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Xavier Pueyo
2000 – 2009
- 2009
[j23]Jean-François El Hajjar, Vincent Jolivet, Djamchid Ghazanfarpour, Xavier Pueyo: A model for real-time on-surface flows. The Visual Computer 25(2): 87-100 (2009)- 2008
[j22]Carles Bosch, Xavier Pueyo, Stéphane Mérillou, Djamchid Ghazanfarpour: A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces. Comput. Graph. Forum 27(7): 1937-1944 (2008)- 2007
[j21]Gustavo Patow, Xavier Pueyo, Alvar Vinacua: User-guided inverse reflector design. Computers & Graphics 31(3): 501-515 (2007)- 2006
[c8]Juan A. Magallon, Gustavo Patow, Francisco J. Serón, Xavier Pueyo: Parallelization of Inverse Design of Luminaire Reflectors . EGPGV 2006: 99-107- 2005
[j20]Gustavo Patow, Xavier Pueyo: A Survey of Inverse Surface Design From Light Transport Behavior Specification. Comput. Graph. Forum 24(4): 773-789 (2005)
[j19]Eva Cerezo, Frederic Pérez, Xavier Pueyo, Francisco J. Serón, François X. Sillion: A survey on participating media rendering techniques. The Visual Computer 21(5): 303-328 (2005)
[j18]Juan-Roberto Jiménez, Xavier Pueyo: Interactive rendering of globally illuminated scenes including anisotropic and inhomogeneous participating media. The Visual Computer 21(7): 449-462 (2005)
[c7]Juan-Roberto Jiménez, Karol Myszkowski, Xavier Pueyo: Interactive global illumination in dynamic participating media using selective photon tracing. SCCG 2005: 211-218- 2004
[j17]Carles Bosch, Xavier Pueyo, Stéphane Mérillou, Djamchid Ghazanfarpour: A Physically-Based Model for Rendering Realistic Scratches. Comput. Graph. Forum 23(3): 361-370 (2004)
[j16]Gustavo Patow, Xavier Pueyo, Alvar Vinacua: Reflector Design from Radiance Distributions. International Journal of Shape Modeling 10(2): 211-236 (2004)- 2003
[j15]Manuel Próspero dos Santos, Xavier Pueyo, Luiz Velho: Ibero-American co-operation in computer graphics. Computers & Graphics 27(1): 1-3 (2003)
[j14]Gustavo Patow, Xavier Pueyo: A Survey of Inverse Rendering Problems. Comput. Graph. Forum 22(4): 663-688 (2003)
[j13]Ignacio Martín, Xavier Pueyo, Dani Tost: Frame-to-Frame Coherent Animation with Two-Pass Radiosity. IEEE Trans. Vis. Comput. Graph. 9(1): 70-84 (2003)- 2002
[e2]Dirk Bartz, Xavier Pueyo, Erik Reinhard (Eds.): Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization, EGPGV 2002, Blaubeuren, Germany, September 9-10, 2002. ACM International Conference Proceeding Series 29, Eurographics Association 2002, ISBN 1-58113-579-3- 2001
[j12]Gonzalo Besuievsky, Xavier Pueyo: Animating radiosity environments through the Multi-Frame Lighting Method. Journal of Visualization and Computer Animation 12(2): 93-106 (2001)
[c6]Gonzalo Besuievsky, Xavier Pueyo: A Monte Carlo Method for Accelerating the Computation of Animated Radiosity Sequences. Computer Graphics International 2001: 201-208- 2000
[j11]Marta Fairén González, Xavier Pueyo: Parallel and Distributed Computer Graphics. Scalable Computing: Practice and Experience 3(3) (2000)
[c5]Frederic Pérez, Ignacio Martín, Xavier Pueyo, François X. Sillion: Acceleration of Monte Carlo Path Tracing in General Environments. Pacific Conference on Computer Graphics and Applications 2000: 71-
1990 – 1999
- 1998
[j10]Ignacio Martín, Frederic Pérez, Xavier Pueyo: The SIR rendering architecture. Computers & Graphics 22(5): 601-609 (1998)
[j9]Ignacio Martín, Xavier Pueyo, Dani Tost: A Two-Pass Hardware-Based Method Hierarchical Radiosity. Comput. Graph. Forum 17(3): 159-164 (1998)- 1997
[j8]Carlos Ureña, Xavier Pueyo, Juan Carlos Torres: A formalization and classification of global illumination methods. Computers & Graphics 21(2): 225-236 (1997)
[j7]Xavier Pueyo, Dani Tost, Ignacio Martín, Blanca Garcia: Radiosity for dynamic environments. Journal of Visualization and Computer Animation 8(4): 221-231 (1997)
[j6]Bruno Arnaldi, Thierry Priol, Luc Renambot, Xavier Pueyo: Visibility Masks for Solving Complex Radiosity Computations on Multiprocessors. Parallel Computing 23(7): 887-897 (1997)
[c4]Ignacio Martín, Xavier Pueyo, Dani Tost: An Image-Space Refinement Criterion for Linear Hierarchical Radiosity. Graphics Interface 1997: 26-36
[c3]Frederic Pérez, Xavier Pueyo, François X. Sillion: Global Illumination Techniques for the Simulation of Participating Media. Rendering Techniques 1997: 309-320- 1996
[j5]Xavier Pueyo, Frederic Pérez, Joan Antoni Sellarès, Josep Suy: An object-oriented approach for teaching visibility computation algorithms. Computers & Graphics 20(4): 605-610 (1996)
[j4]Mateu Sbert, Xavier Pueyo, László Neumann, Werner Purgathofer: Global multipath Monte Carlo algorithms for radiosity. The Visual Computer 12(2): 47-61 (1996)
[e1]Xavier Pueyo, Peter Schröder (Eds.): Rendering Techniques '96, Proceedings of the Eurographics Workshop in Porto, Portugal, August 27-31, 1996. Springer 1996, ISBN 3-211-82883-4- 1995
[c2]László Neumann, Werner Purgathofer, Robert F. Tobler, Attila Neumann, Pavol Eliás, Martin Feda, Xavier Pueyo: The Stochastic Ray Method for Radiosity. Rendering Techniques 1995: 206-218
[c1]Mateu Sbert, Frederic Pérez, Xavier Pueyo: Global Monte Carlo. A Progressive Solution. Rendering Techniques 1995: 231-239- 1991
[j3]Xavier Pueyo: Diffuse interreflections - Techniques for form-factor computation: a survey. The Visual Computer 7(4): 200-209 (1991)
1980 – 1989
- 1988
[j2]
[j1]
Coauthor Index
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last updated on 2013-10-02 11:13 CEST by the dblp team



