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Leif Kobbelt
2010 – today
- 2013
[j88]Lars Krecklau, Janis Born, Leif Kobbelt: View-Dependent Realtime Rendering of Procedural Facades with High Geometric Detail. Comput. Graph. Forum 32(2): 479-488 (2013)
[j87]Marcel Campen, Martin Heistermann, Leif Kobbelt: Practical Anisotropic Geodesy. Comput. Graph. Forum 32(5): 63-71 (2013)
[j86]Marco Attene, Marcel Campen, Leif Kobbelt: Polygon mesh repairing: An application perspective. ACM Comput. Surv. 45(2): 15 (2013)
[j85]David Bommes, Marcel Campen, Hans-Christian Ebke, Pierre Alliez, Leif Kobbelt: Integer-grid maps for reliable quad meshing. ACM Trans. Graph. 32(4): 98 (2013)
[c74]Henrik Zimmer, Marcel Campen, Leif Kobbelt: Efficient Computation of Shortest Path-Concavity for 3D Meshes. CPVR 2013: 2155-2162
[c73]Naoya Maruyama, Leif Kobbelt, Pavan Balaji, Nikola Puzovic, Samuel Thibault, Kun Zhou: Topic 15: GPU and Accelerator Computing - (Introduction). Euro-Par 2013: 800
[c72]Ming Li, Katrin Arning, Luisa Bremen, Oliver Sack, Martina Ziefle, Leif Kobbelt: ProFi: design and evaluation of a product finder in a supermarket scenario. UbiComp (Adjunct Publication) 2013: 977-984- 2012
[j84]Lars Krecklau, Leif Kobbelt: Interactive modeling by procedural high-level primitives. Computers & Graphics 36(5): 376-386 (2012)
[j83]Henrik Zimmer, Marcel Campen, David Bommes, Leif Kobbelt: Rationalization of Triangle-Based Point-Folding Structures. Comput. Graph. Forum 31(2): 611-620 (2012)
[j82]Martin Habbecke, Leif Kobbelt: Linear Analysis of Nonlinear Constraints for Interactive Geometric Modeling. Comput. Graph. Forum 31(2): 641-650 (2012)
[j81]Lars Krecklau, Christopher Manthei, Leif Kobbelt: Procedural Interpolation of Historical City Maps. Comput. Graph. Forum 31(2): 691-700 (2012)
[j80]Colas Schretter, Leif Kobbelt, Paul-Olivier Dehaye: Golden Ratio Sequences for Low-Discrepancy Sampling. J. Graphics, GPU, & Game Tools 16(2): 95-104 (2012)
[j79]Marcel Campen, David Bommes, Leif Kobbelt: Dual loops meshing: quality quad layouts on manifolds. ACM Trans. Graph. 31(4): 110 (2012)
[j78]Wojciech Jarosz, Volker Schönefeld, Leif Kobbelt, Henrik Wann Jensen: Theory, analysis and applications of 2D global illumination. ACM Trans. Graph. 31(5): 125 (2012)
[c71]Torsten Sattler, Tobias Weyand, Bastian Leibe, Leif Kobbelt: Image Retrieval for Image-Based Localization Revisited. BMVC 2012: 1-12
[c70]Torsten Sattler, Bastian Leibe, Leif Kobbelt: Improving Image-Based Localization by Active Correspondence Search. ECCV (1) 2012: 752-765
[c69]Dominik Sibbing, Hans-Christian Ebke, Kai Ingo Esser, Leif Kobbelt: Topology Aware Quad Dominant Meshing for Vascular Structures. MeshMed 2012: 147-158
[c68]
[c67]Katrin Arning, Martina Ziefle, Ming Li, Leif Kobbelt: Insights into user experiences and acceptance of mobile indoor navigation devices. MUM 2012: 41
[c66]Ming Li, Lars Mahnkopf, Leif Kobbelt: The Design of a Segway AR-Tactile Navigation System. Pervasive 2012: 161-178
[c65]Arne Schmitz, Thomas Karolski, Leif Kobbelt: Using spherical harmonics for modeling antenna patterns. RWS 2012: 155-158- 2011
[j77]Ellen Dekkers, Leif Kobbelt, Richard R. Pawlicki, Randall C. Smith: A sketching interface for feature curve recovery of free-form surfaces. Computer-Aided Design 43(7): 771-780 (2011)
