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| 8 | Ryan E. Leigh, Sushil J. Louis, Chris Miles: Using a Genetic Algorithm to Explore A*-like Pathfinding Algorithms. CIG 2007: 72-79 | |
| 7 | Chris Miles, Juan C. Quiroz, Ryan E. Leigh, Sushil J. Louis: Co-Evolving Influence Map Tree Based Strategy Game Players. CIG 2007: 88-95 | |
| 6 | Monica N. Nicolescu, Ryan E. Leigh, Adam Olenderski, Sushil J. Louis, Sergiu Dascalu, Chris Miles, Juan C. Quiroz, Ryan Aleson: A Training Simulation System with Realistic Autonomous Ship Control. Computational Intelligence 23(4): 497-516 (2007) | |
| 5 | Chris Miles, Sushil J. Louis: Towards the Co-Evolution of Influence Map Tree Based Strategy Game Players. CIG 2006: 75-82 | |
| 4 | Chris Miles, Sushil J. Louis: Case-Injection Improves Response Time for a Real-Time Strategy Game. CIG 2005 | |
| 3 | Ryan E. Leigh, Tony Morelli, Sushil J. Louis, Monica N. Nicolescu, Chris Miles: Finding attack strategies for predator swarms using genetic algorithms. Congress on Evolutionary Computation 2005: 2422-2428 | |
| 2 | Sushil J. Louis, Chris Miles: Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI. ICCBR Workshops 2005: 193-205 | |
| 1 | Chris Miles, Sushil J. Louis, Rich Drewes: Trap Avoidance in Strategic Computer Game Playing with Case Injected Genetic Algorithms. GECCO (1) 2004: 1365-1376 |
Selection of 8 from 8 records - Chris Miles has 9 coauthors
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