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| 45 | Mathieu Hopmann, Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann: Vintage radio interface: analog control for digital collections. CHI Extended Abstracts 2012: 649-660 | |
| 44 | Mathieu Hopmann, Patrick Salamin, Nicolas Chauvin, Frédéric Vexo, Daniel Thalmann: Natural activation for gesture recognition systems. CHI Extended Abstracts 2011: 173-183 | |
| 43 | Mathieu Hopmann, Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo: Bridging Digital and Physical Worlds Using Tangible Drag-and-Drop Interfaces. Transactions on Computational Science 12: 1-18 (2011) | |
| 42 | Mathieu Hopmann, Daniel Thalmann, Frédéric Vexo: Virtual Shelf: Sharing Music Between People and Devices. CW 2010: 53-59 | |
| 41 | Tej Tadi, Patrick Salamin, Frédéric Vexo, Daniel Thalmann, Olaf Blanke: Brain activity underlying third person and first person perspective training in virtual environments. SIGGRAPH Posters 2010 | |
| 40 | Patrick Salamin, Tej Tadi, Olaf Blanke, Frédéric Vexo, Daniel Thalmann: Quantifying Effects of Exposure to the Third and First-Person Perspectives in Virtual-Reality-Based Training. TLT 3(3): 272-276 (2010) | |
| 39 | Mathieu Hopmann, Daniel Thalmann, Frédéric Vexo: Tangible Drag-and-Drop: Transferring Digital Content with a Remote Control. Edutainment 2009: 306-315 | |
| 38 | Patrick Salamin, Alexandre Wetzel, Daniel Thalmann, Frédéric Vexo: Stay Tuned! An Automatic RSS Feeds Trans-coder. INTETAIN 2009: 228-233 | |
| 37 | Patrick Salamin, Daniel Thalmann, Frédéric Vexo: Context aware, multimodal, and semantic rendering engine. VRCAI 2009: 11-16 | |
| 36 | Mario Arturo Gutierrez Alonso, Frédéric Vexo, Daniel Thalmann: Stepping into virtual reality. Springer 2008: I-XV, 1-214 | |
| 35 | Mathieu Hopmann, Daniel Thalmann, Frédéric Vexo: Thanks to Geolocalized Remote Control: The Sound Will Follow. CW 2008: 371-376 | |
| 34 | Patrick Salamin, Daniel Thalmann, Frédéric Vexo, Stéphanie Giroud: Two-Arm Haptic Force-Feedbacked Aid for the Shoulder and Elbow Telerehabilitation. Edutainment 2008: 381-390 | |
| 33 | Patrick Salamin, Daniel Thalmann, Frédéric Vexo: Improved third-person perspective: a solution reducing occlusion of the 3PP? VRCAI 2008 | |
| 32 | Achille Peternier, Frédéric Vexo, Daniel Thalmann: The Mental Vision Framework - A Platform for Teaching, Practicing and Researching with Computer Graphics and Virtual Reality. T. Edutainment 1: 242-260 (2008) | |
| 31 | Xavier Righetti, Sylvain Cardin, Daniel Thalmann, Frédéric Vexo: Immersive flight for surveillance applications. 3DUI 2007: 30 | |
| 30 | Patrick Salamin, Daniel Thalmann, Frédéric Vexo: Visualization Learning for Visually Impaired People. Edutainment 2007: 171-181 | |
| 29 | Achille Peternier, Sylvain Cardin, Frédéric Vexo, Daniel Thalmann: Practical design and implementation of a cave system - high quality four walls cave howto. GRAPP (AS/IE) 2007: 129-136 | |
| 28 | Alejandra García-Rojas, Frédéric Vexo, Daniel Thalmann: Semantic Representation of Individualized Reaction Movements for Virtual Humans. IJVR 6(1): 25-33 (2007) | |
| 27 | Sylvain Cardin, Daniel Thalmann, Frédéric Vexo: A wearable system for mobility improvement of visually impaired people. The Visual Computer 23(2): 109-118 (2007) | |
| 26 | Mario Gutiérrez, Alejandra García-Rojas, Daniel Thalmann, Frédéric Vexo, Laurent Moccozet, Nadia Magnenat-Thalmann, Michela Mortara, Michela Spagnuolo: An ontology of virtual humans. The Visual Computer 23(3): 207-218 (2007) | |
| 25 | Renaud Ott, Daniel Thalmann, Frédéric Vexo: Haptic feedback in mixed-reality environment. The Visual Computer 23(9-11): 843-849 (2007) | |
| 24 | Mario Arturo Gutierrez Alonso, Frédéric Vexo, Daniel Thalmann: Standardized Virtual Reality, Are We There Yet? CW 2006: 191-197 | |
