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Arno Kamphuis (Selection)

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5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLArjan Egges, Arno Kamphuis, Mark H. Overmars: Guest editors' introduction: Special issue on gaming. Journal of Visualization and Computer Animation 20(5-6): (2009)
4no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLArjan Egges, Arno Kamphuis, Mark H. Overmars: Motion in Games, First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers Springer 2008
3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLRoland Geraerts, Arno Kamphuis, Ioannis Karamouzas, Mark H. Overmars: Using the Corridor Map Method for Path Planning for a Large Number of Characters. MIG 2008: 11-22
2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLDennis Nieuwenhuisen, Arno Kamphuis, Mark H. Overmars: High quality navigation in computer games. Sci. Comput. Program. 67(1): 91-104 (2007)
1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLArno Kamphuis, Mark H. Overmars: Motion Planning for Coherent Groups of Entities. ICRA 2004: 3815-3822

Selection of 5 from 5 records - Arno Kamphuis has 5 coauthors

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