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Arie E. Kaufman
2010 – today
- 2013
[j72]Lei Wang, Arie E. Kaufman: Lighting System for Visual Perception Enhancement in Volume Rendering. IEEE Trans. Vis. Comput. Graph. 19(1): 67-80 (2013)
[c116]Kaloian Petkov, Charilaos Papadopoulos, Arie E. Kaufman: Visual exploration of the infinite canvas. VR 2013: 11-14
[i2]Xin Zhao, Arie E. Kaufman: Anatomical Feature-guided Volumeric Registration of Multimodal Prostate MRI. CoRR abs/1307.1739 (2013)- 2012
[j71]Lei Wang, Arie E. Kaufman: Importance Driven Automatic Color Design for Direct Volume Rendering. Comput. Graph. Forum 31(3): 1305-1314 (2012)
[j70]Lei Wang, Xin Zhao, Arie E. Kaufman: Modified Dendrogram of Attribute Space for Multidimensional Transfer Function Design. IEEE Trans. Vis. Comput. Graph. 18(1): 121-131 (2012)
[j69]Kaloian Petkov, Charilaos Papadopoulos, Min Zhang, Arie E. Kaufman, Xianfeng Gu: Interactive Visibility Retargeting in VR Using Conformal Visualization. IEEE Trans. Vis. Comput. Graph. 18(7): 1027-1040 (2012)
[j68]Xin Zhao, Wei Zeng, Xianfeng David Gu, Arie E. Kaufman, Wei Xu, Klaus Mueller: Conformal Magnifier: A Focus+Context Technique with Local Shape Preservation. IEEE Trans. Vis. Comput. Graph. 18(11): 1928-1941 (2012)
[j67]Krishna Chaitanya Gurijala, Lei Wang, Arie E. Kaufman: Cumulative Heat Diffusion Using Volume Gradient Operator for Volume Analysis. IEEE Trans. Vis. Comput. Graph. 18(12): 2069-2077 (2012)
[j66]Xin Zhao, Bo Li, Lei Wang, Arie E. Kaufman: Texture-guided volumetric deformation and visualization using 3D moving least squares. The Visual Computer 28(2): 193-204 (2012)
[j65]Xin Zhao, Arie E. Kaufman: Structure revealing techniques based on parallel coordinates plot. The Visual Computer 28(6-8): 541-551 (2012)- 2011
[j64]Wei Zeng, Joseph Marino, Arie E. Kaufman, Xianfeng David Gu: Volumetric colon wall unfolding using harmonic differentials. Computers & Graphics 35(3): 726-732 (2011)
[j63]Joseph Marino, Arie E. Kaufman: Prostate Cancer Visualization from MR Imagery and MR Spectroscopy. Comput. Graph. Forum 30(3): 1051-1060 (2011)
[c115]
[c114]Xin Zhao, Arie E. Kaufman: Anatomical Feature-Guided Mutual Information Registration of Multimodal Prostate MRI. Abdominal Imaging 2011: 165-172
[c113]Kaloian Petkov, Charilaos Papadopoulos, Min Zhang, Arie E. Kaufman, Xianfeng Gu: Conformal visualization for partially-immersive platforms. VR 2011: 143-150
[i1]Min Chen, Hans Hagen, Charles D. Hansen, Arie E. Kaufman: Scientific Visualization (Dagstuhl Seminar 11231). Dagstuhl Reports 1(6): 1-23 (2011)- 2010
[j62]Wei Zeng, Joseph Marino, Krishna Chaitanya Gurijala, Xianfeng Gu, Arie E. Kaufman: Supine and Prone Colon Registration Using Quasi-Conformal Mapping. IEEE Trans. Vis. Comput. Graph. 16(6): 1348-1357 (2010)
[c112]Arie E. Kaufman, Ye Zhao: Visual Simulation of Flow. Scientific Visualization: Advanced Concepts 2010: 246-258
[c111]Krishna Chaitanya Gurijala, Arie E. Kaufman, Wei Zeng, Xianfeng Gu: Extraction of Landmarks and Features from Virtual Colon Models. Virtual Colonoscopy and Abdominal Imaging 2010: 105-112
[c110]Wei Zeng, Joseph Marino, Xianfeng Gu, Arie E. Kaufman: Conformal Geometry Based Supine and Prone Colon Registration. Virtual Colonoscopy and Abdominal Imaging 2010: 113-119
