| 2013 | ||
|---|---|---|
| c13 | Jakob Leitner, Florian Perteneder, Can Liu, Christian Rendl, Michael Haller: Kolibri: tiny and fast gestures for large pen-based surfaces. CHI 2013: 1789-1798 | |
| 2012 | ||
| c12 | Kathrin Probst, Florian Perteneder, Jakob Leitner, Michael Haller, Andreas Schrempf, Josef Glöckl: Active office: towards an activity-promoting office workplace design. CHI Extended Abstracts 2012: 2165-2170 | |
| 2011 | ||
| c11 | Jakob Leitner, Michael Haller: Geckos: combining magnets and pressure images to enable new tangible-object design and interaction. CHI 2011: 2985-2994 | |
| c10 | Jakob Leitner, Michael Haller: Harpoon selection: efficient selections for ungrouped content on large pen-based surfaces. UIST 2011: 593-602 | |
| 2010 | ||
| j2 | Adam Gokcezade, Jakob Leitner, Michael Haller: LightTracker: An Open-Source Multitouch Toolkit. Computers in Entertainment 8(3): 19 (2010) | |
| c9 | Michael Haller, Jakob Leitner, Thomas Seifried, James R. Wallace, Stacey D. Scott, Christoph Richter, Peter Brandl, Adam Gokcezade, Seth E. Hunter: The NICE discussion room: integrating paper and digital media to support co-located group meetings. CHI 2010: 609-618 | |
| c8 | Jakob Leitner, Christian Rendl, Florian Perteneder, Adam Gokcezade, Thomas Seifried, Michael Haller, Robert C. Zeleznik, Andrew Bragdon: NiCE formula editor. SIGGRAPH Talks 2010 | |
| p1 | Christina Köffel, Wolfgang Hochleitner, Jakob Leitner, Michael Haller, Arjan Geven, Manfred Tscheligi: Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games. Evaluating User Experience in Games 2010: 233-256 | |
| 2009 | ||
| j1 | Jakob Leitner, Michael Haller, Kyungdahm Yun, Woontack Woo, Maki Sugimoto, Masahiko Inami, Adrian David Cheok, Henry Been-Lirn Duh: Physical interfaces for tabletop games. Computers in Entertainment 7(4) (2009) | |
| c7 | Vivian Hsueh-hua Chen, Weirong Lin, Michael Haller, Jakob Leitner, Henry Been-Lirn Duh: Communicative behaviors and flow experience in tabletop gaming. Advances in Computer Entertainment Technology 2009: 281-286 | |
| c6 | Jakob Leitner, James Powell, Peter Brandl, Thomas Seifried, Michael Haller, Bernard Doray, Paul To: Flux: a tilting multi-touch and pen based surface. CHI Extended Abstracts 2009: 3211-3216 | |
| c5 | Peter Brandl, Jakob Leitner, Thomas Seifried, Michael Haller, Bernard Doray, Paul To: Occlusion-aware menu design for digital tabletops. CHI Extended Abstracts 2009: 3223-3228 | |
| 2008 | ||
| c4 | Jakob Leitner, Michael Haller, Kyungdahm Yun, Woontack Woo, Maki Sugimoto, Masahiko Inami: IncreTable, a mixed reality tabletop game experience. Advances in Computer Entertainment Technology 2008: 9-16 | |
| c3 | Jakob Leitner, Peter Brandl, Thomas Seifried, Michael Haller, Kyungdahm Yun, Woontack Woo, Maki Sugimoto, Masahiko Inami: IncreTable, bridging the gap between real and virtual worlds. SIGGRAPH New Tech Demos 2008: 19 | |
| 2006 | ||
| c2 | Michael Haller, Peter Brandl, Daniel Leithinger, Jakob Leitner, Thomas Seifried, Mark Billinghurst: Shared Design Space: Sketching Ideas Using Digital Pens and a Large Augmented Tabletop Setup. ICAT 2006: 185-196 | |
| 2005 | ||
| c1 | Miachel Haller, Daniel Leithinger, Jakob Leitner, Thomas Seifried: Coeno-Storyboard: An Augmented Surface fpr Storyboard Presentations. Mensch & Computer 2005: 277-281 | |
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