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| 5 | Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng: GPU-based rendering for deformable translucent objects. The Visual Computer 24(2): 95-103 (2008) | |
| 3 | Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng: An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects. Computer Graphics International 2006: 124-135 | |
| 2 | Chengfang Song, Qifeng Tan, Long Zhang, Wei Chen, Yi Gong, Yu Guan, Qunsheng Peng: Interactive Simulation of Large-Scale Forests in Virtual Reality Applications. Edutainment 2006: 1066-1069 |
Selection of 3 from 11 records - Yi Gong has 15 coauthors
Copyright © 2009-12-04 by Michael Ley (ley@uni-trier.de)