[c109]Joseph Marino, Arie E. Kaufman: Colon Visualization Using Shape Preserving Flattening. Virtual Colonoscopy and Abdominal Imaging 2010: 120-125
[c108]Xin Zhao, Arie E. Kaufman: Multi-dimensional Reduction and Transfer Function Design using Parallel Coordinates. Volume Graphics 2010: 69-76
2000 – 2009
- 2009
[j61]Arie E. Kaufman, Hans Hagen, David S. Ebert: The 15th Anniversary of the IEEE Transactions on Visualization and Computer Graphics: Celebrating a Success Story. IEEE Trans. Vis. Comput. Graph. 15(5): 705-706 (2009)
[j60]Kaloian Petkov, Feng Qiu, Zhe Fan, Arie E. Kaufman, Klaus Mueller: Efficient LBM Visual Simulation on Face-Centered Cubic Lattices. IEEE Trans. Vis. Comput. Graph. 15(5): 802-814 (2009)
[j59]Susan Frank, Arie E. Kaufman: Dependency graph approach to load balancing distributed volume visualization. The Visual Computer 25(4): 325-337 (2009)
[j58]Zhe Fan, Yu-Chuan Kuo, Ye Zhao, Feng Qiu, Arie E. Kaufman, William Arcieri: Visual simulation of thermal fluid dynamics in a pressurized water reactor. The Visual Computer 25(11): 985-996 (2009)- 2008
[j57]Zhe Fan, Feng Qiu, Arie E. Kaufman: Zippy: A Framework for Computation and Visualization on a GPU Cluster. Comput. Graph. Forum 27(2): 341-350 (2008)
[j56]Jianning Wang, Manuel M. Oliveira, Haitao Zhang, Arie E. Kaufman: Reconstructing regular meshes from points. The Visual Computer 24(5): 361-371 (2008)
[c107]Feng Qiu, Bin Zhang, Kaloian Petkov, Lance Chong, Arie E. Kaufman, Klaus Mueller, Xianfeng David Gu: Enclosed Five-Wall Immersive Cabin. ISVC (1) 2008: 891-900- 2007
[j55]Haitao Zhang, Arie E. Kaufman: A classification-based rendering method for point models. Computers & Graphics 31(5): 730-736 (2007)
[j54]Ye Zhao, Yiping Han, Zhe Fan, Feng Qiu, Yu-Chuan Kuo, Arie E. Kaufman, Klaus Mueller: Visual Simulation of Heat Shimmering and Mirage. IEEE Trans. Vis. Comput. Graph. 13(1): 179-189 (2007)
[j53]Feng Qiu, Fang Xu, Zhe Fan, Neophytos Neophytou, Arie E. Kaufman, Klaus Mueller: Lattice-Based Volumetric Global Illumination. IEEE Trans. Vis. Comput. Graph. 13(6): 1576-1583 (2007)
[j52]Haitao Zhang, Arie E. Kaufman: Point-and-edge model for edge-preserving splatting. The Visual Computer 23(6): 397-408 (2007)
[j51]Seok-Jae Jeong, Arie E. Kaufman: Interactive wireless virtual colonoscopy. The Visual Computer 23(8): 545-557 (2007)
[c106]- 2006
[j50]Ye Zhao, Lujin Wang, Feng Qiu, Arie E. Kaufman, Klaus Mueller: Melting and flowing in multiphase environment. Computers & Graphics 30(4): 519-528 (2006)
[j49]Wei Hong, Feng Qiu, Arie E. Kaufman: A Pipeline for Computer Aided Polyp Detection. IEEE Trans. Vis. Comput. Graph. 12(5): 861-868 (2006)
[j48]Haitao Zhang, Arie E. Kaufman: Interactive Point-based Isosurface Exploration and High-quality Rendering. IEEE Trans. Vis. Comput. Graph. 12(5): 1267-1274 (2006)
[c105]Susan E. Brennan, Klaus Mueller, Greg Zelinsky, I. V. Ramakrishnan, David Scott Warren, Arie E. Kaufman: Toward a Multi-Analyst, Collaborative Framework for Visual Analytics. IEEE VAST 2006: 129-136
[c104]Wei Hong, Xianfeng Gu, Feng Qiu, Miao Jin, Arie E. Kaufman: Conformal virtual colon flattening. Symposium on Solid and Physical Modeling 2006: 85-93
[c103]Neophytos Neophytou, Klaus Mueller, Kevin T. McDonnell, Wei Hong, Xin Guan, Hong Qin, Arie E. Kaufman: GPU-Accelerated Volume Splatting With Elliptical RBFs. EuroVis 2006: 13-20- 2005
