| 2012 | ||
|---|---|---|
| c23 | Abdennour El Rhalibi, Efstathios Goudoulakis, Madjid Merabti: DIS planning algorithms evaluation. CCNC 2012: 492-496 | |
| c22 | Abdennour El Rhalibi, Ricardo L. Parreira Duarte, Chris Carter, Simon Cooper, Madjid Merabti: Evaluation of a Quadric-Based Surface adaptive LOD for MPEG-4 FA. CCNC 2012: 497-501 | |
| c21 | Chris Carter, Abdennour El Rhalibi, Madjid Merabti: A Survey of AoIM, Distribution and Communication in Peer-To-Peer Online Games. ICCCN 2012: 1-5 | |
| 2011 | ||
| j10 | Nan Xiang, Haiying Zhao, Xiaojian Zhou, Mingliang Xu, Abdennour El Rhalibi, Yu Wu: UEGM: uncertain emotion generator under multi-stimulus. Journal of Visualization and Computer Animation 22(2-3): 141-149 (2011) | |
| j9 | Gengdai Liu, Mingliang Xu, Zhigeng Pan, Abdennour El Rhalibi: Human motion generation with multifactor models. Journal of Visualization and Computer Animation 22(4): 351-359 (2011) | |
| c20 | Abdennour El Rhalibi, Chris Carter, Simon Cooper, Madjid Merabti: Highly Realistic MPEG-4 Compliant Facial Animation with Charisma. ICCCN 2011: 1-6 | |
| 2010 | ||
| j8 | Abdennour El Rhalibi, Chris Carter, Simon Cooper, Madjid Merabti, Marc Price: Charisma: High-performance Web-based MPEG-compliant animation framework. Computers in Entertainment 8(2): 8 (2010) | |
| j7 | Mingliang Xu, Zhigeng Pan, Hongxing Lu, Yangdong Ye, Pei Lv, Abdennour El Rhalibi: Moving-Target Pursuit Algorithm Using Improved Tracking Strategy. IEEE Trans. Comput. Intellig. and AI in Games 2(1): 27-39 (2010) | |
| c19 | Chris Carter, Abdennour El Rhalibi, Madjid Merabti, A. Taleb-Bendiab: Hybrid Client-Server, Peer-to-Peer framework for MMOG. ICME 2010: 1558-1563 | |
| c18 | Chris Carter, Simon Cooper, Abdennour El Rhalibi, Madjid Merabti: The Application of MPEG-4 Compliant Animation to a Modern Games Engine and Animation Framework. MIG 2010: 326-338 | |
| 2009 | ||
| j6 | Abdennour El Rhalibi, Kok Wai Wong, Marc Price: Artificial Intelligence for Computer Games. Int. J. Computer Games Technology 2009 (2009) | |
| j5 | Chris Carter, Abdennour El Rhalibi, Madjid Merabti, Marc Price: Networking Middleware and Online-Deployment Mechanisms for Java-Based Games. T. Edutainment 2: 19-32 (2009) | |
| c17 | Chris Carter, Abdennour El Rhalibi, Madjid Merabti, Marc Price: Homura and Net-Homura: The creation and web-based deployment of cross-platform 3D games. ICUMT 2009: 1-8 | |
| c16 | Paul Fergus, K. Kafiyat, Madjid Merabti, A. Taleb-Bendiab, Abdennour El Rhalibi: Remote physiotherapy treatments using wireless body sensor networks. IWCMC 2009: 1191-1197 | |
| c15 | Paul Fergus, Kashif Kifayat, Simon Cooper, Madjid Merabti, Abdennour El Rhalibi: A framework for physical health improvement using Wireless Sensor Networks and gaming. PervasiveHealth 2009: 1-4 | |
| e3 | Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Abdennour El Rhalibi (Eds.): Transactions on Edutainment II. Lecture Notes in Computer Science 5660, Springer 2009, isbn 978-3-642-03269-1 | |
| 2008 | ||
| j4 | Abdennour El Rhalibi, Madjid Merabti: A Hybrid Fuzzy ANN System for Agent Adaptation in a First Person Shooter. Int. J. Computer Games Technology 2008 (2008) | |
