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Bruce H. Thomas
2010 – today
- 2013
[c103]Michael R. Marner, Bruce H. Thomas: Poster: Spatial Augmented Reality user interface techniques for room size modeling tasks. 3DUI 2013: 155-156- 2012
[j18]Bruce H. Thomas: A survey of visual, mixed, and augmented reality gaming. Computers in Entertainment 10(3): 3 (2012)
[c102]Tim Simon, Ross T. Smith, Bruce H. Thomas, G. Stewart Von Itzstein, Mark T. Smith, Joonsuk Park, Jun Park: Merging Tangible Buttons and Spatial Augmented Reality to Support Ubiquitous Prototype Designs. AUIC 2012: 29-38
[c101]Ewald T. A. Maas, Michael R. Marner, Ross T. Smith, Bruce H. Thomas: Supporting Freeform Modelling in Spatial Augmented Reality Environments with a New Deformable Material. AUIC 2012: 77-86
[c100]Samuel J. O'Malley, Ross T. Smith, Bruce H. Thomas: Data Mining Office Behavioural Information from Simple Sensors. AUIC 2012: 97-98
[c99]Thuong N. Hoang, Bruce H. Thomas: Distance-based modeling and manipulation techniques using ultrasonic gloves. ISMAR 2012: 287-288
[c98]
[c97]Hyeon Joon Joo, Ross T. Smith, Bruce H. Thomas, Jun Park: Spatial augmented reality based tangible CAD system. VRST 2012: 207-208
[e3]Mark Reynolds, Bruce H. Thomas (Eds.): Thirty-Fifth Australasian Computer Science Conference, ACSC 2012, Melbourne, Australia, January 2012. CRPIT 122, Australian Computer Society 2012, ISBN 978-1-921770-03-6- 2011
[c96]Ewald T. A. Maas, Michael R. Marner, Ross T. Smith, Bruce H. Thomas: Quimo: A deformable material to support freeform modeling in spatial augmented reality environments. 3DUI 2011: 111-112
[c95]Ross T. Smith, Michael R. Marner, Bruce H. Thomas: Adaptive color marker for SAR environments. 3DUI 2011: 119-120
[c94]James A. Walsh, Bruce H. Thomas: Visualising Environmental Corrosion in Outdoor Augmented Reality. AUIC 2011: 39-46
[c93]Markus Broecker, Ross T. Smith, Bruce H. Thomas: Adaptive substrate for enhanced spatial augmented reality contrast and resolution. ISMAR 2011: 251-252
[c92]Bruce H. Thomas, Mark T. Smith, Tim Simon, Jun Park, Joonsuk Park, G. Stewart Von Itzstein, Ross T. Smith: Glove-Based Sensor Support for Dynamic Tangible Buttons in Spatial Augmented Reality Design Environments. ISWC 2011: 109-110
[c91]G. Stewart Von Itzstein, Bruce H. Thomas, Ross T. Smith, Sandy Walker: Using spatial augmented reality for appliance design. PerCom Workshops 2011: 316-318
[c90]Bruce H. Thomas, G. Stewart Von Itzstein, Rudi Vernik, Shane Porter, Michael R. Marner, Ross T. Smith, Markus Broecker, Benjamin Close, Sandy Walker, Sean Pickersgill, Steve Kelly, Peter Schumacher: Spatial augmented reality support for design of complex physical environments. PerCom Workshops 2011: 588-593
[c89]Ross T. Smith, Michael R. Marner, Bruce H. Thomas: An adaptive color marker for Spatial Augmented Reality environments and visual feedback. VR 2011: 269-270
[p3]Michael R. Marner, Ross T. Smith, Shane Porter, Markus Broecker, Benjamin Close, Bruce H. Thomas: Large Scale Spatial Augmented Reality for Design and Prototyping. Handbook of Augmented Reality 2011: 231-254- 2010
