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Miguel Chover
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Publications
- 2014
- [j23]Francisco Ramos, Oscar Ripolles, Miguel Chover:
Efficient visualization of 3D models on hardware-limited portable devices. Multim. Tools Appl. 73(2): 961-976 (2014) - 2013
- [j21]Francisco Ramos, Miguel Chover, Oscar Ripolles:
A Multiresolution Approach to Render 3D Models. Informatica 24(4): 603-618 (2013) - 2012
- [j19]Oscar Ripolles, Francisco Ramos, Anna Puig-Centelles, Miguel Chover:
Real-time tessellation of terrain on graphics hardware. Comput. Geosci. 41: 147-155 (2012) - [c47]Francisco Ramos, Oscar Ripolles, Miguel Chover:
Continuous Level of Detail for Large Scale Rendering of 3D Animated Polygonal Models. AMDO 2012: 194-203 - [c44]Francisco Ramos, Jesús Gumbau, Miguel Chover:
An Efficient Approach to Render 3D Meshes by Managing Multiresolution Triangle Strips. GRAPP/IVAPP 2012: 395-403 - 2011
- [j15]Inmaculada Remolar, Miguel Chover, Ricardo Quirós, Jesús Gumbau, Pascual Castelló, Cristina Rebollo, Francisco Ramos:
Design of a Multiuser Virtual Trade Fair Using a Game Engine. Trans. Comput. Sci. 12: 118-139 (2011) - [j14]Oscar Ripolles, Miguel Chover, Francisco Ramos:
Visualization of level-of-detail meshes on the GPU. Vis. Comput. 27(9): 793-809 (2011) - 2010
- [j13]Francisco Ramos, Anna Puig-Centelles, Miguel Chover, Oscar Ripolles:
3D visualization of sea. J. Vis. 13(4): 277-278 (2010) - [c40]Inmaculada Remolar, Miguel Chover, Ricardo Quirós, Jesús Gumbau, Francisco Ramos, Pascual Castelló, Cristina Rebollo:
Virtual Trade Fair: A Multiuser 3D Virtual World for Business. CW 2010: 208-214 - [c37]Francisco Ramos, Miguel Chover, Oscar Ripolles:
Adaptive Keyframing Animation on the GPU Using Triangle Strips. ICCSA Workshops 2010: 135-142 - 2009
- [j12]Carlos González, Jesús Gumbau, Miguel Chover, Francisco Ramos, Ricardo Quirós:
User-assisted simplification method for triangle meshes preserving boundaries. Comput. Aided Des. 41(12): 1095-1106 (2009) - [j11]Oscar Ripolles, Miguel Chover, Jesús Gumbau, Francisco Ramos, Anna Puig-Centelles:
Rendering continuous level-of-detail meshes by Masking Strips. Graph. Model. 71(5): 184-195 (2009) - 2008
- [c28]Oscar Ripolles, Francisco Ramos, Miguel Chover:
Sliding-Tris: A Sliding Window Level-of-Detail Scheme. ICCS (2) 2008: 5-14 - [c27]Francisco Ramos, Miguel Chover, Jindra Parus, Ivana Kolingerová:
Level-of-Detail Triangle Strips for Deforming Meshes. ICCS (2) 2008: 86-95 - 2006
- [c22]Francisco Ramos, Miguel Chover, Oscar Ripolles, Carlos Granell:
Continuous Level of Detail on Graphics Hardware. DGCI 2006: 460-469 - 2005
- [c19]Pascual Castelló, Jose Francisco Ramos Romero, Miguel Chover:
A Comparative Study of Acceleration Techniques for Geometric Visualization. International Conference on Computational Science (2) 2005: 240-247
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