| j3 | Madjid Merabti, Abdennour El Rhalibi, Yuanyuan Shen, Jorge Daniel, Alcantara Melendez, Marc Price: Interactive Storytelling: Approaches and Techniques to Achieve Dynamic Stories. T. Edutainment 1: 118-134 (2008) | |
| c14 | Madjid Merabti, Abdennour El Rhalibi, Amjad Shaheed, Paul Fergus, Marc Price: Virtual Environments with Content Sharing. Edutainment 2008: 328-342 | |
| e2 | Zhigeng Pan, Xiaopeng Zhang, Abdennour El Rhalibi, Woontack Woo, Yi Li (Eds.): Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings. Lecture Notes in Computer Science 5093, Springer 2008, isbn 978-3-540-69734-3 | |
| e1 | Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Abdennour El Rhalibi (Eds.): Transactions on Edutainment I. Lecture Notes in Computer Science 5080, Springer 2008, isbn 978-3-540-69737-4 | |
| 2007 | ||
| c13 | Paul Fergus, David Llewellyn-Jones, Madjid Merabti, Abdennour El Rhalibi: Bridging the Gap between Networked Appliances and Virtual Worlds. AINA Workshops (1) 2007: 935-940 | |
| 2006 | ||
| j2 | Abdennour El Rhalibi: Foreword to the best papers of the GDTW 2005. Computers in Entertainment 4(4) (2006) | |
| c12 | Abdennour El Rhalibi, Madjid Merabti, Yuanyuan Shen: AoIM in peer-to-peer multiplayer online games. Advances in Computer Entertainment Technology 2006: 71 | |
| c11 | Abdennour El Rhalibi, Madjid Merabti, Yuanyuan Shen: Improving Game Processing in Multithreading and Multiprocessor Architecture. Edutainment 2006: 669-679 | |
| 2005 | ||
| j1 | Abdennour El Rhalibi, Madjid Merabti: Agents-based modeling for a peer-to-peer MMOG architecture. Computers in Entertainment 3(2): 3 (2005) | |
| c10 | Abdennour El Rhalibi, Nick Baker, Madjid Merabti: Emotional agent model and architecture for NPCs group control and interaction to facilitate leadership roles in computer entertainment. Advances in Computer Entertainment Technology 2005: 156-163 | |
| c9 | Abdennour El Rhalibi, Michael Burkey: A Hybrid AI System for Agent Adaptation in a First Person Shooter. CIG 2005 | |
| c8 | Abdennour El Rhalibi, Steve Costa, David England: Game Engineering for a Multiprocessor Architecture. DIGRA Conf. 2005 | |
| c7 | Abdennour El Rhalibi, Martin Hanneghan, Stephen Tang, David England: Extending Soft Models to Game Design: Flow, Challenges and Conflicts. DIGRA Conf. 2005 | |
| c6 | Abdennour El Rhalibi, A. Taleb-Bendiab: Harnessing Agent-Based Games Research for Analysis of Collective Agent Behavior in Critical Settings. WRAC 2005: 286-298 | |
| 2004 | ||
| c5 | David Joseph Chaplin, Abdennour El Rhalibi: IPD for emotional NPC societies in games. Advances in Computer Entertainment Technology 2004: 51-60 | |
| c4 | Stephano Zanetti, Abdennour El Rhalibi: Machine learning techniques for FPS in Q3. Advances in Computer Entertainment Technology 2004: 239-244 | |
| 2003 | ||
| c3 | Abdennour El Rhalibi, Gerry Kelleher: An approach to dynamic vehicle routing, rescheduling and disruption metrics. SMC 2003: 3613-3618 | |
| 1995 | ||
| c2 | Abdennour El Rhalibi, F. Prunet, C. Durante: From Modelling Using Function Charts for Control Systems to Analysis Using Petri Nets. MASCOTS 1995: 389-393 | |
| 1994 | ||
| c1 | M.-H. Gentil, Didier Crestani, Abdennour El Rhalibi, C. Durante: A new high level testability measure: description and evaluation. VTS 1994: 421-426 | |
Colors in the list of coauthors
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