[j47]Arie E. Kaufman, Sarang Lakare, Kevin Kreeger, Ingmar Bitter: Virtual colonoscopy. Commun. ACM 48(2): 37-41 (2005)
[c102]Susan Frank, Arie E. Kaufman: Distributed volume rendering on a visualization cluster. CAD/Graphics 2005: 6
[c101]Wei Hong, Feng Qiu, Arie E. Kaufman: GPU-based Object-Order Ray-Casting for Large Datasets. Volume Graphics 2005: 177-185
[c100]Lujin Wang, Ye Zhao, Klaus Mueller, Arie E. Kaufman: The Magic Volume Lens: An Interactive Focus+Context Technique for Volume Rendering. IEEE Visualization 2005: 47
[c99]Jianning Wang, Manuel M. Oliveira, Arie E. Kaufman: Reconstructing Manifold and Non-Manifold Surfaces from Point Clouds. IEEE Visualization 2005: 53
[e7]Arie E. Kaufman, Klaus Mueller, Eduard Gröller, Dieter W. Fellner, Torsten Möller, Stephen N. Spencer (Eds.): Proceedings of the Fourth Eurographics / IEEE VGTC Workshop on Volume Graphics 2005, Stony Brook, NY, June 20-21, 2005. Eurographics Association 2005, ISBN 3-905673-26-6- 2004
[j46]Haitao Zhang, Feng Qiu, Arie E. Kaufman: Fast Hybrid Approach for Texturing Point Models. Comput. Graph. Forum 23(4): 715-725 (2004)
[j45]Ming Wan, Nan Zhang, Huamin Qu, Arie E. Kaufman: Interactive Stereoscopic Rendering of Volumetric Environments. IEEE Trans. Vis. Comput. Graph. 10(1): 15-28 (2004)
[j44]Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufman: The Lattice-Boltzmann Method for Simulating Gaseous Phenomena. IEEE Trans. Vis. Comput. Graph. 10(2): 164-176 (2004)
[j43]Baoquan Chen, Frank Dachille, Arie E. Kaufman: Footprint Area Sampled Texturing. IEEE Trans. Vis. Comput. Graph. 10(2): 230-240 (2004)
[j42]Huamin Qu, Arie E. Kaufman: O-Buffer: A Framework for Sample-Based Graphics. IEEE Trans. Vis. Comput. Graph. 10(4): 410-421 (2004)
[j41]Xiaoming Wei, Ye Zhao, Zhe Fan, Wei Li, Feng Qiu, Suzanne Yoakum-Stover, Arie E. Kaufman: Lattice-Based Flow Field Modeling. IEEE Trans. Vis. Comput. Graph. 10(6): 719-729 (2004)
[c98]Haitao Zhang, Olaf A. Hall-Holt, Arie E. Kaufman: Range Image Registration via Probability Field. Computer Graphics International 2004: 546-552
[c97]Ingmar Bitter, Neophytos Neophytou, Klaus Mueller, Arie E. Kaufman: Squeeze: numerical-precision-optimized volume rendering. Graphics Hardware 2004: 25-34
[c96]Zhe Fan, Feng Qiu, Arie E. Kaufman, Suzanne Yoakum-Stover: GPU Cluster for High Performance Computing. SC 2004: 47
[c95]Sarang Lakare, Arie E. Kaufman: Light Weight Space Leaping using Ray Coherence. IEEE Visualization 2004: 19-26
[c94]Nan Zhang, Wei Hong, Arie E. Kaufman: Dual Contouring with Topology-Preserving Simplification Using Enhanced Cell Representation. IEEE Visualization 2004: 505-512
[c93]Feng Qiu, Ye Zhao, Zhe Fan, Xiaoming Wei, Haik Lorenz, Jianning Wang, Suzanne Yoakum-Stover, Arie E. Kaufman, Klaus Mueller: Dispersion Simulation and Visualization For Urban Security. IEEE Visualization 2004: 553-560
[c92]Huamin Qu, Nan Zhang, Ran Shao, Arie E. Kaufman, Klaus Mueller: Feature Preserving Distance Fields. VolVis 2004: 39-46
[c91]Nan Zhang, Huamin Qu, Wei Hong, Arie E. Kaufman: SHIC: A View-Dependent Rendering Framework for Isosurfaces. VolVis 2004: 63-70- 2003
[j40]Wei Li, Xiaoming Wei, Arie E. Kaufman: Implementing lattice Boltzmann computation on graphics hardware. The Visual Computer 19(7-8): 444-456 (2003)
[c90]
