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| 15 | Gonzalo Flórez Puga, Guillermo Jiménez-Díaz, Pedro A. González-Calero: eCo: Managing a Library of Reusable Behaviours. ICCBR 2012: 92-106 | |
| 14 | Guillermo Jiménez-Díaz, Pedro A. González-Calero, Mercedes Gómez-Albarrán: Role-play virtual worlds for teaching object-oriented design: the ViRPlay development experience. Softw., Pract. Exper. 42(2): 235-253 (2012) | |
| 12 | Guillermo Jiménez-Díaz, Héctor D. Menéndez, David Camacho, Pedro A. González-Calero: Predicting Performance in Team Games - The Automatic Coach. ICAART (1) 2011: 401-406 | |
| 6 | Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Pedro A. González-Calero: Sandra Jhean Role-Play Virtual Environments: Recreational Learning of Software Design. EC-TEL 2008: 27-32 | |
| 4 | Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Pedro A. González-Calero: Pass the Ball: Game-Based Learning of Software Design. ICEC 2007: 49-54 | |
| 3 | Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Marco Antonio Gómez-Martín, Pedro A. González-Calero: Understanding Object-Oriented Software through Virtual Role-Play. ICALT 2005: 875-877 | |
| 2 | Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Marco Antonio Gómez-Martín, Pedro A. González-Calero: Software behaviour understanding Supported by dynamic visualization and role-play. ITiCSE 2005: 54-58 |
Selection of 7 from 15 records - Guillermo Jiménez-Díaz has 12 coauthors
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