[j76]Lars Krecklau, Leif Kobbelt: Procedural Modeling of Interconnected Structures. Comput. Graph. Forum 30(2): 335-344 (2011)
[j75]David Bommes, Timm Lempfer, Leif Kobbelt: Global Structure Optimization of Quadrilateral Meshes. Comput. Graph. Forum 30(2): 375-384 (2011)
[j74]Marcel Campen, Leif Kobbelt: Walking On Broken Mesh: Defect-Tolerant Geodesic Distances and Parameterizations. Comput. Graph. Forum 30(2): 623-632 (2011)
[j73]Dominik Sibbing, Martin Habbecke, Leif Kobbelt: Markerless reconstruction and synthesis of dynamic facial expressions. Computer Vision and Image Understanding 115(5): 668-680 (2011)
[j72]Arne Schmitz, Tobias Rick, Thomas Karolski, Torsten Kuhlen, Leif Kobbelt: Efficient Rasterization for Outdoor Radio Wave Propagation. IEEE Trans. Vis. Comput. Graph. 17(2): 159-170 (2011)
[c64]Ming Li, Arne Schmitz, Leif Kobbelt: Pseudo-Immersive Real-Time Display of 3D Scenes on Mobile Devices. 3DIMPVT 2011: 41-48
[c63]Torsten Sattler, Bastian Leibe, Leif Kobbelt: Fast image-based localization using direct 2D-to-3D matching. ICCV 2011: 667-674
[c62]Torsten Sattler, Bastian Leibe, Leif Kobbelt: Towards Fast Image-Based Localization on a City-Scale. Theoretical Foundations of Computer Vision 2011: 191-211
[p2]- 2010
[j71]Yu-Kun Lai, Leif Kobbelt, Shi-Min Hu: Feature aligned quad dominant remeshing using iterative local updates. Computer-Aided Design 42(2): 109-117 (2010)
[j70]
[j69]Marcel Campen, Leif Kobbelt: Exact and Robust (Self-)Intersections for Polygonal Meshes. Comput. Graph. Forum 29(2): 397-406 (2010)
[j68]
[j67]Marcel Campen, Leif Kobbelt: Polygonal Boundary Evaluation of Minkowski Sums and Swept Volumes. Comput. Graph. Forum 29(5): 1613-1622 (2010)
[j66]Dominik Sibbing, Darko Pavic, Leif Kobbelt: Image Synthesis for Branching Structures. Comput. Graph. Forum 29(7): 2135-2144 (2010)
[j65]Lars Krecklau, Darko Pavic, Leif Kobbelt: Generalized Use of Non-Terminal Symbols for Procedural Modeling. Comput. Graph. Forum 29(8): 2291-2303 (2010)
[c61]David Bommes, Henrik Zimmer, Leif Kobbelt: Practical Mixed-Integer Optimization for Geometry Processing. Curves and Surfaces 2010: 193-206
[c60]Jan Möbius, Leif Kobbelt: OpenFlipper: An Open Source Geometry Processing and Rendering Framework. Curves and Surfaces 2010: 488-500
[c59]Martin Habbecke, Leif Kobbelt: Automatic Registration of Oblique Aerial Images with Cadastral Maps. ECCV Workshops (1) 2010: 253-266
2000 – 2009
- 2009
[j64]Martin Habbecke, Leif Kobbelt: An Intuitive Interface for Interactive High Quality Image-Based Modeling. Comput. Graph. Forum 28(7): 1765-1772 (2009)
[j63]Alexander Hornung, Leif Kobbelt: Interactive Pixel-Accurate Free Viewpoint Rendering from Images with Silhouette Aware Sampling. Comput. Graph. Forum 28(8): 2090-2103 (2009)
[j62]Darko Pavic, U. Ceumern, Leif Kobbelt: GIzMOs: Genuine Image Mosaics with Adaptive Tiling. Comput. Graph. Forum 28(8): 2244-2254 (2009)
[j61]David Bommes, Henrik Zimmer, Leif Kobbelt: Mixed-integer quadrangulation. ACM Trans. Graph. 28(3) (2009)
[c58]Arne Schmitz, Tobias Rick, Thomas Karolski, Torsten Kuhlen, Leif Kobbelt: Simulation of Radio Wave Propagation by Beam Tracing. EGPGV 2009: 17-24
[c57]Torsten Sattler, Bastian Leibe, Leif Kobbelt: SCRAMSAC: Improving RANSAC's efficiency with a spatial consistency filter. ICCV 2009: 2090-2097
