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BibTeX record conf/aivr2/QiuLRZYL21
@inproceedings{DBLP:conf/aivr2/QiuLRZYL21, author = {Xiaofeng Qiu and Huaqun Liu and Ke Ren and Mingyu Zhang and Huimin Yan and Yang Lu}, title = {Design and Implementation of "Winning Luding Bridge" Immersion {FPS} Game Based on Unity3D Technology}, booktitle = {{AIVR} 2021: The 5th International Conference on Artificial Intelligence and Virtual Reality, Kumamoto, Japan, July 23 - 25, 2021}, pages = {65--71}, publisher = {{ACM}}, year = {2021}, url = {https://doi.org/10.1145/3480433.3480448}, doi = {10.1145/3480433.3480448}, timestamp = {Thu, 11 Nov 2021 10:59:33 +0100}, biburl = {https://dblp.org/rec/conf/aivr2/QiuLRZYL21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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