BibTeX record conf/iccse2/PekK21

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@inproceedings{DBLP:conf/iccse2/PekK21,
  author       = {Siok Ee Pek and
                  Joyce Hwee Ling Koh},
  title        = {Team Formation using Character-based Gamification: Effects on Online
                  Teamwork Experience During {COVID-19}},
  booktitle    = {16th International Conference on Computer Science {\&} Education,
                  {ICCSE} 2021, Lancaster, United Kingdom, August 17-21, 2021},
  pages        = {247--252},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/ICCSE51940.2021.9569643},
  doi          = {10.1109/ICCSE51940.2021.9569643},
  timestamp    = {Wed, 03 Nov 2021 16:14:39 +0100},
  biburl       = {https://dblp.org/rec/conf/iccse2/PekK21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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