[c56]Ellen Dekkers, Leif Kobbelt, Richard R. Pawlicki, Randall C. Smith: A sketching interface for feature curve recovery of free-form surfaces. Symposium on Solid and Physical Modeling 2009: 235-245- 2008
[j60]Darko Pavic, Leif Kobbelt: High-Resolution Volumetric Computation of Offset Surfaces with Feature Preservation. Comput. Graph. Forum 27(2): 165-174 (2008)
[j59]Arne Schmitz, Markus Tavenrath, Leif Kobbelt: Interactive Global Illumination for Deformable Geometry in CUDA. Comput. Graph. Forum 27(7): 1979-1986 (2008)
[j58]Jin Huang, Muyang Zhang, Jin Ma, Xinguo Liu, Leif Kobbelt, Hujun Bao: Spectral quadrangulation with orientation and alignment control. ACM Trans. Graph. 27(5): 147 (2008)
[c55]Alexander Hornung, Boyi Zeng, Leif Kobbelt: Image selection for improved Multi-View Stereo. CVPR 2008
[c54]David Bommes, Tobias Vossemer, Leif Kobbelt: Quadrangular Parameterization for Reverse Engineering. MMCS 2008: 55-69
[c53]Yu-Kun Lai, Leif Kobbelt, Shi-Min Hu: An incremental approach to feature aligned quad dominant remeshing. Symposium on Solid and Physical Modeling 2008: 137-145
[c52]Martin Habbecke, Leif Kobbelt: Laser brush: a flexible device for 3D reconstruction of indoor scenes. Symposium on Solid and Physical Modeling 2008: 231-239
[c51]Darko Pavic, Volker Schönefeld, Lars Krecklau, Martin Habbecke, Leif Kobbelt: 2D Video Editing for 3D Effects. VMV 2008: 389-398
[p1]- 2007
[j57]Leif Kobbelt, Wenping Wang: Solid and Physical Modeling 2006. Computer-Aided Design 39(8): 623-624 (2007)
[j56]Andrei Sharf, Thomas Lewiner, Ariel Shamir, Leif Kobbelt: On-the-fly Curve-skeleton Computation for 3D Shapes. Comput. Graph. Forum 26(3): 323-328 (2007)
[j55]Leif Kobbelt, Vadim Shapiro: Guest Editor's Foreword. Int. J. Comput. Geometry Appl. 17(5): 401-402 (2007)
[j54]Martin Marinov, Mario Botsch, Leif Kobbelt: GPU-Based Multiresolution Deformation using Approximate Normal Field Reconstruction. J. Graphics Tools 12(1): 27-46 (2007)
[j53]Alexander Hornung, Ellen Dekkers, Leif Kobbelt: Character animation from 2D pictures and 3D motion data. ACM Trans. Graph. 26(1) (2007)
[c50]Dominik Sibbing, Leif Kobbelt: Fast Interactive Region of Interest Selection for Volume Visualization. Bildverarbeitung für die Medizin 2007: 338-342
[c49]Martin Habbecke, Leif Kobbelt: A Surface-Growing Approach to Multi-View Stereo Reconstruction. CVPR 2007
[c48]David Bommes, Leif Kobbelt: Accurate Computation of Geodesic Distance Fields for Polygonal Curves on Triangle Meshes. VMV 2007: 151-160- 2006
[j52]Leif Kobbelt, Vadim Shapiro: Symposium on Solid and Physical Modeling 2005. Computer-Aided Design 38(4): 273-274 (2006)
[j51]Andrei Sharf, Thomas Lewiner, Ariel Shamir, Leif Kobbelt, Daniel Cohen-Or: Competing Fronts for Coarse-to-Fine Surface Reconstruction. Comput. Graph. Forum 25(3): 389-398 (2006)
[j50]Martin Marinov, Leif Kobbelt: A Robust Two-Step Procedure for Quad-Dominant Remeshing. Comput. Graph. Forum 25(3): 537-546 (2006)
[j49]Leif Kobbelt, Vadim Shapiro, Mario Botsch, Frédéric Cazals, Daniel Cohen-Or, Hugues Hoppe, Shi-Min Hu, Bert Jüttler, Myung-Soo Kim, James F. O'Brien: Special issue on SPM 05. Graphical Models 68(3): 235-236 (2006)
[j48]Sandip Sar-Dessai, Alexander Hornung, Leif Kobbelt: Automatic Data Normalization and Parameterization for Optical Motion Tracking. JVRB 3 (2006)
