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@article{DBLP:journals/cgf/DickSW09,
author = {Christian Dick and
Jens Schneider and
R{\"u}diger Westermann},
title = {Efficient Geometry Compression for GPU-based Decoding in
Realtime Terrain Rendering},
journal = {Comput. Graph. Forum},
volume = {28},
number = {1},
year = {2009},
pages = {67-83},
ee = {http://dx.doi.org/10.1111/j.1467-8659.2008.01298.x},
bibsource = {DBLP, http://dblp.uni-trier.de}
}
Copyright © 2009-02-25 by Michael Ley (ley@uni-trier.de)