[j17]Bruce H. Thomas: The future of entertainment: how play and engaging experience can contribute to the society. Computers in Entertainment 8(4): 22 (2010)
[j16]Wonwoo Lee, Antonio Krüger, Bruce H. Thomas, Daniel Wagner, Kari Pulli, Woontack Woo: International Symposium on Ubiquitous Virtual Reality 2009. IEEE Pervasive Computing 9(2): 78-80 (2010)
[c88]Michael R. Marner, Bruce H. Thomas: Augmented foam sculpting for capturing 3D models. 3DUI 2010: 63-70
[c87]Andrew Cunningham, Benjamin Close, Bruce H. Thomas, Peter Hutterer: Design and Impressions of a Multi-User Tabletop Interaction Device. AUIC 2010: 71-79
[c86]Andrew Cunningham, Kai Xu, Bruce H. Thomas: Seeing more than the graph: evaluation of multivariate graph visualization methods. AVI 2010: 429
[c85]Shane Porter, Michael R. Marner, Ross T. Smith, Joanne Zucco, Bruce H. Thomas: Validating Spatial Augmented Reality for interactive rapid prototyping. ISMAR 2010: 265-266
[c84]Thuong N. Hoang, Bruce H. Thomas: Augmented Viewport: An action at a distance technique for outdoor AR using distant and zoom lens cameras. ISWC 2010: 1-4
[p2]Masahiko Inami, Maki Sugimoto, Bruce H. Thomas, Jan Richter: Active Tangible Interactions. Tabletops 2010: 171-187
[p1]Benjamin Avery, Ross T. Smith, Wayne Piekarski, Bruce H. Thomas: Designing Outdoor Mixed Reality Hardware Systems. The Engineering of Mixed Reality Systems 2010: 211-231
2000 – 2009
- 2009
[j15]Bruce H. Thomas, Christian Sandor: What Wearable Augmented Reality Can Do for You. IEEE Pervasive Computing 8(2): 8-11 (2009)
[j14]Wayne Piekarski, Bruce H. Thomas: Through-Walls Collaboration. IEEE Pervasive Computing 8(3): 42-49 (2009)
[c83]Shane Porter, Michael R. Marner, Ulrich Eck, Christian Sandor, Bruce H. Thomas: Rundle Lantern in miniature: simulating large scale non-planar displays. Advances in Computer Entertainment Technology 2009: 311-314
[c82]Thuong N. Hoang, Shane Porter, Bruce H. Thomas: Augmenting Image Place AR 3D Interactions for Wearable Computers. AUIC 2009: 13-19
[c81]Aaron Stafford, Bruce H. Thomas, Wayne Piekarski: Comparison of techniques for mixed-space collaborative navigation. AUIC 2009: 65-64
[c80]Thuong N. Hoang, Bruce H. Thomas: In-situ refinement techniques for outdoor geo-referenced models using mobile AR. ISMAR 2009: 193-194
[c79]Michael R. Marner, Bruce H. Thomas, Christian Sandor: Physical-virtual tools for spatial augmented reality user interfaces. ISMAR 2009: 205-206
[c78]Joanne Zucco, Bruce H. Thomas, Karen Grimmer-Somers, Andy Cockburn: A Comparison of Menu Configurations and Pointing Devices for Use with Wearable Computers while Mobile and Stationary. ISWC 2009: 63-70
[c77]Thuong N. Hoang, Shane Porter, Benjamin Close, Bruce H. Thomas: Web 2.0 Meets Wearable Augmented Reality. ISWC 2009: 151-152
[c76]Andrew Cunningham, Benjamin Close, Bruce H. Thomas, Peter Hutterer: TableMouse: a novel multiuser tabletop pointing device. OZCHI 2009: 169-176
[c75]Jesper Kjeldskov, Jeni Paay, Kenton O'Hara, Ross T. Smith, Bruce H. Thomas: FrostWall: a dual-sided situated display for informal collaboration in the corridor. OZCHI 2009: 369-372
[c74]Ben Avery, Christian Sandor, Bruce H. Thomas: Improving Spatial Perception for Augmented Reality X-Ray Vision. VR 2009: 79-82- 2008
