BibTeX
@inproceedings{DBLP:conf/graphicsinterface/LiuZB08,
author = {Rong Liu and
Hao Zhang 0002 and
James Busby},
title = {Convex hull covering of polygonal scenes for accurate collision
detection in games},
booktitle = {Graphics Interface},
year = {2008},
pages = {203-210},
ee = {http://doi.acm.org/10.1145/1375714.1375749},
crossref = {DBLP:conf/graphicsinterface/2008},
bibsource = {DBLP, http://dblp.uni-trier.de}
}
@proceedings{DBLP:conf/graphicsinterface/2008,
editor = {Chris Shaw 0002 and
Lyn Bartram},
title = {Proceedings of the Graphics Interface 2008 Conference, May
28-30, 2008, Windsor, Ontario, Canada},
booktitle = {Graphics Interface},
publisher = {ACM Press},
series = {ACM International Conference Proceeding Series},
year = {2008},
isbn = {978-1-56881-423-0},
bibsource = {DBLP, http://dblp.uni-trier.de}
}
Copyright © 2008-05-30 by Michael Ley (ley@uni-trier.de)