| 2013 | ||
|---|---|---|
| j2 | Sebastian Kelle, Roland Klemke, Marcus Specht: Effects of Game Design Patterns on Basic Life Support Training Content. Educational Technology & Society 16(1): 275-285 (2013) | |
| 2012 | ||
| j1 | Stefaan Ternier, Roland Klemke, Marco Kalz, Patricia van Ulzen, Marcus Specht: ARLearn: Augmented Reality Meets Augmented Virtuality. J. UCS 18(15): 2143-2164 (2012) | |
| c13 | Birgit Schmitz, Roland Klemke, Marcus Specht: Mobile Gaming Patterns and Their Impact on Learning Outcomes: A Literature Review. EC-TEL 2012: 419-424 | |
| c12 | Birgit Schmitz, Roland Klemke, Marcus Specht, Marvin Hoffmann, Ralf Klamma: Developing a Mobile Game Environment to Support Disadvantaged Learners. ICALT 2012: 223-227 | |
| c11 | Birgit Schmitz, Marcus Specht, Roland Klemke: An Analysis of the Educational Potential of Augmented Reality Games for Learning. mLearn 2012: 140-147 | |
| 2011 | ||
| c10 | Birgit Schmitz, Roland Klemke, Michael Totschnig, André Czauderna, Marcus Specht: Transferring an Outcome-Oriented Learning Architecture to an IT Learning Game. EC-TEL 2011: 483-488 | |
| c9 | Sebastian Kelle, Roland Klemke, Marion R. Gruber, Marcus Specht: Standardization of Game Based Learning Design. ICCSA (4) 2011: 518-532 | |
| 2006 | ||
| c8 | Mohamed Amine Chatti, Tim Sodhi, Marcus Specht, Ralf Klamma, Roland Klemke: u-Annotate: An Application for User-Driven Freeform Digital Ink Annotation of E-Learning Content. ICALT 2006: 1039-1043 | |
| 2002 | ||
| c7 | Marcus Specht, Milos Kravcik, Roland Klemke, Leonid Pesin, Rüdiger Hüttenhain: Adaptive Learning Environment for Teaching and Learning in WINDS. AH 2002: 572-575 | |
| c6 | ||
| 2001 | ||
| c5 | Roland Klemke, Achim Nick: Case Studies in Developing Contextualising Information Systems. CONTEXT 2001: 457-460 | |
| c4 | Matthias Jarke, Roland Klemke, Achim Nick: Broker's Lounge - An Environment for Multi-Dimensional User-Adaptive Knowledge Management. HICSS 2001 | |
| c3 | ||
| 2000 | ||
| c2 | Roland Klemke: Context Framework - an Open Approach to Enhance Organisational Memory Systems with Context Modelling Techniques. PAKM 2000 | |
| 1999 | ||
| c1 | ||
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