@article{DBLP:journals/cga/RosslerBE08,
author = {Friedemann R{\"o}{\ss}ler and
Ralf P. Botchen and
Thomas Ertl},
title = {Dynamic Shader Generation for GPU-Based Multi-Volume Ray
Casting},
journal = {IEEE Computer Graphics and Applications},
volume = {28},
number = {5},
year = {2008},
pages = {66-77},
ee = {http://doi.ieeecomputersociety.org/10.1109/MCG.2008.96},
bibsource = {DBLP, http://dblp.uni-trier.de}
}