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| 4 | Bailin Yang, Zhigeng Pan: A Hybrid Adaptive Normal Map Texture Compression Algorithm. ICAT Workshops 2006: 349-354 | |
| 3 | Bailin Yang, Xi Cheng, Zhigeng Pan: A real-time collision detection algorithm for mobile billiards game. Advances in Computer Entertainment Technology 2005: 294-297 | |
| 2 | Bailin Yang, Lu Ye, Zhigeng Pan, Guilin Xu: An Optimized Soft 3D Mobile Graphics Library Based on JIT Backend Compiler. ICEC 2005: 67-75 | |
| 1 | Zhigeng Pan, Bailin Yang, Mingmin Zhang, Qizhi Yu, Hai Lin: Remote Visualization Based on Grid Computing. ICCSA (2) 2004: 236-245 |
Selection of 4 from 5 records - Bailin Yang has 8 coauthors
Copyright © 2009-11-30 by Michael Ley (ley@uni-trier.de)