BibTeX record conf/iceel/YangSTC18

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@inproceedings{DBLP:conf/iceel/YangSTC18,
  author       = {Chin{-}Cheng Yang and
                  Wei Yeng Sia and
                  Yi{-}Chiao Tseng and
                  Jui{-}Chang Chiu},
  title        = {Gamification of Learning in Tourism Industry: {A} case study of Pok{\'{e}}mon
                  Go},
  booktitle    = {Proceedings of the 2018 2nd International Conference on Education
                  and E-Learning, {ICEEL} 2018, Bali, Indonesia, November 05-07, 2018},
  pages        = {191--195},
  publisher    = {{ACM}},
  year         = {2018},
  url          = {https://doi.org/10.1145/3291078.3291113},
  doi          = {10.1145/3291078.3291113},
  timestamp    = {Mon, 14 Feb 2022 09:12:00 +0100},
  biburl       = {https://dblp.org/rec/conf/iceel/YangSTC18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}