| 2012 | ||
|---|---|---|
| c9 | Ben George Weber, Michael Mateas, Arnav Jhala: Learning from Demonstration for Goal-Driven Autonomy. AAAI 2012 | |
| 2011 | ||
| j1 | Noor Shaker, Julian Togelius, Georgios N. Yannakakis, Ben George Weber, Tomoyuki Shimizu, Tomonori Hashiyama, Nathan Sorenson, Philippe Pasquier, Peter A. Mawhorter, Glen Takahashi, Gillian Smith, Robin Baumgarten: The 2010 Mario AI Championship: Level Generation Track. IEEE Trans. Comput. Intellig. and AI in Games 3(4): 332-347 (2011) | |
| c8 | Ben George Weber, Michael Mateas, Arnav Jhala: A Particle Model for State Estimation in Real-Time Strategy Games. AIIDE 2011 | |
| c7 | Ben George Weber, Michael John, Michael Mateas, Arnav Jhala: Modeling Player Retention in Madden NFL 11. IAAI 2011 | |
| 2010 | ||
| c6 | ||
| c5 | Ben George Weber, Michael Mateas, Arnav Jhala: Applying Goal-Driven Autonomy to StarCraft. AIIDE 2010 | |
| c4 | Ben George Weber, Peter A. Mawhorter, Michael Mateas, Arnav Jhala: Reactive planning idioms for multi-scale game AI. CIG 2010: 115-122 | |
| 2009 | ||
| c3 | Ben George Weber, Michael Mateas: Case-Based Reasoning for Build Order in Real-Time Strategy Games. AIIDE 2009 | |
| c2 | ||
| c1 | Ben George Weber, Michael Mateas: Conceptual Neighborhoods for Retrieval in Case-Based Reasoning. ICCBR 2009: 343-357 | |
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