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Wayne Piekarski
2010 – today
- 2013
[c41]Calin Cascaval, Seth Fowler, Pablo Montesinos-Ortego, Wayne Piekarski, Mehrdad Reshadi, Behnam Robatmili, Michael Weber, Vrajesh Bhavsar: ZOOMM: a parallel web browser engine for multicore mobile devices. PPOPP 2013: 271-280- 2010
[p1]Benjamin Avery, Ross T. Smith, Wayne Piekarski, Bruce H. Thomas: Designing Outdoor Mixed Reality Hardware Systems. The Engineering of Mixed Reality Systems 2010: 211-231
2000 – 2009
- 2009
[j8]Wayne Piekarski, Bruce H. Thomas: Through-Walls Collaboration. IEEE Pervasive Computing 8(3): 42-49 (2009)
[c40]Aaron Stafford, Bruce H. Thomas, Wayne Piekarski: Comparison of techniques for mixed-space collaborative navigation. AUIC 2009: 65-64- 2008
[c39]
[c38]Aaron Stafford, Wayne Piekarski: User Evaluation of God-like Interaction Techniques. AUIC 2008: 19-27
[c37]Ross T. Smith, Wayne Piekarski: Public and Private Workspaces on Tabletop Displays. AUIC 2008: 51-54
[c36]Benjamin Avery, Bruce H. Thomas, Wayne Piekarski: User evaluation of see-through vision for mobile outdoor augmented reality. ISMAR 2008: 69-72
[c35]Aaron Stafford, Bruce H. Thomas, Wayne Piekarski: Efficiency of techniques for mixed-space collaborative navigation. ISMAR 2008: 181-182
[c34]
[c33]Ross T. Smith, Bruce H. Thomas, Wayne Piekarski: Digital foam interaction techniques for 3D modeling. VRST 2008: 61-68- 2007
[c32]Ben Avery, Wayne Piekarski, Bruce H. Thomas: Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments. ISMAR 2007: 285-286
[e2]Wayne Piekarski, Beryl Plimmer (Eds.): User Interfaces 2007, Eighth Australasian User Interface Conference, AUIC 2007, Ballarat, Victoria, Australia, January 30 - February 2, 2007. CRPIT 64, Australian Computer Society 2007, ISBN 1-920-68246-5- 2006
[j7]Wayne Piekarski: 3D Modeling with the Tinmith Mobile Outdoor Augmented Reality System. IEEE Computer Graphics and Applications 26(1): 14-17 (2006)
[c31]Ben Avery, Wayne Piekarski, James R. Warren, Bruce H. Thomas: Evaluation of user satisfaction and learnability for outdoor augmented reality gaming. AUIC 2006: 17-24
[c30]Aaron Stafford, Wayne Piekarski, Bruce H. Thomas: Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users. ISMAR 2006: 165-172
[c29]Wayne Piekarski, Ross T. Smith: Robust gloves for 3D interaction in mobile outdoor AR environments. ISMAR 2006: 251-252
[e1]Wayne Piekarski (Ed.): User Interfaces 2006, 7th Australasian User Interface Conference (AUIC 2006), Hobart, Tasmania, Australia, January 16-19 2005. CRPIT 50, Australian Computer Society 2006, ISBN 1-920682-32-5- 2005
[c28]Keith Phillips, Wayne Piekarski: Possession techniques for interaction in real-time strategy augmented reality games. Advances in Computer Entertainment Technology 2005: 2
[c27]Ross T. Smith, Wayne Piekarski, Grant B. Wigley: Hand Tracking For Low Powered Mobile AR User Interfaces. AUIC 2005: 7-16
[c26]Ben Avery, Bruce H. Thomas, Joe Velikovsky, Wayne Piekarski: Outdoor Augmented Reality Gaming on Five Dollars a Day. AUIC 2005: 79-88
[c25]Peter Hutterer, Mark T. Smith, Bruce H. Thomas, Wayne Piekarski, John Ankcorn: Lightweight User Interfaces for Watch Based Displays. AUIC 2005: 89-98
[c24]Peter Hutterer, Mark T. Smith, John Ankcorn, Wayne Piekarski, Bruce H. Thomas: A Lightweight UI Software Infrastructure for Wrist-Based Displays: If Your Microwave Oven Could Talk to Your Watch, What Would It Say? ICITA (2) 2005: 265-270
[c23]Gary R. King, Wayne Piekarski, Bruce H. Thomas: ARVino - Outdoor Augmented Reality Visualisation of Viticulture GIS Data. ISMAR 2005: 52-55- 2004
[c22]Hannah Slay, Bruce H. Thomas, Rudi Vernik, Wayne Piekarski: A Rapidly Adaptive Collaborative Ubiquitous Computing Environment to Allow Passive Detection of Marked Objects. APCHI 2004: 420-430
[c21]Wayne Piekarski, Bruce H. Thomas: Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance. ISMAR 2004: 162-171
