BibTeX record conf/iwesep/TsunodaHSYUM18

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@inproceedings{DBLP:conf/iwesep/TsunodaHSYUM18,
  author       = {Masateru Tsunoda and
                  Taishi Hayashi and
                  Shunichiro Sasaki and
                  Kohei Yoshigami and
                  Hidetake Uwano and
                  Kenichi Matsumoto},
  title        = {How Do Gamification Rules and Personal Preferences Affect Coding?},
  booktitle    = {9th International Workshop on Empirical Software Engineering in Practice,
                  {IWESEP} 2018, Nara, Japan, December 4, 2018},
  pages        = {13--18},
  publisher    = {{IEEE}},
  year         = {2018},
  url          = {https://doi.org/10.1109/IWESEP.2018.00011},
  doi          = {10.1109/IWESEP.2018.00011},
  timestamp    = {Wed, 16 Oct 2019 14:14:54 +0200},
  biburl       = {https://dblp.org/rec/conf/iwesep/TsunodaHSYUM18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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