| 2013 | ||
|---|---|---|
| j3 | Julian Togelius, Mike Preuss, Nicola Beume, Simon Wessing, Johan Hagelbäck, Georgios N. Yannakakis, Corrado Grappiolo: Controllable procedural map generation via multiobjective evolution. Genetic Programming and Evolvable Machines 14(2): 245-277 (2013) | |
| c8 | ||
| 2012 | ||
| j2 | Tobias Wagner, Simon Wessing: On the Effect of Response Transformations in Sequential Parameter Optimization. Evolutionary Computation 20(2): 229-248 (2012) | |
| 2011 | ||
| c7 | Simon Wessing, Mike Preuss, Günter Rudolph: When parameter tuning actually is parameter control. GECCO 2011: 821-828 | |
| 2010 | ||
| j1 | Mike Preuss, Nicola Beume, Holger Danielsiek, Tobias Hein, Boris Naujoks, Nico Piatkowski, Raphael Stür, Andreas Thom, Simon Wessing: Towards Intelligent Team Composition and Maneuvering in Real-Time Strategy Games. IEEE Trans. Comput. Intellig. and AI in Games 2(2): 82-98 (2010) | |
| c6 | Simon Wessing, Boris Naujoks: Sequential parameter optimization for multi-objective problems. IEEE Congress on Evolutionary Computation 2010: 1-8 | |
| c5 | Julian Togelius, Mike Preuss, Nicola Beume, Simon Wessing, Johan Hagelbäck, Georgios N. Yannakakis: Multiobjective exploration of the StarCraft map space. CIG 2010: 265-272 | |
| c4 | Mike Preuss, Günter Rudolph, Simon Wessing: Tuning optimization algorithms for real-world problems by means of surrogate modeling. GECCO 2010: 401-408 | |
| c3 | Simon Wessing, Nicola Beume, Günter Rudolph, Boris Naujoks: Parameter Tuning Boosts Performance of Variation Operators in Multiobjective Optimization. PPSN (1) 2010: 728-737 | |
| 2008 | ||
| c2 | Nicola Beume, Holger Danielsiek, Christian Eichhorn, Boris Naujoks, Mike Preuss, Klaus Stiller, Simon Wessing: Measuring flow as concept for detecting game fun in the Pac-Man game. IEEE Congress on Evolutionary Computation 2008: 3448-3455 | |
| c1 | Nicola Beume, Tobias Hein, Boris Naujoks, Nico Piatkowski, Mike Preuss, Simon Wessing: Intelligent anti-grouping in real-time strategy games. CIG 2008: 63-70 | |
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