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BibTeX record conf/cig/SiracusaSB21
@inproceedings{DBLP:conf/cig/SiracusaSB21, author = {Gianfranco Siracusa and Dylan Seychell and Mark Bugeja}, title = {Blending Output from Generative Adversarial Networks to Texture High-Resolution 2D Town Maps for Roleplaying Games}, booktitle = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August 17-20, 2021}, pages = {1--8}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/CoG52621.2021.9619135}, doi = {10.1109/COG52621.2021.9619135}, timestamp = {Sun, 02 Oct 2022 15:57:16 +0200}, biburl = {https://dblp.org/rec/conf/cig/SiracusaSB21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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