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| 94 | Owen Noel Newton Fernando, Saipang Chan, Naoko Tosa, Ryohei Nakatsu, Adrian David Cheok, Ajith P. Madurapperuma: Personalized Cultural Information for Mobile Devices. Culture and Computing 2011: 125-126 | |
| 92 | Naoko Tosa, Ryotaro Konoike, Ryohei Nakatsu, Alistair Swale: HISTORIA: Filling the Gap of Time and Space. Culture and Computing 2011: 157-158 | |
| 90 | Naoko Tosa, Ryotaro Konoike, Ryohei Nakatsu: KABUKI-MONO: The Art of Kumadori Facial Expression for Manga and Cosplay. Culture and Computing 2011: 98-103 | |
| 81 | Xiao-feng Wu, Naoko Tosa, Ryohei Nakatsu: New Hitch Haiku: An Interactive Renku Poem Composition Supporting Tool Applied for Sightseeing Navigation System. ICEC 2009: 191-196 | |
| 48 | Naoko Tosa, Seigo Matsuoka, Brad Ellis, Hirotada Ueda, Ryohei Nakatsu: Cultural Computing with Context-Aware Application: ZENetic Computer. ICEC 2005: 13-23 | |
| 32 | Ryohei Nakatsu, Naoko Tosa, Takeshi Ochi: Concept and Construction Example of an Interactive Movie System. VLSI Signal Processing 27(1-2): 141-160 (2001) | |
| 29 | Naoko Tosa, Ryohei Nakatsu: Interactive Art for Zen: "Unconscious Flow". IV 2000: 535-540 | |
| 28 | Ryohei Nakatsu, Naoko Tosa: Active immersion: the goal of communications with interactive agents. KES 2000: 85-89 | |
| 25 | Ryohei Nakatsu, Joy Nicholson, Naoko Tosa: Emotion recognition and its application to computer agents with spontaneous interactive capabilities. Knowl.-Based Syst. 13(7-8): 497-504 (2000) | |
| 23 | Ryohei Nakatsu, Naoko Tosa, Takeshi Ochi, Hideaki Suzuki: Concept and construction of an interactive movie system. Systems and Computers in Japan 31(3): 94-103 (2000) | |
| 22 | Ryohei Nakatsu, Joy Nicholson, Naoko Tosa: Emotion recognition and its application to computer agents with spontaneous interactive capabilities. ACM Multimedia (1) 1999: 343-351 | |
| 21 | Ryohei Nakatsu, Joy Nicholson, Naoko Tosa: Emotion recognition and its application to computer agents with spontaneous interactive capabilities. Creativity & Cognition 1999: 135-143 | |
| 20 | Ryohei Nakatsu, Joy Nicholson, Naoko Tosa: Emotion recognition and its application to computer agents with spontaneous interactive capabilities. HCI (2) 1999: 142-146 | |
| 19 | Ryohei Nakatsu, Alexandre Solomides, Naoko Tosa: Emotion Recognition and Its Application to Computer Agents with Spontaneous Interactive Capabilities. ICMCS, Vol. 2 1999: 804-808 | |
| 16 | Naoko Tosa, Ryohei Nakatsu: Interactive Poem System. ACM Multimedia 1998: 115-118 | |
| 15 | Ryohei Nakatsu, Naoko Tosa, Takeshi Ochi: Interactive Movie System with Multi-Person Participation and Anytime Interaction Capabilities. ACM Multimedia 1998: 129-137 | |
| 10 | Ryohei Nakatsu, Naoko Tosa, Takeshi Ochi: Construction of Interactive Movie System for Multi-Person Participation. ICMCS 1998: 228-232 | |
| 9 | Ryohei Nakatsu, Naoko Tosa, Takeshi Ochi: Interactive Movie: A Virtual World with Narratives. Virtual Worlds 1998: 107-116 | |
| 7 | Ryohei Nakatsu, Naoko Tosa: Toward the Realization of Interactive Movies - Inter Communication Theater: Concept and System. ICMCS 1997: 71-77 | |
| 6 | Naoko Tosa, Ryohei Nakatsu: Life-Like Communication Agent - Emotion-Sensing Character ``MIC'' and Feeling Session Character ``MUSE''. ICMCS 1996: 12-19 |
Selection of 20 from 97 records - Ryohei Nakatsu has 113 coauthors
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