| 23 | Achille Peternier, Frédéric Vexo, Daniel Thalmann: Wearable Mixed Reality System In Less Than 1 Pound. EGVE 2006: 35-44 | |
| 22 | Achille Peternier, Daniel Thalmann, Frédéric Vexo: Mental Vision: A Computer Graphics Teaching Platform. Edutainment 2006: 223-232 | |
| 21 | Alejandra García-Rojas, Frédéric Vexo, Daniel Thalmann: Individualized reaction movements for virtual humans. GRAPHITE 2006: 79-85 | |
| 20 | Daniel Thalmann, Patrick Salamin, Renaud Ott, Mario Gutiérrez, Frédéric Vexo: Advanced Mixed Reality Technologies for Surveillance and Risk Prevention Applications. ISCIS 2006: 13-23 | |
| 19 | Laurent Moccozet, Alejandra García-Rojas, Frédéric Vexo, Daniel Thalmann, Nadia Magnenat-Thalmann: In Search for Your Own Virtual Individual. SAMT 2006: 26-40 | |
| 18 | Renaud Ott, Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo: Advanced virtual reality technologies for surveillance and security applications. VRCIA 2006: 163-170 | |
| 17 | Patrick Salamin, Daniel Thalmann, Frédéric Vexo: The benefits of third-person perspective in virtual and augmented reality? VRST 2006: 27-30 | |
| 16 | Alejandra García-Rojas, Frédéric Vexo, Daniel Thalmann, Amaryllis Raouzaiou, Kostas Karpouzis, Stefanos D. Kollias, Laurent Moccozet, Nadia Magnenat-Thalmann: Emotional face expression profiles supported by virtual human ontology. Journal of Visualization and Computer Animation 17(3-4): 259-269 (2006) | |
| 15 | Alejandra García-Rojas, Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo: Multimodal Authoring Tool for Populating a Database of Emotional Reactive Animations. MLMI 2005: 206-217 | |
| 14 | Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo: Semantic Virtual Environments with Adaptive Multimodal Interfaces. MMM 2005: 277-283 | |
| 13 | Renaud Ott, Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo: Improving User Comfort in Haptic Virtual Environments through Gravity Compensation. WHC 2005: 401-409 | |
| 12 | Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann: Semantics-based representation of virtual environments. IJCAT 23(2-4): 229-238 (2005) | |
| 10 | Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo: Creating Cyberworlds: Experiences in Computer Science Education. CW 2004: 401-408 | |
| 9 | Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann: Reflex Movements for a Virtual Human: A Biology Inspired Approach. SETN 2004: 525-534 | |
| 8 | Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann: The Mobile Animator: Interactive Character Animation in Collaborative Virtual Environment. VR 2004: 125-132 | |
| 7 | Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann: Colorplate: The Mobile Animator: Interactive Character Animation in Collaborative Virtual Environments. VR 2004: 284 | |
| 6 | Mario Gutiérrez, Patrick Lemoine, Daniel Thalmann, Frédéric Vexo: Telerehabilitation: controlling haptic virtual environments through handheld interfaces. VRST 2004: 195-200 | |
| 5 | Tolga Abaci, Rachel de Bondeli, Ján Cíger, Mireille Clavien, Fatih Erol, Mario Gutiérrez, Stéphanie Noverraz, Olivier Renault, Frédéric Vexo, Daniel Thalmann: Magic wand and the Enigma of the Sphinx. Computers & Graphics 28(4): 477-484 (2004) | |
| 4 | Sébastien Schertenleib, Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann: Conducting a Virtual Orchestra. IEEE MultiMedia 11(3): 40-49 (2004) | |
| 3 | Tolga Abaci, Rachel de Bondeli, Ján Cíger, Mireille Clavien, Fatih Erol, Mario Gutiérrez, Stéphanie Noverraz, Olivier Renault, Frédéric Vexo, Daniel Thalmann: The Enigma of the Sphinx. CW 2003: 106-113 | |
| 2 | Mario Gutiérrez, Frédéric Vexo, Daniel Thalmann: Controlling Virtual Humans Using PDAs. MMM 2003: 150- | |
| 1 | Daniel Thalmann, Frédéric Vexo: MPEG-4 Character Animation. KI 17(4): 39- (2003) |
Selection of 44 from 45 records - Frédéric Vexo has 31 coauthors
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