BibTeX record conf/apascience/BalciSM18

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@inproceedings{DBLP:conf/apascience/BalciSM18,
  author       = {Sebiha Balci and
                  Jonathan M. Secaur and
                  Bradley J. Morris},
  editor       = {Amber L. Story},
  title        = {The Effectiveness of Gamification Tools in Enhancing Academic Performance
                  and Motivation of Students in Fully vs. Partially Gamified Grading
                  System of Online Classes},
  booktitle    = {Proceedings of the Technology, Mind, and Society Conference, APAScience
                  2018, Washington, DC, USA, April 05-07, 2018},
  pages        = {3:1},
  publisher    = {{ACM}},
  year         = {2018},
  url          = {https://doi.org/10.1145/3183654.3183663},
  doi          = {10.1145/3183654.3183663},
  timestamp    = {Thu, 11 Mar 2021 17:04:51 +0100},
  biburl       = {https://dblp.org/rec/conf/apascience/BalciSM18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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