[j47]Mark Pauly, Leif Kobbelt, Markus H. Gross: Point-based multiscale surface representation. ACM Trans. Graph. 25(2): 177-193 (2006)
[j46]Darko Pavic, Volker Schönefeld, Leif Kobbelt: Interactive image completion with perspective correction. The Visual Computer 22(9-11): 671-681 (2006)
[c47]Stephan Bischoff, Leif Kobbelt: Extracting Consistent and Manifold Interfaces from Multi-valued Volume Data Sets. Bildverarbeitung für die Medizin 2006: 281-285
[c46]Alexander Hornung, Leif Kobbelt: Hierarchical Volumetric Multi-view Stereo Reconstruction of Manifold Surfaces based on Dual Graph Embedding. CVPR (1) 2006: 503-510
[c45]Alexander Hornung, Leif Kobbelt: Robust and Efficient Photo-Consistency Estimation for Volumetric 3D Reconstruction. ECCV (2) 2006: 179-190
[c44]
[c43]
[c42]Mario Botsch, Mark Pauly, Markus H. Gross, Leif Kobbelt: PriMo: coupled prisms for intuitive surface modeling. Symposium on Geometry Processing 2006: 11-20
[c41]Alexander Hornung, Leif Kobbelt: Robust reconstruction of watertight 3D models from non-uniformly sampled point clouds without normal information. Symposium on Geometry Processing 2006: 41-50- 2005
[j45]
[j44]Jianhua Wu, Leif Kobbelt: Structure Recovery via Hybrid Variational Surface Approximation. Comput. Graph. Forum 24(3): 277-284 (2005)
[j43]Martin Marinov, Leif Kobbelt: Automatic Generation of Structure Preserving MultiresolutionModels. Comput. Graph. Forum 24(3): 479-486 (2005)
[j42]Stephan Bischoff, Leif Kobbelt: Structure Preserving CAD Model Repair. Comput. Graph. Forum 24(3): 527-536 (2005)
[j41]Mario Botsch, Leif Kobbelt: Real-Time Shape Editing using Radial Basis Functions. Comput. Graph. Forum 24(3): 611-621 (2005)
[j40]Martin Marinov, Leif Kobbelt: Optimization methods for scattered data approximation with subdivision surfaces. Graphical Models 67(5): 452-473 (2005)
[j39]Junho Kim, Seungyong Lee, Leif Kobbelt: View-dependent Mesh Streaming with Minimal Latency. International Journal of Shape Modeling 11(1): 63-90 (2005)
[j38]Stephan Bischoff, Darko Pavic, Leif Kobbelt: Automatic restoration of polygon models. ACM Trans. Graph. 24(4): 1332-1352 (2005)
[j37]Jianhua Wu, Leif Kobbelt: Efficient spectral watermarking of large meshes with orthogonal basis functions. The Visual Computer 21(8-10): 848-857 (2005)
[c40]Stephan Bischoff, Tobias Weyand, Leif Kobbelt: Snakes on Triangle Meshes. Bildverarbeitung für die Medizin 2005: 208-212
[c39]
[c38]Mario Botsch, David Bommes, Leif Kobbelt: Efficient Linear System Solvers for Mesh Processing. IMA Conference on the Mathematics of Surfaces 2005: 62-83
[c37]Mario Botsch, Alexander Hornung, Matthias Zwicker, Leif Kobbelt: High-Quality Surface Splatting on Today?s GPUs. SPBG 2005: 17-24
[c36]
[c35]Alexander Hornung, Sandip Sar-Dessai, Leif Kobbelt: Self-Calibrating Optical Motion Tracking for Articulated Bodies. VR 2005: 75-82
[e2]Leif Kobbelt, Vadim Shapiro (Eds.): Proceedings of the Ninth ACM Symposium on Solid and Physical Modeling 2005, Cambridge, Massachusetts, USA, June 13-15, 2005. ACM 2005, ISBN 1-59593-015-9- 2004
[j36]Stephan Bischoff, Leif Kobbelt: Teaching meshes, subdivision and multiresolution techniques. Computer-Aided Design 36(14): 1483-1500 (2004)
[j35]Loïc Barthe, Leif Kobbelt: Subdivision scheme tuning around extraordinary vertices. Computer Aided Geometric Design 21: 561-583 (2004)