[c73]
[c72]Marko Heinrich, Bruce H. Thomas, Stefan Müller, Christian Sandor: An augmented reality weather system. Advances in Computer Entertainment Technology 2008: 170-173
[c71]Akihiro Furuhira, Wynand Marais, Bruce H. Thomas: Supporting remote tangible robotic entertainment. Advances in Computer Entertainment Technology 2008: 412
[c70]Peter Hutterer, Bruce H. Thomas: Enabling Co-located Ad-hoc Collaboration on Shared Displays. AUIC 2008: 43-50
[c69]Benjamin Avery, Bruce H. Thomas, Wayne Piekarski: User evaluation of see-through vision for mobile outdoor augmented reality. ISMAR 2008: 69-72
[c68]Aaron Stafford, Bruce H. Thomas, Wayne Piekarski: Efficiency of techniques for mixed-space collaborative navigation. ISMAR 2008: 181-182
[c67]Thuong N. Hoang, Bruce H. Thomas: Augmented reality in-situ 3D model menu for outdoors. ISMAR 2008: 185-186
[c66]Marko Heinrich, Bruce H. Thomas, Stefan Müller: ARWeather - An Augmented Reality Weather ystem. ISMAR 2008: 187-188
[c65]Ross T. Smith, Benjamin Avery, Bruce H. Thomas: Lightweight hand and arm tracking for mobile augmented reality. ISWC 2008: 105-106
[c64]
[c63]Ross T. Smith, Bruce H. Thomas, Wayne Piekarski: Digital foam interaction techniques for 3D modeling. VRST 2008: 61-68- 2007
[b1]Michael Haller, Mark Billinghurst, Bruce H. Thomas: Emerging technologies of augmented reality - interfaces and design. Idea Group Publishing 2007, ISBN 978-1-59904-066-0, pp. I-XIII, 1-399
[c62]Kai Xu, Andrew Cunningham, Seok-Hee Hong, Bruce H. Thomas: GraphScape: integrated multivariate network visualization. APVIS 2007: 33-40
[c61]
[c60]
[c59]Ben Avery, Wayne Piekarski, Bruce H. Thomas: Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments. ISMAR 2007: 285-286
[c58]Jan Richter, Bruce H. Thomas, Maki Sugimoto, Masahiko Inami: Remote active tangible interactions. Tangible and Embedded Interaction 2007: 39-42- 2006
[c57]Hannah Slay, Bruce H. Thomas: Interaction and visualisation across multiple displays in ubiquitous computing environments. Afrigraph 2006: 75-84
[c56]Ben Avery, Wayne Piekarski, James R. Warren, Bruce H. Thomas: Evaluation of user satisfaction and learnability for outdoor augmented reality gaming. AUIC 2006: 17-24
[c55]Peter Hutterer, Benjamin Close, Bruce H. Thomas: TIDL: mixed presence groupware support for legacy and custom applications. AUIC 2006: 117-124
[c54]Hannah Slay, Bruce H. Thomas: Evaluation of a universal interaction and control device for use within multiple heterogeneous display ubiquitous environments. AUIC 2006: 129-136
[c53]Bruce H. Thomas: Evaluation of three input techniques for selection and annotation of physical objects through an augmented reality view. ISMAR 2006: 33-36
[c52]Aaron Stafford, Wayne Piekarski, Bruce H. Thomas: Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users. ISMAR 2006: 165-172
[c51]Joanne Zucco, Bruce H. Thomas, Karen Grimmer: Evaluation of Four Wearable Computer Pointing Devices for Drag and Drop Tasks when Stationary and Walking. ISWC 2006: 29-36
[c50]
[c49]Markus Stumptner, Bruce H. Thomas: Constraint-based livespaces configuration management. IUI 2006: 357-359
