| 2013 | ||
|---|---|---|
| e2 | Sergi Jordà, Narcís Parés (Eds.): Seventh International Conference on Tangible, Embedded, and Embodied Interaction, TEI'13, Barcelona, Spain, February 10-13, 2013. ACM 2013, isbn 978-1-4503-1898-3 | |
| 2012 | ||
| c11 | Laura Malinverni, Brenda López Silva, Narcís Parés: Impact of embodied interaction on learning processes: design and analysis of an educational application based on physical activity. IDC 2012: 60-69 | |
| c10 | Pascal Landry, Narcís Parés, Joseph Minsky, Roc Parés: Participatory design for exertion interfaces for children. IDC 2012: 256-259 | |
| c9 | Pascal Landry, Narcís Parés: Controlling the amount of physical activity in a specific exertion interface. CHI Extended Abstracts 2012: 2393-2398 | |
| 2010 | ||
| c8 | Stelios Kourakis, Narcís Parés: Us hunters: interactive communication for young cavemen. IDC 2010: 89-97 | |
| c7 | José María Blanco, Pascal Landry, Sebastián Mealla C., Emanuela Mazzone, Narcís Parés: PIPLEX: tangible experience in an augmented reality video game. IDC 2010: 274-277 | |
| e1 | Narcís Parés, Miquel Oliver (Eds.): Interaction Design and Children, Proceedings of the 9th International Conference on Interaction Design and Children, IDC 2010, Barcelona, Spain, June 9-12, 2010. ACM 2010, isbn 978-1-60558-951-0 | |
| 2009 | ||
| c6 | Joan Soler-Adillon, Jaume Ferrer, Narcís Parés: A novel approach to interactive playgrounds: the interactive slide project. IDC 2009: 131-139 | |
| c5 | Joan Soler-Adillon, Narcís Parés: Interactive slide: an interactive playground to promote physical activity and socialization of children. CHI Extended Abstracts 2009: 2407-2416 | |
| 2008 | ||
| c4 | Janet C. Read, Panos Markopoulos, Narcís Parés, Juan Pablo Hourcade, Alissa Nicole Antle: Child computer interaction. CHI Extended Abstracts 2008: 2419-2422 | |
| 2006 | ||
| j4 | Narcís Parés, Anna Carreras, Jaume Durany, Jaume Ferrer, Pere Freixa, David Gómez, Orit Kruglanski, Roc Parés, J. Ignasi Ribas, Miquel Soler, Àlex Sanjurjo: Starting Research in Interaction Design with Visuals for Low-Functioning Children in the Autistic Spectrum: A Protocol. Cyberpsy., Behavior, and Soc. Networking 9(2): 218-223 (2006) | |
| j3 | Narcís Parés, Roc Parés: Towards a Model for a Virtual Reality Experience: The Virtual Subjectiveness. Presence 15(5): 524-538 (2006) | |
| c3 | Oren Zuckerman, Narcís Parés, Steve Benford, Henrik Hautop Lund: Designing interactive environments for outdoors gaming and play. CHI Extended Abstracts 2006: 419-422 | |
| 2005 | ||
| j2 | Narcís Parés, Paul Masri, Gerard van Wolferen, Chris Creed: Achieving Dialogue with Children with Severe Autism in an Adaptive Multisensory Interaction: The 'MEDIATE' Project. IEEE Trans. Vis. Comput. Graph. 11(6): 734-743 (2005) | |
| c2 | Narcís Parés, Jaume Durany, Anna Carreras: Massive flux design for an interactive water installation: water games. Advances in Computer Entertainment Technology 2005: 266-269 | |
| 2004 | ||
| c1 | Narcís Parés, Anna Carreras, Miquel Soler: Non-invasive attitude detection for full-body interaction in MEDIATE, a multisensory interactive environment for children with autism. VMV 2004: 37-45 | |
| 2001 | ||
| j1 | Narcís Parés, Roc Parés: Interaction-Driven Virtual Reality Application Design A Particular Case: El Ball del Fanalet or Lightpools. Presence 10(2): 236-245 (2001) | |
Colors in the list of coauthors
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