Richard Keiser
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2010 – today
- 2012
- [j9]Marcel Germann, Tiberiu Popa, Richard Keiser, Remo Ziegler, Markus H. Gross:
Novel-View Synthesis of Outdoor Sport Events Using an Adaptive View-Dependent Geometry. Comput. Graph. Forum 31(2): 325-333 (2012) - 2011
- [c9]Marcel Germann, Tiberiu Popa, Remo Ziegler, Richard Keiser, Markus H. Gross:
Space-Time Body Pose Estimation in Uncontrolled Environments. 3DIMPVT 2011: 244-251 - 2010
- [j8]Marcel Germann, Alexander Hornung, Richard Keiser, Remo Ziegler, Stephan Würmlin, Markus H. Gross:
Articulated Billboards for Video-based Rendering. Comput. Graph. Forum 29(2): 585-594 (2010)
2000 – 2009
- 2009
- [j7]Nils Thürey, Richard Keiser, Mark Pauly, Ulrich Rüde:
Detail-preserving fluid control. Graphical Models 71(6): 221-228 (2009) - 2007
- [j6]Bart Adams, Mark Pauly, Richard Keiser, Leonidas J. Guibas:
Adaptively sampled particle fluids. ACM Trans. Graph. 26(3): 48 (2007) - 2006
- [j5]Andrew Nealen, Matthias Müller, Richard Keiser, Eddy Boxerman, Mark Carlson:
Physically Based Deformable Models in Computer Graphics. Comput. Graph. Forum 25(4): 809-836 (2006) - [c8]Nils Thürey, Richard Keiser, Mark Pauly, Ulrich Rüde:
Detail-preserving fluid control. Symposium on Computer Animation 2006: 7-12 - 2005
- [j4]Bart Adams, Richard Keiser, Mark Pauly, Leonidas J. Guibas, Markus H. Gross, Philip Dutré:
Efficient Raytracing of Deforming Point-Sampled Surfaces. Comput. Graph. Forum 24(3): 677-684 (2005) - [j3]Mark Pauly, Richard Keiser, Bart Adams, Philip Dutré, Markus H. Gross, Leonidas J. Guibas:
Meshless animation of fracturing solids. ACM Trans. Graph. 24(3): 957-964 (2005) - [c7]Andrew Nealen, Matthias Müller, Richard Keiser, Eddy Boxerman, Mark Carlson:
Physically Based Deformable Models in Computer Graphics. Eurographics (STARs) 2005: 71-94 - [c6]Matthias Müller, Barbara Solenthaler, Richard Keiser, Markus H. Gross:
Particle-based fluid-fluid interaction. Symposium on Computer Animation 2005: 237-244 - [c5]Richard Keiser, Bart Adams, Dominique Gasser, Paolo Bazzi, Philip Dutré, Markus H. Gross:
A Unified Lagrangian Approach to Solid-Fluid Animation. SPBG 2005: 125-133 - 2004
- [c4]Matthias Müller, Richard Keiser, Andrew Nealen, Mark Pauly, Markus H. Gross, Marc Alexa:
Point based animation of elastic, plastic and melting objects. Symposium on Computer Animation 2004: 141-151 - [c3]Tim Weyrich, Mark Pauly, Richard Keiser, Simon Heinzle, Sascha Scandella, Markus H. Gross:
Post-processing of Scanned 3D Surface Data. SPBG 2004: 85-94 - [c2]Richard Keiser, Matthias Müller, Bruno Heidelberger, Matthias Teschner, Markus H. Gross:
Contact Handling for Deformable Point-Based Objects. VMV 2004: 315-322 - [c1]Bruno Heidelberger, Matthias Teschner, Richard Keiser, Matthias Müller, Markus H. Gross:
Consistent penetration depth estimation for deformable collision response. VMV 2004: 339-346 - 2003
- [j2]Mark Pauly, Richard Keiser, Markus H. Gross:
Multi-scale Feature Extraction on Point-sampled Surfaces. Comput. Graph. Forum 22(3): 281-290 (2003) - [j1]Mark Pauly, Richard Keiser, Leif Kobbelt, Markus H. Gross:
Shape modeling with point-sampled geometry. ACM Trans. Graph. 22(3): 641-650 (2003)
Coauthor Index
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last updated on 2017-12-10 22:59 CET by the dblp team