[c48]Aaron Toney, Bruce H. Thomas: Applying reach in direct manipulation user interfaces. OZCHI 2006: 393-396
[c47]Aaron Toney, Bruce H. Thomas: Considering Reach in Tangible and Table Top Design. Tabletop 2006: 57-58
[c46]Fang Chen, Peter Eades, Julien Epps, Serge Lichman, Benjamin Close, Peter Hutterer, Masahiro Takatsuka, Bruce H. Thomas, Mike Wu: ViCAT: Visualisation and Interaction on a Collaborative Access Table. Tabletop 2006: 59-62
[c45]Peter Hutterer, Benjamin Close, Bruce H. Thomas: Supporting Mixed Presence Groupware in Tabletop Applications. Tabletop 2006: 63-70- 2005
[j13]Bruce H. Thomas, Paul R. Calder: Supporting cartoon animation techniques in direct manipulation graphical user interfaces. Information & Software Technology 47(5): 339-355 (2005)
[c44]
[c43]Ben Avery, Bruce H. Thomas, Joe Velikovsky, Wayne Piekarski: Outdoor Augmented Reality Gaming on Five Dollars a Day. AUIC 2005: 79-88
[c42]Peter Hutterer, Mark T. Smith, Bruce H. Thomas, Wayne Piekarski, John Ankcorn: Lightweight User Interfaces for Watch Based Displays. AUIC 2005: 89-98
[c41]Peter Hutterer, Mark T. Smith, John Ankcorn, Wayne Piekarski, Bruce H. Thomas: A Lightweight UI Software Infrastructure for Wrist-Based Displays: If Your Microwave Oven Could Talk to Your Watch, What Would It Say? ICITA (2) 2005: 265-270
[c40]Gary R. King, Wayne Piekarski, Bruce H. Thomas: ARVino - Outdoor Augmented Reality Visualisation of Viticulture GIS Data. ISMAR 2005: 52-55
[c39]Joanne Zucco, Bruce H. Thomas, Karen Grimmer: Evaluation of Three Wearable Computer Pointing Devices for Selection Tasks. ISWC 2005: 178-185- 2004
[c38]Nicholas Cooper, Aaron Keatley, Maria Dahlquist, Simon Mann, Hannah Slay, Joanne Zucco, Ross T. Smith, Bruce H. Thomas: Augmented Reality Chinese Checkers. Advances in Computer Entertainment Technology 2004: 117-126
[c37]Hannah Slay, Bruce H. Thomas, Rudi Vernik, Wayne Piekarski: A Rapidly Adaptive Collaborative Ubiquitous Computing Environment to Allow Passive Detection of Marked Objects. APCHI 2004: 420-430
[c36]Wayne Piekarski, Bruce H. Thomas: Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance. ISMAR 2004: 162-171
[c35]Wayne Piekarski, Ross T. Smith, Bruce H. Thomas: Designing Backpacks for High Fidelity Mobile Outdoor Augmented Reality. ISMAR 2004: 280-281
[c34]Wayne Piekarski, Ross T. Smith, Grant B. Wigley, Bruce H. Thomas, David A. Kearney: Mobile Hand Tracking Using FPGAs for Low Powered Augmented Reality. ISWC 2004: 190-191
[c33]Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin: Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. VR 2004: 11-18
[c32]Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin: Colorplate: Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. VR 2004: 276- 2003
[j12]Emily Steele, Karen Grimmer, Bruce H. Thomas, Barrie Mulley, Ian Fulton, Hunter G. Hoffman: Virtual Reality as a Pediatric Pain Modulation Technique: A Case Study. Cyberpsy., Behavior, and Soc. Networking 6(6): 633-638 (2003)
[j11]Bruce H. Thomas, Gerald Quirchmayr, Wayne Piekarski: Through-Walls Communication for Medical Emergency Services. Int. J. Hum. Comput. Interaction 16(3): 477-496 (2003)