[j34]Abhijit Sovakar, Leif Kobbelt: API Design for adaptive subdivision schemes. Computers & Graphics 28(1): 67-72 (2004)
[j33]Leif Kobbelt, Mario Botsch: A survey of point-based techniques in computer graphics. Computers & Graphics 28(6): 801-814 (2004)
[j32]Jianhua Wu, Leif Kobbelt: Optimized Sub-Sampling of Point Sets for Surface Splatting. Comput. Graph. Forum 23(3): 643-652 (2004)
[j31]Stephan Bischoff, Leif Kobbelt: Netzbasiertes Geometrisches Modellieren. Informatik Spektrum 27(6): 516-522 (2004)
[j30]Mario Botsch, Leif Kobbelt: An intuitive framework for real-time freeform modeling. ACM Trans. Graph. 23(3): 630-634 (2004)
[j29]Stephan Bischoff, Leif Kobbelt: Parameterization-free active contour models with topology control. The Visual Computer 20(4): 217-228 (2004)
[c34]Stephan Bischoff, Leif Kobbelt: Topologically Correct Extraction of the Cortical Surface of a Brain Using Level-Set Methods. Bildverarbeitung für die Medizin 2004: 50-54
[c33]Martin Marinov, Leif Kobbelt: Direct Anisotropic Quad-Dominant Remeshing. Pacific Conference on Computer Graphics and Applications 2004: 207-216
[c32]Mario Botsch, David Bommes, Christoph Vogel, Leif Kobbelt: GPU-Based Tolerance Volumes for Mesh Processing. Pacific Conference on Computer Graphics and Applications 2004: 237-243
[c31]Mario Botsch, Leif Kobbelt: A Remeshing Approach to Multiresolution Modeling. Symposium on Geometry Processing 2004: 185-192
[c30]Junho Kim, Seungyong Lee, Leif Kobbelt: View-Dependent Streaming of Progressive Meshes. SMI 2004: 209-220
[c29]Junho Kim, Seungyong Lee, Leif Kobbelt: View-Dependent Streaming of Progressive Meshes (Figure 9). SMI 2004: 391- 2003
[j28]Leif Kobbelt: Freeform Shape Representations for Efficient Geometry Processing. Comput. Graph. Forum 22(3): 221 (2003)
[j27]Stephan Bischoff, Leif Kobbelt: Sub-Voxel Topology Control for Level-Set Surfaces. Comput. Graph. Forum 22(3): 273-280 (2003)
[j26]Mario Botsch, Leif Kobbelt: Multiresolution Surface Representation Based on Displacement Volumes. Comput. Graph. Forum 22(3): 483-492 (2003)
[j25]Mark Pauly, Richard Keiser, Leif Kobbelt, Markus H. Gross: Shape modeling with point-sampled geometry. ACM Trans. Graph. 22(3): 641-650 (2003)
[c28]David Liersch, Abhijit Sovakar, Leif Kobbelt: Parameter Reduction and Automatic Generation of Active Shape Models. Bildverarbeitung für die Medizin 2003: 166-170
[c27]Nick I. Linnenbrügger, Richard L. Webber, Leif Kobbelt, Thomas Martin Lehmann: Automated hybrid TACT volume reconstructions. Bildverarbeitung für die Medizin 2003: 373-377
[c26]Jianhua Wu, Leif Kobbelt: A Stream Algorithm for the Decimation of Massive Meshes. Graphics Interface 2003: 185-192
[c25]Loïc Barthe, Leif Kobbelt: Direct Computation of a Control Vertex Position on any Subdivision Level. IMA Conference on the Mathematics of Surfaces 2003: 40-47
[c24]Leif Kobbelt: Freeform Shape Representations for Efficient Geometry Processing. Pacific Conference on Computer Graphics and Applications 2003: 37
[c23]Mario Botsch, Leif Kobbelt: High-Quality Point-Based Rendering on Modern GPUs. Pacific Conference on Computer Graphics and Applications 2003: 335-
[c22]Leif Kobbelt, Mario Botsch: Freeform Shape Representations for Efficient Geometry Processing. Shape Modeling International 2003: 111-118
