BibTeX record conf/aiide/Smith13a

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@inproceedings{DBLP:conf/aiide/Smith13a,
  author       = {Adam M. Smith},
  editor       = {Mark J. Nelson and
                  Adam M. Smith and
                  Gillian Smith},
  title        = {Open Problem: Reusable Gameplay Trace Samplers},
  booktitle    = {Artificial Intelligencein the Game Design Process 2, Papers from the
                  2013 {AIIDE} Workshop, Palo Alto, California, USA, October 15, 2013},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-13-20}},
  publisher    = {{AAAI}},
  year         = {2013},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7471},
  timestamp    = {Tue, 08 Feb 2022 18:44:30 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/Smith13a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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