[j10]Aaron Toney, Barrie Mulley, Bruce H. Thomas, Wayne Piekarski: Social weight: designing to minimise the social consequences arising from technology use by the mobile professional. Personal and Ubiquitous Computing 7(5): 309-320 (2003)
[c31]Todd Simcock, Stephen Peter Hillenbrand, Bruce H. Thomas: Developing a Location Based Tourist Guide Application. ACSW Frontiers 2003: 177-183
[c30]Hannah Slay, Matthew Phillips, Bruce H. Thomas, Rudi Vernik: Keg Master: a Graph-Aware Visual Editor for 3D Graphs. AUIC 2003: 99-103
[c29]Philipp Amann, Damien Bright, Gerald Quirchmayr, Bruce H. Thomas: Supporting Knowledge Management in Context-Aware and Pervasive Environments Using Event-Based Co-ordination. DEXA Workshops 2003: 929-935
[c28]Hannah Slay, Bruce H. Thomas, Rudi Vernik: An interaction model for universal interaction and control in multi display environments. ISICT 2003: 220-225
[c27]
[c26]Wayne Piekarski, Bruce H. Thomas: An Object-Oriented Software Architecture for 3D Mixed Reality Application. ISMAR 2003: 247-
[c25]Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin: Hybrid Indoor and Outdoor Tracking for Mobile 3D Mixed Reality. ISMAR 2003: 266-267
[c24]Wayne Piekarski, Bruce H. Thomas: Tinmith-Mobile Outdoor Augmented Reality Modelling Demonstration. ISMAR 2003: 317-318
[c23]Aaron Toney, Lucy E. Dunne, Bruce H. Thomas, Susan P. Ashdown: A Shoulder Pad Insert Vibrotactile Display. ISWC 2003: 35-44
[c22]Wayne Piekarski, Bruce H. Thomas: Augmented reality user interfaces and techniques for outdoor modelling. SI3D 2003: 225-226
[e2]Tim Pattison, Bruce H. Thomas (Eds.): Australasian Symposium on Information Visualisation, InVis.au, Adelaide, Australia, 2003. CRPIT 24, Australian Computer Society 2003, ISBN 1-920682-03-1
[e1]Robert Biddle, Bruce H. Thomas (Eds.): User Interfaces 2003, Fourth Australasian User Interface Conference (AUIC2003), Adelaide, South Australia, February 2003. CRPIT 18, Australian Computer Society 2003, ISBN 0-909-92596-8- 2002
[j9]Wayne Piekarski, Bruce H. Thomas: The Tinsmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling. Journal of Research and Practice in Information Technology 34(2): 82-97 (2002)
[j8]Wayne Piekarski, Bruce H. Thomas: ARQuake: the outdoor augmented reality gaming system. Commun. ACM 45(1): 36-38 (2002)
[j7]Bruce H. Thomas, James R. Warren: Guest Editors' Introduction. Interacting with Computers 14(3): 173-174 (2002)
[j6]Bruce H. Thomas, Victor Demczuk: Which animation effects improve indirect manipulation? Interacting with Computers 14(3): 211-229 (2002)
[j5]Bruce H. Thomas, Benjamin Close, John Donoghue, John Squires, Phillip De Bondi, Wayne Piekarski: First Person Indoor/Outdoor Augmented Reality Application: ARQuake. Personal and Ubiquitous Computing 6(1): 75-86 (2002)
[j4]Bruce H. Thomas, Karen Grimmer, Joanne Zucco, Steve Milanese: Where Does the Mouse Go? An Investigation into the Placement of a Body-Attached TouchPad Mouse for Wearable Computers. Personal and Ubiquitous Computing 6(2): 97-112 (2002)
[j3]Bruce H. Thomas, Wayne Piekarski: Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment. Virtual Reality 6(3): 167-180 (2002)
[c21]Bruce H. Thomas, Hannah Slay, Rudi Vernik: Tangible User Interaction Using Augmented Reality. AUIC 2002: 13-20