[c21]Jianhua Wu, Leif Kobbelt: Piecewise Linear Approximation of Signed Distance Fields. VMV 2003: 513-520
[e1]Leif Kobbelt, Peter Schröder, Hugues Hoppe (Eds.): First Eurographics Symposium on Geometry Processing, Aachen, Germany, June 23-25, 2003. ACM International Conference Proceeding Series 43, Eurographics Association 2003- 2002
[j24]Stephan Bischoff, Leif Kobbelt: Towards robust broadcasting of geometry data. Computers & Graphics 26(5): 665-675 (2002)
[j23]Hiromasa Suzuki, Alyn P. Rockwood, Leif Kobbelt: Special Issue on the Ninth Pacific Graphics Conference (PG 2001). Graphical Models 64(2): 59-60 (2002)
[c20]
[c19]Stephan Bischoff, Leif Kobbelt: Streaming 3D geometry data over lossy communication channels. ICME (1) 2002: 361-364
[c18]Stephan Bischoff, Leif Kobbelt: Isosurface Reconstruction with Topology Control. Pacific Conference on Computer Graphics and Applications 2002: 246-255
[c17]Mario Botsch, Andreas Wiratanaya, Leif Kobbelt: Efficient High Quality Rendering of Point Sampled Geometry. Rendering Techniques 2002: 53-64
[c16]Mark Pauly, Markus H. Gross, Leif Kobbelt: Efficient Simplification of Point-Sampled Surfaces. IEEE Visualization 2002: 163-170
[c15]- 2001
[j22]Robert Schneider, Leif Kobbelt: Mesh fairing based on an intrinsic PDE approach. Computer-Aided Design 33(11): 767-777 (2001)
[j21]Robert Schneider, Leif Kobbelt: Geometric fairing of irregular meshes for free-form surface design. Computer Aided Geometric Design 18(4): 359-379 (2001)
[j20]Jens Vorsatz, Christian Rössl, Leif Kobbelt, Hans-Peter Seidel: Feature Sensitive Remeshing. Comput. Graph. Forum 20(3): 393-401 (2001)
[j19]Mario Botsch, Leif Kobbelt: Resampling Feature Regions in Polygonal Meshes for Surface Anti-Aliasing. Comput. Graph. Forum 20(3): 402-410 (2001)
[j18]
[c14]Leif Kobbelt, Mario Botsch, Ulrich Schwanecke, Hans-Peter Seidel: Feature sensitive surface extraction from volume data. SIGGRAPH 2001: 57-66
[c13]Mario Botsch, Leif Kobbelt: A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes. VMV 2001: 283-290- 2000
[j17]Leif Kobbelt, Thilo Bareuther, Hans-Peter Seidel: Multiresolution shape deformations for meshes with dynamic vertex connectivity. Comput. Graph. Forum 19(3): 249-260 (2000)
[j16]Leif Kobbelt, Mario Botsch: An interactive approach to point cloud triangulation. Comput. Graph. Forum 19(3): 479-487 (2000)
[j15]Ulf Labsik, Leif Kobbelt, Robert Schneider, Hans-Peter Seidel: Progressive transmission of subdivision surfaces. Comput. Geom. 15(1-3): 25-39 (2000)
[j14]Christoph Lürig, Leif Kobbelt, Thomas Ertl: Hierarchical Solutions for the Deformable Surface Problem in Visualization. Graphical Models 62(1): 2-18 (2000)
[j13]Dieter W. Fellner, Jörg Haber, Sven Havemann, Leif Kobbelt, Hendrik P. A. Lensch, Gordon Müller, Ingmar Peter, Robert Schneider, Hans-Peter Seidel, Wolfgang Straßer: Beiträge der Computergraphik zur Realisierung eines verallgemeinerten Dokumentbegriffs (Computer Graphics Research Contributing to the Development of Truly 'Generalized Documents'). it+ti - Informationstechnik und Technische Informatik 42(6): 8-16 (2000)
[j12]Leif Kobbelt: Discrete fairing and variational subdivision for freeform surface design. The Visual Computer 16(3-4): 142-158 (2000)
