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Jean-Luc Lugrin (Selection)

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24Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJean-Luc Lugrin, Marc Cavazza, David Pizzi, Thurid Vogt, Elisabeth André: Exploring the usability of immersive interactive storytelling. VRST 2010: 103-110
23Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLDavid Pizzi, Jean-Luc Lugrin, Alex Whittaker, Marc Cavazza: Automatic Generation of Game Level Solutions as Storyboards. IEEE Trans. Comput. Intellig. and AI in Games 2(3): 149-161 (2010)
22no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLDavid Pizzi, Marc Cavazza, Alex Whittaker, Jean-Luc Lugrin: Automatic Generation of Game Level Solutions as Storyboards. AIIDE 2008
21Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLDavid Pizzi, Marc Cavazza, Jean-Luc Lugrin: Extending character-based storytelling with awareness and feelings. AAMAS 2007: 12
20Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLDavid Pizzi, Fred Charles, Jean-Luc Lugrin, Marc Cavazza: Interactive Storytelling with Literary Feelings. ACII 2007: 630-641
19Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarc Cavazza, Jean-Luc Lugrin, David Pizzi, Fred Charles: Madame bovary on the holodeck: immersive interactive storytelling. ACM Multimedia 2007: 651-660

Selection of 6 from 24 records - Jean-Luc Lugrin has 19 coauthors

Last update 2012-09-10 CET by the DBLP TeamThis material is Open Data Content released under the ODC-BY 1.0 license — See also our legal information page