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| 7 | Daniel R. Berger, Jörg Schulte-Pelkum, Heinrich H. Bülthoff: Simulating believable forward accelerations on a stewart motion platform. TAP 7(1): (2010) | |
| 6 | Laura C. Trutoiu, Betty J. Mohler, Jörg Schulte-Pelkum, Heinrich H. Bülthoff: Circular, linear, and curvilinear vection in a large-screen virtual environment with floor projection. Computers & Graphics 33(1): 47-58 (2009) | |
| 4 | Laura C. Trutoiu, Stephan Streuber, Betty J. Mohler, Jörg Schulte-Pelkum, Heinrich H. Bülthoff: Tricking people into feeling like they are moving when they are not paying attention. APGV 2008: 190 | |
| 3 | Laura C. Trutoiu, Betty J. Mohler, Jörg Schulte-Pelkum, Heinrich H. Bülthoff: Circular, Linear, and Curvilinear Vection in a Large-screen Virtual Environment with Floor Projection. VR 2008: 115-120 | |
| 2 | Bernhard E. Riecke, Jörg Schulte-Pelkum, Marios N. Avraamides, Markus Von Der Heyde, Heinrich H. Bülthoff: Cognitive factors can influence self-motion perception (vection) in virtual reality. TAP 3(3): 194-216 (2006) | |
| 1 | Bernhard E. Riecke, Jörg Schulte-Pelkum, Marios N. Avraamides, Markus Von Der Heyde, Heinrich H. Bülthoff: Scene consistency and spatial presence increase the sensation of self-motion in virtual reality. APGV 2005: 111-118 |
Selection of 6 from 7 records - Jörg Schulte-Pelkum has 9 coauthors
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