| 2010 | ||
|---|---|---|
| j1 | Jordi Roca, Victor Moya Del Barrio, Carlos González, Vicente Escandell, Albert Murciego, Agustin Fernández, Roger Espasa: A SIMD-efficient 14 instruction shader program for high-throughput microtriangle rasterization. The Visual Computer 26(6-8): 707-719 (2010) | |
| 2006 | ||
| c4 | Jordi Roca, Victor Moya Del Barrio, Carlos González, Chema Solis, Agustin Fernández, Roger Espasa: Workload Characterization of 3D Games. IISWC 2006: 17-26 | |
| c3 | Victor Moya Del Barrio, Carlos González, Jordi Roca, Agustin Fernández, Roger Espasa: ATTILA: a cycle-level execution-driven simulator for modern GPU architectures. ISPASS 2006: 231-241 | |
| 2005 | ||
| c2 | Victor Moya Del Barrio, Carlos González, Jordi Roca, Agustin Fernández, Roger Espasa: A Single (Unified) Shader GPU Microarchitecture for Embedded Systems. HiPEAC 2005: 286-301 | |
| c1 | Victor Moya Del Barrio, Carlos González, Jordi Roca, Agustin Fernández, Roger Espasa: Shader Performance Analysis on a Modern GPU Architecture. MICRO 2005: 355-364 | |
| 1 | Victor Moya Del Barrio | |
| 2 | Vicente Escandell | |
| 3 | Roger Espasa | |
| 4 | Agustin Fernández | |
| 5 | Carlos González | |
| 6 | Albert Murciego | |
| 7 | Chema Solis |
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