[c89]Abhijeet Ghosh, Poojan Prabhu, Arie E. Kaufman, Klaus Mueller: Hardware Assisted Multichannel Volume Rendering. Computer Graphics International 2003: 2-7
[c88]Huamin Qu, Feng Qiu, Nan Zhang, Arie E. Kaufman, Ming Wan: Ray Tracing Height Fields. Computer Graphics International 2003: 202-209
[c87]Wei Li, Arie E. Kaufman: Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering. Graphics Interface 2003: 81-88
[c86]Wei Hong, Arie E. Kaufman: Feature preserved volume simplification. Symposium on Solid Modeling and Applications 2003: 334-339
[c85]
[c84]Nan Zhang, Arie E. Kaufman: Multiresolution Volume Simplification and Polygonization. Volume Graphics 2003: 87-94
[c83]
[c82]Hui Xie, Jianning Wang, Jing Hua, Hong Qin, Arie E. Kaufman: Piecewise C1 Continuous Surface Reconstruction of Noisy Point Cloud via Local Implicit Quadric Regression. IEEE Visualization 2003: 91-98
[c81]Ye Zhao, Xiaoming Wei, Zhe Fan, Arie E. Kaufman, Hong Qin: Voxels on Fire. IEEE Visualization 2003: 271-278
[c80]Wei Li, Klaus Mueller, Arie E. Kaufman: Empty Space Skipping and Occlusion Clipping for Texture-based Volume Rendering. IEEE Visualization 2003: 317-324
[c79]Huamin Qu, Arie E. Kaufman, Ran Shao, Ankush Kumar: A Framework for Sample-based Rendering with O-buffers. IEEE Visualization 2003: 441-448
[c78]Xiaoming Wei, Wei Li, Arie E. Kaufman: Interactive Flowing of Highly Viscous Volumes in Virtual Environments. VR 2003: 281-282
[e6]Issei Fujishiro, Klaus Mueller, Arie E. Kaufman, Stephen N. Spencer (Eds.): Proceedings of the Third International Workshop on Volume Graphics 2005, Tokyo, Japan, July 7-8, 2003. ACM International Conference Proceeding Series 45, Eurographics Association 2003, ISBN 3-905673-02-9- 2002
[j39]Ming Wan, Zhengrong Liang, Qi Ke, Lichan Hong, Ingmar Bitter, Arie E. Kaufman: Automatic Centerline Extraction for Virtual Colonoscopy. IEEE Trans. Med. Imaging 21(11): 1450-1460 (2002)
[c77]
[c76]Ming Wan, Aamir Sadiq, Arie E. Kaufman: Fast and Reliable Space Leaping for Interactive Volume Rendering. IEEE Visualization 2002: 195-202
[c75]Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufman: Simulating Fire with Texture Splats. IEEE Visualization 2002: 227-234
[c74]- 2001
[j38]Frank Dachille, Hong Qin, Arie E. Kaufman: A novel haptics-based interface and sculpting system for physics-based geometric design. Computer-Aided Design 33(5): 403-420 (2001)
[j37]Min Chen, Gregory M. Nielson, Arie E. Kaufman: Special Issue on Volume Modeling. Graphical Models 63(6): 385-386 (2001)
[j36]Nilo Stolte, Arie E. Kaufman: Novel Techniques for Robust Voxelization and Visualization of Implicit Surfaces. Graphical Models 63(6): 387-412 (2001)
[j35]Ingmar Bitter, Arie E. Kaufman, Mie Sato: Penalized-Distance Volumetric Skeleton Algorithm. IEEE Trans. Vis. Comput. Graph. 7(3): 195-206 (2001)
[c73]Ingmar Bitter, Arie E. Kaufman, Mark Wax: Fully automatic extraction of the colon centerline and its impact on a virtual colonoscopy system. CARS 2001: 665-668
[c72]
[c71]Baoquan Chen, Arie E. Kaufman, Qingyu Tang: Image-Based Rendering of Surfaces from Volume Data. Volume Graphics 2001
[c70]Wei Li, Arie E. Kaufman, Kevin Kreeger: Real-Time Volume Rendering for Virtual Colonoscopy. Volume Graphics 2001
[c69]Jiafa Qin, Ming Wan, Huamin Qu, Arie E. Kaufman: Accelerating Voxel-Based Terrain Rendering with Keyframe-Free Image-Based Rendering. Volume Graphics 2001
