BibTeX record conf/aivr2/QiuLRZYL21

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@inproceedings{DBLP:conf/aivr2/QiuLRZYL21,
  author       = {Xiaofeng Qiu and
                  Huaqun Liu and
                  Ke Ren and
                  Mingyu Zhang and
                  Huimin Yan and
                  Yang Lu},
  title        = {Design and Implementation of "Winning Luding Bridge" Immersion {FPS}
                  Game Based on Unity3D Technology},
  booktitle    = {{AIVR} 2021: The 5th International Conference on Artificial Intelligence
                  and Virtual Reality, Kumamoto, Japan, July 23 - 25, 2021},
  pages        = {65--71},
  publisher    = {{ACM}},
  year         = {2021},
  url          = {https://doi.org/10.1145/3480433.3480448},
  doi          = {10.1145/3480433.3480448},
  timestamp    = {Thu, 11 Nov 2021 10:59:33 +0100},
  biburl       = {https://dblp.org/rec/conf/aivr2/QiuLRZYL21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}