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| 6 | Alexander Ploss, Stefan Wichmann, Frank Glinka, Sergei Gorlatch: From a single- to multi-server online game: a Quake 3 case study using RTF. Advances in Computer Entertainment Technology 2008: 83-90 | |
| 5 | Sergei Gorlatch, Frank Glinka, Alexander Ploss, Jens Müller-Iden, Radu Prodan, Vlad Nae, Thomas Fahringer: Enhancing Grids for Massively Multiplayer Online Computer Games. Euro-Par 2008: 466-477 | |
| 4 | Alexander Ploss, Frank Glinka, Sergei Gorlatch: A Case Study on Using RTF for Developing Multi-player Online Games. Euro-Par Workshops 2008: 390-400 | |
| 3 | Sergei Gorlatch, Frank Glinka, Alexander Ploss, Allaithy Raed, Hamido Fujita: User-Oriented Software Development for Real-Time Online Applications. SoMeT 2008: 339-360 | |
| 2 | Frank Glinka, Alexander Ploss, Jens Müller-Iden, Sergei Gorlatch: RTF: a real-time framework for developing scalable multiplayer online games. NETGAMES 2007: 81-86 |
Selection of 5 from 6 records - Alexander Ploss has 11 coauthors
Copyright © 2010-01-07 by Michael Ley (ley@uni-trier.de)