[c68]Ming Wan, Frank Dachille, Arie E. Kaufman: Distance-Field-Based Skeletons for Virtual Navigation. IEEE Visualization 2001
[c67]Xiaoming Wei, Arie E. Kaufman, Timothy J. Hallman: Case Study: Visualization of Particle Track Data. IEEE Visualization 2001
[e5]Klaus Mueller, Arie E. Kaufman (Eds.): Proceedings of the Joint IEEE TCVG and Eurographics Workshop on Volume Graphics in Stony Brook, New York, USA, June 21-22, 2001. Eurographics Association 2001, ISBN 3-211-83737-X- 2000
[j34]Baoquan Chen, Arie E. Kaufman: 3D Volume Rotation Using Shear Transformations. Graphical Models 62(4): 308-322 (2000)
[j33]Arie E. Kaufman, Frank Dachille, Baoquan Chen, Ingmar Bitter, Kevin Kreeger, N. Zhang, Qingyu Tang: Real-time volume rendering. Int. J. Imaging Systems and Technology 11(1): 44-52 (2000)
[j32]Dongqing Chen, Zhengrong Liang, Mark R. Max, Lihong Li, Bin Li, Arie E. Kaufman: A Novel Approach to Extract Colon Lumen from CT Images for Virtual Colonoscopy. IEEE Trans. Med. Imaging 19(12): 1220-1226 (2000)
[j31]Milos Srámek, Arie E. Kaufman: Fast Ray-Tracing of Rectilinear Volume Data Using Distance Transforms. IEEE Trans. Vis. Comput. Graph. 6(3): 236-252 (2000)
[c66]
[c65]Frank Dachille, Arie E. Kaufman: Incremental Triangle Voxelization. Graphics Interface 2000: 205-212
[c64]Mie Sato, Sarang Lakare, Ming Wan, Arie E. Kaufman, Masayuki Nakajima: A Gradient Magnitude Based Region Growing Algorithm for Accurate Segmentation. ICIP 2000: 448-451
[c63]Mie Sato, Ingmar Bitter, Michael A. Bender, Arie E. Kaufman, Masayuki Nakajima: TEASAR: Tree-Structure Extraction Algorithm for Accurate and Robust Skeletons. Pacific Conference on Computer Graphics and Applications 2000: 281-
[c62]Sarang Lakare, Ming Wan, Mie Sato, Arie E. Kaufman: 3D digital cleansing using segmentation rays. IEEE Visualization 2000: 37-44
[c61]Ingmar Bitter, Mie Sato, Michael A. Bender, Kevin T. McDonnell, Arie E. Kaufman, Ming Wan: CEASAR: a smooth, accurate and robust centerline extraction algorithm. IEEE Visualization 2000: 45-52
[c60]Huamin Qu, Ming Wan, Jiafa Qin, Arie E. Kaufman: Image based rendering with stable frame rates. IEEE Visualization 2000: 251-258
[c59]
[c58]
1990 – 1999
- 1999
[j30]Ming Wan, Arie E. Kaufman, Steve Bryson: Optimized Interpolation for Volume Ray Casting. J. Graphics, GPU, & Game Tools 4(1): 11-24 (1999)
[j29]Milos Srámek, Arie E. Kaufman: Alias-Free Voxelization of Geometric Objects. IEEE Trans. Vis. Comput. Graph. 5(3): 251-267 (1999)
[j28]Lichan Hong, Arie E. Kaufman: Fast Projection-Based Ray-Casting Algorithm for Rendering Curvilinear Volumes. IEEE Trans. Vis. Comput. Graph. 5(4): 322-332 (1999)
[c57]Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad El-Sana: Haptic sculpting of dynamic surfaces. SI3D 1999: 103-110
[c56]Baoquan Chen, Frank Dachille, Arie E. Kaufman: Forward Image Mapping. IEEE Visualization 1999: 89-96
[c55]Kevin Kreeger, Arie E. Kaufman: Mixing Translucent Polygons with Volumes. IEEE Visualization 1999: 191-198
[c54]Baoquan Chen, J. Edward Swan II, Eddy Kuo, Arie E. Kaufman: LOD-Sprite Technique for Accelerated Terrain Rendering. IEEE Visualization 1999: 291-298
[c53]Ming Wan, Arie E. Kaufman, Steve Bryson: High Performance Presence-Accelerated Ray Casting. IEEE Visualization 1999: 379-386
