BibTeX record conf/fdg/AmarasingheP11

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@inproceedings{DBLP:conf/fdg/AmarasingheP11,
  author       = {Dhanyu Amarasinghe and
                  Ian Parberry},
  editor       = {Marc Cavazza and
                  Katherine Isbister and
                  Charles Rich},
  title        = {Towards fast, believable real-time rendering of burning objects in
                  video games},
  booktitle    = {Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 -
                  July 1, 2011},
  pages        = {256--258},
  publisher    = {{ACM}},
  year         = {2011},
  url          = {https://doi.org/10.1145/2159365.2159404},
  doi          = {10.1145/2159365.2159404},
  timestamp    = {Tue, 06 Nov 2018 16:58:05 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/AmarasingheP11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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