[c20]Wayne Piekarski, Ross T. Smith, Bruce H. Thomas: Designing Backpacks for High Fidelity Mobile Outdoor Augmented Reality. ISMAR 2004: 280-281
[c19]Wayne Piekarski, Ross T. Smith, Grant B. Wigley, Bruce H. Thomas, David A. Kearney: Mobile Hand Tracking Using FPGAs for Low Powered Augmented Reality. ISWC 2004: 190-191
[c18]Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin: Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. VR 2004: 11-18
[c17]Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin: Colorplate: Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. VR 2004: 276- 2003
[j6]Bruce H. Thomas, Gerald Quirchmayr, Wayne Piekarski: Through-Walls Communication for Medical Emergency Services. Int. J. Hum. Comput. Interaction 16(3): 477-496 (2003)
[j5]Aaron Toney, Barrie Mulley, Bruce H. Thomas, Wayne Piekarski: Social weight: designing to minimise the social consequences arising from technology use by the mobile professional. Personal and Ubiquitous Computing 7(5): 309-320 (2003)
[c16]
[c15]Wayne Piekarski, Bruce H. Thomas: An Object-Oriented Software Architecture for 3D Mixed Reality Application. ISMAR 2003: 247-
[c14]Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin: Hybrid Indoor and Outdoor Tracking for Mobile 3D Mixed Reality. ISMAR 2003: 266-267
[c13]Wayne Piekarski, Bruce H. Thomas: Tinmith-Mobile Outdoor Augmented Reality Modelling Demonstration. ISMAR 2003: 317-318
[c12]Wayne Piekarski, Bruce H. Thomas: Augmented reality user interfaces and techniques for outdoor modelling. SI3D 2003: 225-226- 2002
[j4]Wayne Piekarski, Bruce H. Thomas: The Tinsmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling. Journal of Research and Practice in Information Technology 34(2): 82-97 (2002)
[j3]Wayne Piekarski, Bruce H. Thomas: ARQuake: the outdoor augmented reality gaming system. Commun. ACM 45(1): 36-38 (2002)
[j2]Bruce H. Thomas, Benjamin Close, John Donoghue, John Squires, Phillip De Bondi, Wayne Piekarski: First Person Indoor/Outdoor Augmented Reality Application: ARQuake. Personal and Ubiquitous Computing 6(1): 75-86 (2002)
[j1]Bruce H. Thomas, Wayne Piekarski: Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment. Virtual Reality 6(3): 167-180 (2002)
[c11]Wayne Piekarski, Bruce H. Thomas: The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling. AUIC 2002: 61-70
[c10]Wayne Piekarski, Bruce H. Thomas: Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. ISMAR 2002: 269-270
[c9]Wayne Piekarski, Bruce H. Thomas: Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. ISMAR 2002: 321
[c8]Aaron Toney, Barrie Mulley, Bruce H. Thomas, Wayne Piekarski: Minimal Social Weight User Interactions for Wearable Computers in Business Suits. ISWC 2002: 57-64
[c7]Bruce H. Thomas, Nicholas Krul, Benjamin Close, Wayne Piekarski: Usability and playability issues for arquake. IWEC 2002: 455-462
[c6]Wayne Piekarski, Bruce H. Thomas: Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality. VR 2002: 287-288- 2001
[c5]Wayne Piekarski, Bruce H. Thomas: Tinmith-evo5 -- An Architecture for Supporting Mobile Augmented Reality Environments. ISAR 2001: 177-178
[c4]Wayne Piekarski, Bruce H. Thomas: Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer. ISWC 2001: 31-38- 2000
[c3]Bruce H. Thomas, Benjamin Close, John Donoghue, John Squires, Phillip De Bondi, Michael Morris, Wayne Piekarski: ARQuake: An Outdoor/Indoor Augmented Reality First Person Application. ISWC 2000: 139-146
1990 – 1999
- 1999
[c2]Wayne Piekarski, Bruce H. Thomas, David Hepworth, Bernard K. Gunther, Victor Demczuk: An architecture for outdoor wearable computers to support augmented reality and multimedia applications. KES 1999: 70-73- 1998
[c1]Bruce H. Thomas, Victor Demczuk, Wayne Piekarski, David Hepworth, Bernard K. Gunther: A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation. ISWC 1998: 168-171
Coauthor Index
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last updated on 2013-10-02 11:20 CEST by the dblp team