[c52]Ming Wan, Qingyu Tang, Arie E. Kaufman, Zhengrong Liang, Mark Wax: Volume Rendering Based Interactive Navigation within the Human Colon. IEEE Visualization 1999: 397-400
[c51]
[c50]Shachar Fleishman, Baoquan Chen, Arie E. Kaufman, Daniel Cohen-Or: Navigating through sparse views. VRST 1999: 82-87- 1998
[j27]Ming Wan, Steve Bryson, Arie E. Kaufman: Boundary cell-based acceleration for volume ray casting. Computers & Graphics 22(6): 715-722 (1998)
[j26]Qing-hong Zhu, Yan Chen, Arie E. Kaufman: Real-time Biomechanically-based Muscle Volume Deformation using FEM. Comput. Graph. Forum 17(3): 275-284 (1998)
[j25]
[j24]Yong Zhou, Arie E. Kaufman, Arthur W. Toga: Three-dimensional skeleton and centerline generation based on an approximate minimum distance field. The Visual Computer 14(7): 303-314 (1998)
[c49]Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru Muraki: Physically-based Animation of Volumetric Objects. CA 1998: 154-160
[c48]Nilo Stolte, Arie E. Kaufman: Efficient Parallel Recursive Voxelization for SGI Challenge Multi-Processor System. Computer Graphics International 1998: 66-72
[c47]Xiaoyang Mao, Lichan Hong, Arie E. Kaufman, Noboru Fujita, Makoto Kikukawa, Atsumi Imamiya: Multi-Granularity Noise for Curvilinear Grid LIC. Graphics Interface 1998: 193-200
[c46]Lichan Hong, Arie E. Kaufman: Accelerated ray-casting for curvilinear volumes. IEEE Visualization 1998: 247-253
[c45]Arie E. Kaufman, Marty Brady, William E. Lorensen, Frederick L. Kitson, Hanspeter Pfister: Why is real-time volume rendering no longer a year away? IEEE Visualization 1998: 497-499
[c44]Kevin Kreeger, Ingmar Bitter, Frank Dachille, Baoquan Chen, Arie E. Kaufman: Adaptive Perspective Ray Casting. VVS 1998: 55-62
[c43]- 1997
[j23]Urs Kanus, Michael Meißner, Wolfgang Straßer, Hanspeter Pfister, Arie E. Kaufman, Rick Amerson, Richard J. Carter, W. Bruce Culbertson, Philip Kuekes, Greg Snider: Implementations of cube-4 on the teramac custom computing machine. Computers & Graphics 21(2): 199-208 (1997)
[j22]Daniel Cohen-Or, Arie E. Kaufman: 3D Line Voxelization and Connectivity Control. IEEE Computer Graphics and Applications 17(6): 80-87 (1997)
[c42]Paul Bunyk, Arie E. Kaufman, Cláudio T. Silva: Simple, Fast, and Robust Ray Casting of Irregular Grids. Scientific Visualization 1997: 30-36
[c41]Lichan Hong, Arie E. Kaufman: Notes on Computational-space-based Ray-casting for Curvilinear Volumes. Scientific Visualization 1997: 124-129
[c40]Lichan Hong, Shigeru Muraki, Arie E. Kaufman, Dirk Bartz, Taosong He: Virtual voyage: interactive navigation in the human colon. SIGGRAPH 1997: 27-34
[c39]Taosong He, Arie E. Kaufman: Collision detection for volumetric objects. IEEE Visualization 1997: 27-34
[c38]Yong Zhou, Baoquan Chen, Arie E. Kaufman: Multiresolution tetrahedral framework for visualizing regular volume data. IEEE Visualization 1997: 135-142
[c37]Tzi-cker Chiueh, Chuan-Kai Yang, Taosong He, Hanspeter Pfister, Arie E. Kaufman: Integrated volume compression and visualization. IEEE Visualization 1997: 329-336
[c36]Suya You, Lichan Hong, Ming Wan, Kittiboon Junyaprasert, Arie E. Kaufman, Shigeru Muraki, Yong Zhou, Mark Wax, Zhengrong Liang: Interactive volume rendering for virtual colonoscopy. IEEE Visualization 1997: 433-436
[p1]Arie E. Kaufman: Volume Visualization. The Computer Science and Engineering Handbook 1997: 1319-1353- 1996