[c20]Wayne Piekarski, Bruce H. Thomas: The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling. AUIC 2002: 61-70
[c19]Wayne Piekarski, Bruce H. Thomas: Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. ISMAR 2002: 269-270
[c18]Wayne Piekarski, Bruce H. Thomas: Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. ISMAR 2002: 321
[c17]Aaron Toney, Barrie Mulley, Bruce H. Thomas, Wayne Piekarski: Minimal Social Weight User Interactions for Wearable Computers in Business Suits. ISWC 2002: 57-64
[c16]Bruce H. Thomas, Nicholas Krul, Benjamin Close, Wayne Piekarski: Usability and playability issues for arquake. IWEC 2002: 455-462
[c15]Wayne Piekarski, Bruce H. Thomas: Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality. VR 2002: 287-288- 2001
[j2]Bruce H. Thomas, Paul R. Calder: Applying cartoon animation techniques to graphical user interfaces. ACM Trans. Comput.-Hum. Interact. 8(3): 198-222 (2001)
[c14]Hannah Slay, Matthew Phillips, Rudi Vernik, Bruce H. Thomas: Interaction Modes for Augmented Reality Visualization. InVis.au 2001: 71-75
[c13]Matthew L. Davies, Bruce H. Thomas: An Animated 3D Manipulator for Distributed Collaborative Window-Based Applications. AUIC 2001: 116-123
[c12]Wayne Piekarski, Bruce H. Thomas: Tinmith-evo5 -- An Architecture for Supporting Mobile Augmented Reality Environments. ISAR 2001: 177-178
[c11]Wayne Piekarski, Bruce H. Thomas: Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer. ISWC 2001: 31-38- 2000
[c10]Bruce H. Thomas, Victor Demczuk: Evaluation of Animation Effects to Improve Indirect Manipulation. AUIC 2000: 110-117
[c9]Bruce H. Thomas, Benjamin Close, John Donoghue, John Squires, Phillip De Bondi, Michael Morris, Wayne Piekarski: ARQuake: An Outdoor/Indoor Augmented Reality First Person Application. ISWC 2000: 139-146
1990 – 1999
- 1999
[c8]Bruce H. Thomas, Karen Grimmer, Dan Makovec, Joanne Zucco, Bernard K. Gunther: Determination of Placement of a Body-Attached Mouse as a Pointing Input Device for Wearable Computers. ISWC 1999: 193-194
[c7]Wayne Piekarski, Bruce H. Thomas, David Hepworth, Bernard K. Gunther, Victor Demczuk: An architecture for outdoor wearable computers to support augmented reality and multimedia applications. KES 1999: 70-73- 1998
[j1]Bruce H. Thomas, Susan Tyerman, Karen Grimmer: Evaluation of text input mechanisms for wearable computers. Virtual Reality 3(3): 187-199 (1998)
[c6]
[c5]Bruce H. Thomas, Victor Demczuk, Wayne Piekarski, David Hepworth, Bernard K. Gunther: A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation. ISWC 1998: 168-171
[c4]J. E. Zucco, Bruce H. Thomas, Elena Trichina: Interactive animation for visualisation of mapping of parallel programs into parallel processors. KES (3) 1998: 386-395- 1997
[c3]Bruce H. Thomas, Susan Tyerman, Karen Grimmer: Evaluation of Three Input Mechanisms for Wearable Computers. ISWC 1997: 2-9- 1995
[c2]
[c1]Bruce H. Thomas, Paul R. Calder: Animating Direct Manipulation Interfaces. ACM Symposium on User Interface Software and Technology 1995: 3-12
Coauthor Index
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last updated on 2013-10-02 11:18 CEST by the dblp team



