dblp.uni-trier.dewww.uni-trier.de

Alexander Ploss (Selection)

List of publications from the DBLP Bibliography Server - FAQ
Ask others: ACM DL/Guide - CiteSeerX - CSB - MetaPress - Google - Bing - Yahoo

Ask others: ACM DL/Guide - CiteSeerX - CSB - MetaPress - Google - Bing - Yahoo


6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLAlexander Ploss, Stefan Wichmann, Frank Glinka, Sergei Gorlatch: From a single- to multi-server online game: a Quake 3 case study using RTF. Advances in Computer Entertainment Technology 2008: 83-90
5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSergei Gorlatch, Frank Glinka, Alexander Ploss, Jens Müller-Iden, Radu Prodan, Vlad Nae, Thomas Fahringer: Enhancing Grids for Massively Multiplayer Online Computer Games. Euro-Par 2008: 466-477
4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLAlexander Ploss, Frank Glinka, Sergei Gorlatch: A Case Study on Using RTF for Developing Multi-player Online Games. Euro-Par Workshops 2008: 390-400
3no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSergei Gorlatch, Frank Glinka, Alexander Ploss, Allaithy Raed, Hamido Fujita: User-Oriented Software Development for Real-Time Online Applications. SoMeT 2008: 339-360
2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLFrank Glinka, Alexander Ploss, Jens Müller-Iden, Sergei Gorlatch: RTF: a real-time framework for developing scalable multiplayer online games. NETGAMES 2007: 81-86

Selection of 5 from 6 records - Alexander Ploss has 11 coauthors

Copyright © 2010-01-07 by Michael Ley (ley@uni-trier.de)