[j21]
[j20]
[c35]
[c34]Amitabh Varshney, Arie E. Kaufman: FINESSE: a financial information spreadsheet. INFOVIS 1996: 70-71
[c33]
[c32]Taosong He, Lichan Hong, Arie E. Kaufman, Hanspeter Pfister: Generation of Transfer Functions with Stochastic Search Techniques. IEEE Visualization 1996: 227-234
[c31]William E. Lorensen, Ron Kikinis, Sandy Napel, Arie E. Kaufman, John Flynn: Surface Rendering versus Volume Rendering in Medical Imaging. IEEE Visualization 1996: 439-440
[c30]Cláudio T. Silva, Joseph S. B. Mitchell, Arie E. Kaufman: Fast Rendering of Irregular Grids. VVS 1996: 15-
[c29]Hanspeter Pfister, Arie E. Kaufman: Cube-4 - A Scalable Architecture for Real-Time Volume Rendering. VVS 1996: 47-- 1995
[j19]Hanspeter Pfister, Frank Wessels, Arie E. Kaufman: Gradient estimation and sheared interpolation for the cube architecture. Computers & Graphics 19(5): 667-677 (1995)
[j18]Jürgen Hesser, Reinhard Männer, Günter Knittel, Wolfgang Straßer, Hanspeter Pfister, Arie E. Kaufman: Three Architectures for Volume Rendering. Comput. Graph. Forum 14(3): 111-122 (1995)
[j17]Daniel Cohen-Or, Arie E. Kaufman: Fundamentals of Surface Voxelization. CVGIP: Graphical Model and Image Processing 57(6): 453-461 (1995)
[j16]Daniel Cohen-Or, Arie E. Kaufman: A 3D Skewing and De-skewing Scheme for Conflict-Free Access to Rays in Volume Rendering. IEEE Trans. Computers 44(5): 707-710 (1995)
[c28]
[c27]Xiaoyang Mao, Lichan Hong, Arie E. Kaufman: Splatting of Curvilinear Volumes. IEEE Visualization 1995: 61-68
[c26]Cláudio T. Silva, Joseph S. B. Mitchell, Arie E. Kaufman: Automatic Generation of Triangular Irregular Networks Using Greedy Cuts. IEEE Visualization 1995: 201-208
[c25]Lichan Hong, Xiaoyang Mao, Arie E. Kaufman: Interactive Visualization of Mixed Scalar and Vector Fields. IEEE Visualization 1995: 240-247
[c24]Taosong He, Lichan Hong, Arie E. Kaufman, Amitabh Varshney, Sidney W. Wang: Voxel Based Object Simplification. IEEE Visualization 1995: 296-303
[c23]
[c22]Hanspeter Pfister, Arie E. Kaufman, Tzi-cker Chiueh: Cube-3: A Real-Time Architecture for High-Resolution Volume Visualization. VVS 1995: 75-82- 1994
[j15]
[j14]Daniel Cohen, Arie E. Kaufman, Yingxing Wang: Generating a smooth voxel-based model from an irregular polygon mesh. The Visual Computer 10(6): 295-305 (1994)
[c21]Cláudio T. Silva, Lichan Hong, Arie E. Kaufman: Flow Surface Probes for Vector Field Visualization. Scientific Visualization 1994: 295-310
[c20]Ricardo S. Avila, Taosong He, Lichan Hong, Arie E. Kaufman, Hanspeter Pfister, Cláudio T. Silva, Lisa M. Sobierajski, Sidney W. Wang: VolVis: A Diversified Volume Visualization System. IEEE Visualization 1994: 31-38
[c19]Taosong He, Sidney W. Wang, Arie E. Kaufman: Wavelet-Based Volume Morphing. IEEE Visualization 1994: 85-92
[c18]Cláudio T. Silva, Arie E. Kaufman: Parallel Performance Measures for Volume Ray Casting. IEEE Visualization 1994: 196-203
[e4]R. Daniel Bergeron, Arie E. Kaufman (Eds.): Proceedings IEEE Visualization '94, Washington, DC, USA, October 17-21, 1994. IEEE Computer Society 1994, ISBN 0-8186-6626-9- 1993
[j13]
[j12]Lisa M. Sobierajski, Daniel Cohen, Arie E. Kaufman, Roni Yagel, David E. Acker: A fast display method for volumetric data. The Visual Computer 10(2): 116-124 (1993)
[c17]Arie E. Kaufman, Roni Yagel, Daniel Cohen: Modeling in Volume Graphics. Modeling in Computer Graphics 1993: 441-454