[c12]Robert Schneider, Leif Kobbelt: Generating Fair Meshes with G1 Boundary Conditions. GMP 2000: 251-261
[c11]Christian Rössl, Leif Kobbelt: Line-Art Rendering of 3D-Models. Pacific Conference on Computer Graphics and Applications 2000: 87-96
[c10]
[c9]Mario Botsch, Christian Rössl, Leif Kobbelt: Feature Sensitive Sampling for Interactive Remeshing. VMV 2000: 129-136
[c8]Jens Vorsatz, Kolja Kähler, Leif Kobbelt, Hans-Peter Seidel: Linear Time Mesh Simplification with Reliable Error-Bounds. VMV 2000: 145-152
[c7]Christian Rössl, Leif Kobbelt, Hans-Peter Seidel: Line Art Rendering of Triangulated Surfaces Using Discrete Lines of Curvatures. WSCG 2000
1990 – 1999
- 1999
[j11]Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter Seidel: A Shrink Wrapping Approach to Remeshing Polygonal Surfaces. Comput. Graph. Forum 18(3): 119-130 (1999)
[j10]Leif Kobbelt, Jens Vorsatz, Hans-Peter Seidel: Multiresolution hierarchies on unstructured triangle meshes. Comput. Geom. 14(1-3): 5-24 (1999)
[j9]Rüdiger Westermann, Leif Kobbelt, Thomas Ertl: Real-time exploration of regular volume data by adaptive reconstruction of isosurfaces. The Visual Computer 15(2): 100-111 (1999)- 1998
[j8]Swen Campagna, Leif Kobbelt, Hans-Peter Seidel: Enhancing digital documents by including 3D-models. Computers & Graphics 22(6): 655-666 (1998)
[j7]Swen Campagna, Leif Kobbelt, Hans-Peter Seidel: Directed Edges - A Scalable Representation for Triangle Meshes. J. Graphics, GPU, & Game Tools 3(4): 1-11 (1998)
[j6]Leif Kobbelt, Peter Schröder: A Multiresolution Framework for Variational Aubdivision. ACM Trans. Graph. 17(4): 209-237 (1998)
[c6]Christoph Lürig, Leif Kobbelt, Thomas Ertl: Deformable Surfaces for Feature Based Indirect Volume Rendering. Computer Graphics International 1998: 752-760
[c5]Leif Kobbelt, Swen Campagna, Hans-Peter Seidel: A General Framework for Mesh Decimation. Graphics Interface 1998: 43-50
[c4]Leif Kobbelt: Tight Bounding Volumes for Subdivision Surfaces. Pacific Conference on Computer Graphics and Applications 1998: 17-26
[c3]Leif Kobbelt, Katja Daubert, Hans-Peter Seidel: Ray Tracing of Subdivision Surfaces. Rendering Techniques 1998: 69-80
[c2]Leif Kobbelt, Swen Campagna, Jens Vorsatz, Hans-Peter Seidel: Interactive Multi-Resolution Modeling on Arbitrary Meshes. SIGGRAPH 1998: 105-114- 1997
[j5]Leif Kobbelt, Marc Stamminger, Hans-Peter Seidel: Using Subdivision on Hierarchical Data to Reconstruct Radiosity Distribution. Comput. Graph. Forum 16(3): 347-356 (1997)
[c1]Leif Kobbelt: Robust and Efficient Evaluation of Functionals on Parametric Surfaces. Symposium on Computational Geometry 1997: 376-378- 1996
[j4]Leif Kobbelt: A variational approach to subdivision. Computer Aided Geometric Design 13(8): 743-761 (1996)
[j3]Leif Kobbelt: Interpolatory Subdivision on Open Quadrilateral Nets with Arbitrary Topology. Comput. Graph. Forum 15(3): 409-420 (1996)- 1994
[b1]Leif Kobbelt: Iterative Erzeugung glatter Interpolanten. Univ./TH Karlsruhe 1994, pp. I-II, 1-113
[j2]Hartmut Prautzsch, Leif Kobbelt: Convergence of subdivision and degree elevation. Adv. Comput. Math. 2(1): 143-154 (1994)
[j1]Leif Kobbelt: A fast dot-product algorithm with minimal rounding errors. Computing 52(4): 355-369 (1994)
Coauthor Index
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last updated on 2013-10-15 21:37 CEST by the dblp team



