<?xml version="1.0"?>
<dblp>
<inproceedings key="conf/chi/MarshYSWNCVYK05" mdate="2006-02-10">
<author>Tim Marsh</author>
<author>Kiyoung Yang</author>
<author>Cyrus Shahabi</author>
<author>Wee Ling Wong</author>
<author>Luciano Nocera</author>
<author>Eduardo Carriazo</author>
<author>Aditya Varma</author>
<author>Hyunjin Yoon</author>
<author>Chris Kyriakakis</author>
<title>Automating the detection of breaks in continuous user experience with computer games.</title>
<pages>1629-1632</pages>
<year>2005</year>
<crossref>conf/chi/2005a</crossref>
<booktitle>CHI Extended Abstracts</booktitle>
<ee>http://doi.acm.org/10.1145/1056808.1056983</ee>
<url>db/conf/chi/chi2005a.html#MarshYSWNCVYK05</url>
</inproceedings>
</dblp>
