoRR abs/1102.0720 (2011) - 2010
- Lu Fan, Philip W. Trinder, Hamish Taylor:
Design issues for Peer-to-Peer Massively Multiplayer Online Games. Int. J. Adv. Media Commun. 4(2): 108-125 (2010) - 2009
- Lu Fan:
Solving key design issues for massively multiplayer online games on peer-to-peer architectures. Heriot-Watt University, Edinburgh, UK, 2009
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