BibTeX record conf/cig/SiracusaSB21

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@inproceedings{DBLP:conf/cig/SiracusaSB21,
  author       = {Gianfranco Siracusa and
                  Dylan Seychell and
                  Mark Bugeja},
  title        = {Blending Output from Generative Adversarial Networks to Texture High-Resolution
                  2D Town Maps for Roleplaying Games},
  booktitle    = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August
                  17-20, 2021},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/CoG52621.2021.9619135},
  doi          = {10.1109/COG52621.2021.9619135},
  timestamp    = {Sun, 02 Oct 2022 15:57:16 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/SiracusaSB21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}