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| 72 | Noor Shaker, Georgios N. Yannakakis, Julian Togelius: Towards player-driven procedural content generation. Conf. Computing Frontiers 2012: 237-240 | |
| 68 | Noor Shaker, Georgios N. Yannakakis, Julian Togelius: Digging Deeper into Platform Game Level Design: Session Size and Sequential Features. EvoApplications 2012: 275-284 | |
| 57 | Noor Shaker, Stylianos Asteriadis, Georgios N. Yannakakis, Kostas Karpouzis: A Game-Based Corpus for Analysing the Interplay between Game Context and Player Experience. ACII (2) 2011: 547-556 | |
| 55 | Noor Shaker, Georgios N. Yannakakis, Julian Togelius: Feature analysis for modeling game content quality. CIG 2011: 126-133 | |
| 40 | Noor Shaker, Julian Togelius, Georgios N. Yannakakis, Ben George Weber, Tomoyuki Shimizu, Tomonori Hashiyama, Nathan Sorenson, Philippe Pasquier, Peter A. Mawhorter, Glen Takahashi, Gillian Smith, Robin Baumgarten: The 2010 Mario AI Championship: Level Generation Track. IEEE Trans. Comput. Intellig. and AI in Games 3(4): 332-347 (2011) | |
| 36 | Noor Shaker, Georgios N. Yannakakis, Julian Togelius: Towards Automatic Personalized Content Generation for Platform Games. AIIDE 2010 | |
| 35 | Sergey Karakovskiy, Noor Shaker, Julian Togelius, Georgios N. Yannakakis: The Mario AI Championship. CIG 2010: 1-3 |
Selection of 7 from 73 records - Georgios N. Yannakakis has 84 coauthors
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