[c16]Sidney W. Wang, Arie E. Kaufman: Volume Sampled Voxelization of Geometric Primitives. IEEE Visualization 1993: 70-85
[c15]
[e3]Arie E. Kaufman (Ed.): Rendering, Visualization and Rasterization Hardware (Eurographics'91 Workshop). Springer 1993, ISBN 3-540-56787-9- 1992
[j11]Roni Yagel, Arie E. Kaufman: Template-Based Volume Viewing. Comput. Graph. Forum 11(3): 153-167 (1992)
[j10]Roni Yagel, Daniel Cohen, Arie E. Kaufman: Normal estimation in 3D discrete space. The Visual Computer 8(5&6): 278-291 (1992)
[c14]Ricardo S. Avila, Lisa M. Sobierajski, Arie E. Kaufman: Towards a Comprehensive Volume Visualization System. IEEE Visualization 1992: 13-20
[e2]Arie E. Kaufman, Gregory M. Nielson (Eds.): Proceedings IEEE Visualization '92. IEEE Computer Society 1992- 1991
[c13]
[c12]Roni Yagel, Arie E. Kaufman, Q. Zhang: Realistic Volumetric Imaging. IEEE Visualization 1991: 226-231- 1990
[j9]Daniel Cohen, Arie E. Kaufman, Reuven Bakalash, Samuel Bergman: Real time discrete shading. The Visual Computer 6(1): 16-27 (1990)
[c11]
[c10]Arie E. Kaufman, Roni Yagel, Reuven Bakalash: Direct interaction with a 3D volumetric environment. I3D 1990: 33-34
[c9]Arie E. Kaufman, Roni Yagel, Reuven Bakalash, I. Spector: Volume Visualization in Cell Biology. IEEE Visualization 1990: 160-167
[e1]
1980 – 1989
- 1989
[j8]Arie E. Kaufman: Guest editor's introduction : 3D voxel-based graphics. Computers & Graphics 13(2): 133-134 (1989)
[j7]Reuven Bakalash, Arie E. Kaufman: Medicube: A 3D medical imaging architecture. Computers & Graphics 13(2): 151-157 (1989)
[c8]Arie E. Kaufman, Reuven Bakalash, Daniel Cohen-Or: Viewing and Rendering Processor for a Volume Visualization System. Advances in Computer Graphics Hardware 1989: 171-178- 1988
[j6]Arie E. Kaufman: Efficient algorithms for scan-converting 3D polygons. Computers & Graphics 12(2): 213-219 (1988)
[j5]
[j4]Arie E. Kaufman: The CUBE Workstation - a 3-D voxel-based graphics environment. The Visual Computer 4(4): 210-221 (1988)
[c7]Arie E. Kaufman: The voxblt Engine: A Voxel Frame Buffer Processor. Advances in Computer Graphics Hardware 1988: 85-102- 1987
[c6]Arie E. Kaufman: A Two-Dimensional Frame Buffer Processor. Advances in Computer Graphics Hardware 1987: 93-109
[c5]Arie E. Kaufman: Efficient algorithms for 3D scan-conversion of parametric curves, surfaces, and volumes. SIGGRAPH 1987: 171-179- 1986
[j3]
[c4]Arie E. Kaufman: Towards a 3-D Graphics Workstation. Advances in Computer Graphics Hardware 1986: 17-26
[c3]Arie E. Kaufman: Voxel-Based Architecture for Three-Dimensional Graphics. IFIP Congress 1986: 361-366
[c2]Arie E. Kaufman, Solomon Eyal Shimony: 3D scan-conversion algorithms for voxel-based graphics. I3D 1986: 45-75- 1984
[j2]Arie E. Kaufman: Tailored-List and Recombination-Delaying Buddy Systems. ACM Trans. Program. Lang. Syst. 6(1): 118-125 (1984)- 1982
[j1]Toby Berk, Lee Brownston, Arie E. Kaufman: A Human Factors Study of Color Notation Systems for Computer Graphics. Commun. ACM 25(8): 547-550 (1982)- 1980
[c1]Arie E. Kaufman: Variations on the binary buddy system for dynamic memory management. ACM Southeast Regional Conference 1980: 73-78
Coauthor Index
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last updated on 2013-10-02 11:22 CEST by the dblp team



